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Undertale Fandom

Utopian System

"Mana to breathe, mana to eat, mana to fucking live," Inhale: -0.001 MP… oops! You're out of mana points. (Pay-to-breathe RPG.) Humanity's last walled stronghold. _____ In the world Elio lives, every gasp of air comes at a price. A floating indestructible book for every human, a magical system that turns survival into a pay-to-breathe RPG. Here, poverty isn't just being broke, it's choking. Surrounded by barren land and a sea of monsters on top of it (No water, just literal monsters), each day is a suffocating dance of survival, a balancing act between mana for air and mana for food. In this economy, holding your breath isn't just a game, it's a retirement plan. Driven by desperation (and the city's miserly rulers that don’t cut anyone a break), Elio dives into the Book System’s trials to save his family. Along the way, he unlocks powers he didn’t ask for and starts to figure out... Who he really is. Immerse yourself in an adventure where one young man's stubborn refusal to become a statistic could spark a revolution. Who knew being a pain in the system's rear could change the world? Because in Elio's world, breathing is just the beginning of the revolution and... he's gasping for change. But hey, who said saving the world had to be all doom and gloom? Join Elio as he kicks monster butt, uncovers ancient secrets, and maybe, just maybe, figures out how to grow a tree or two along the way. __________ Warning: May contain traces of world domination, an unhealthy obsession with the periodic table, damage points, progression math, and yes, even a sprinkle of that old "power of friendship" magic. Because sometimes, you need a buddy to help you remember which element does what or even help you calculate those sweet, sweet stats. A quick heads-up: Despite what the cover might suggest, this isn’t a hack-and-slash adventure. Think more along the lines of a turn-based RPG, where strategy and choices matter as much as action. Get ready for a different kind of challenge! If you want to know more about the cover: Yep, that's our first FL crying and crossing the transparent barrier straight into a pixelated, indistinguishable sea of monsters. Because why not mix emotions with chaos? She's crazy like that! (Not really... or is she?) Discord to check the visuals: https://discord.gg/W3CjfC2cw4 I’m still working on it in the little moments I find between writing, editing, making more character images, etc. Little by little, we’ll have a Poked... uh, a full SummonDex! Meanwhile, you can check out the ones on Fandom with their... funny descriptions? Or at least I hope so... orz __________ Post-Win-Win Update: Staying Strong! Hey everyone! First off, thank you for all the support during last month's Win-Win challenge. While we didn’t hit the coveted 1000/1000 goal, getting back to 400 privilege chapters is still a huge accomplishment, and I couldn’t be more grateful. So I still will give away some prizes! Now, let’s address the loot: 4 chapters from the 400 privilege milestone 5 chapters from Legendary Castle gifts = 9 extra chapters Plus, I still owe you 6 chapters from last month, so that’s a total of 15 bonus chapters heading your way! I’ll release them little by little alongside the usual 2 chapters per day. This December, there’s an upcoming chapter-unlock event, and I might have saved a few of these bonuses for that to make it extra special. But don’t worry, every chapter I owe will definitely be delivered! Even though hitting Win-Win status might feel out of reach now, we’re still going strong. Your support means the world to me, whether it’s through privilege, gifts, comments, or just quietly enjoying the story. Thank you for sticking with me and keeping this journey alive! Let’s keep pushing forward together! P.S. Keep an eye out for those extra surprises. You never know when they might drop...
Dagzo · 624.5K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 87.5K Views
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