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Joseph Joestar Hamon Overdrive

Reawakening: XXX-Level Talent: Biomass Absorption!

[Warning: This is pure science fiction. what you read may not conform with reality.] Smacked to death by a black cat, Miles awakened in an unfamiliar world filled with dangerous dimensional beasts, Demons, angels and gods alike. Accompanied by a system that encompasses all physical talents, Miles was given a second chance at life. [Creation-Level Biomass/energy Absorption System Activated] [First Level: Bioenergy and Biomass Absorption] • Active Ability: The host can absorb bioenergy and biomass from dead creatures or genetic materials. This energy enhances the host’s overall physique, including strength, stamina, and durability. Passive Ability: Lvl 1 Cell Manipulation: The host gains basic control over their cellular structure, enabling efficient energy conversion, basic self-healing, and optimization of cellular functions. [Second Level: Bio-tentacles and Energy Storage] • Active Ability: • Bio-tendrils: The host can manifest tendrils during combat to drain biomass and bioenergy from dead or weakened opponents, even during active battles. These tendrils can also be used for mobility, such as grappling or climbing. Passive Ability: Level 2 Cellular Manipulation: The host gains the ability to initiate basic changes to their body structure (e.g., Transforming the hand to sharp blade.) Level 1 Energy Storage: The host develops an energy reservoir to store absorbed bioenergy for later use, enabling faster regeneration and increased stamina. [Third Level: Live Energy Absorption and Advanced Drainage] • Active Ability: • Live biomass absorption: Host can now drain the bioenergy from a living person. Passive Ability: Evolved Tendrils: The tendrils gain extended range and can drain bioenergy from multiple targets simultaneously. Enhancements: Doubled energy storage capacity for prolonged combat. Instant biomass utilization to repair serious injuries or recover from critical conditions. [Fourth Level: Adaptive Biomass Integration] Active Ability: Trait Integration: The host can integrate abilities from absorbed biomass into their body, gaining temporary or permanent adaptations such as: Wings for flight, Genetic memories from genetic materials, Elemental resistances. Passive Ability: Biological Awareness: The host gains the ability to sense bioenergy in the environment, detect nearby living creatures, and identify vulnerabilities in opponents. Enhancements: Energy conversion efficiency reaches near perfection, minimizing wastage. Energy Overdrive: The host can temporarily amplify their abilities to extraordinary levels for intense combat situations. [Fifth Level: Biomass Domination and External Manipulation] Active Ability: Biomass Manipulation: The host can control external biomass, enabling them to: Reanimate corpses as temporary constructs or combat minions. Reshape absorbed biomass into weapons, shields, or other tools during combat. Passive Ability: Cellular Regeneration: The host can regrow entire limbs, organs, and even partially damaged brain tissue. Enhancements: Autonomous Tendrils: The tendrils act semi-independently, attacking or defending without direct command. Bioenergy Shield: The host can generate energy-based barriers for advanced defense. [Sixth Level: Biological Apex and Unlimited Potential] Active Ability: Bioenergy Explosion: The host can release all stored bioenergy in a massive area-of-effect attack, annihilating everything in range. Afterward, the host regenerates automatically but is temporarily weakened. Passive Ability: Hive Physique: The host’s body becomes a colony of semi-autonomous cells, granting: Near-immortality as long as a single cell survives. The ability to spawn smaller bio-creatures for scouting or combat assistance. Enhancements: Unlimited energy storage capacity. All previously temporary traits can now be made permanent. Instant adaptation to any environment, injury, or threat, making the host virtually unstoppable.
Typhlix · 7K Views

Horrifying Tales of Haunted Places-(Moved to a New Link)

Horror stories written by Joseph Kohtz The Ghoulish Haunted Mansion: On Halloween, a group of kids decides to go inside an old abandoned mansion to see if it's haunted and end up getting scared out of their minds by all sorts of monsters and ghosts. While inside, the kids meet up with a talking cat and jack-o-lantern who try to protect them from the spirits and try to convince one of them to read a spell from a book to get rid of the ghosts. Return to The Ghoulish Haunted Mansion: On a field trip, Susan Piper takes her class to The Wellington Mansion and tells them how it was haunted before she got rid of the ghosts a decade ago on Halloween with her friends' help. She also told her class how to re-haunt the house and warned them not to do so. The next day, on Halloween, six of Susan's students enter the mansion, bring the ghosts and monsters back, and get scared out of their wits. Jack, the jack-o-lantern who knew their teacher, protects them with help from Alvin, the ghost puppy, and tries to convince Victoria to read the same spell Susan read when she was in the mansion to get rid of the ghosts. The Spooky Halloween Sleepover in The Haunted Woods: After a few of their friends go missing, a group of kids investigates The Dead Woods to find them. While there, they run into monsters and ghosts that pick them off. Since their friends are disappearing, they decide to have a sleepover in the haunted woods until they find their friends, but they soon all go missing after the hauntings get worse. Fear Itself: After being told a ghost story around the campfire, a group of kids who go to a camp gets scared to death while ghosts and monsters haunt the camp and forest. They get scared, but some think it's all a prank by one of the counselors at first, even when the campers and the counselors start to get picked off one by one. Even though things look bad, some campers still think it's a fraud, at least until things get worse. Because the longer they stay and ignore the ghosts' warnings, the worse the hauntings get. Then they become convinced and start to get scared out of their wits.
Joseph_Kohtz · 22.7K Views
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