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Ichigo Final Dusk Anime Adventures

"DEADLY ANIME ADDICTION"

A Few Warnings for the Reader: This short novel is written for people who appreciate Japanese anime – a worldwide community numbering in the hundreds of millions. It's important to understand from the start that anime is not just "children's cartoons," as animation is often perceived in places like Europe and the USA. Anime represents a distinct form of animation and a significant cultural force, almost like "super-cinema." It can be incredibly dynamic and explore serious themes. Now, let's be honest, a large portion of anime is… not great. Maybe around 90% could be considered simply "okay" or even, let's say, "trashy." It can be blatant, silly, and not particularly engaging. Many viewers watch one of these less impressive shows and then assume all anime is similar. But that's a mistake! Understand this: by doing that, you're missing out on potentially the most captivating entertainment of your life. That's not an exaggeration – it's a genuine perspective. But the remaining 10%? That's where the true "super-cinema" lies. Good anime is unmatched in its ability to tell emotionally resonant stories and deliver dynamic action. Anime creators are free to push boundaries. Their imaginations delve into the complexities of the human heart, challenging the common "European view" that restricts animation to children. This story(it's not a Fanfiction!) is a tribute to a classic anime called "Fate." Fate is not my personal absolute favorite – there are masterpieces which incredibly hard to surpass. But still, it's a powerful example of the story started as a simple eroge and converted to a deeply emotional cult film.
AlviChanti · 3K Views

Until Dusk Protocol

At the heart of a wish lies an attempt at completion, a human desire to become our true and final selves. Wishes are fuelled by regrets and are bound eternally to the past, serving as approximations of what once was. We all experience regret and nostalgia, leading us to make wishes and find despair, but can we become our true selves despite this all? That's where the story of a girl who struggles to control her desires begins... Two souls sharing the same body and memory are living in Kyoto 2031. Tang-Ji Shizukesa, a girl who's grown up in her previous life with a hardcore passion for gaming, is now a bookworm in her new life who has no interest in video games. Along with her, Kazami and Hoyeon, the three childhood friends who separated 7 years ago due to an accident, have now been reunited again in a VRMMORPG game known as Dusk Protocol. The game has a unique combat system known as "Leere," a physical manifestation of an individual soul that can be conjured into deadly weapons. As Tang-Ji navigates this virtual world, she confronts the echoes of her past and the dissonance between her former self and her present identity. How will she cope with the rediscovery of a life she thought she left behind? How will Kazami and Hoyeon react to the new Tang-Ji? In a world where reality is malleable and death is just a click of a button away, the boundaries between past and present blur, forcing everyone to grapple with the truth of who they truly are. Disclaimer: This novel contains explicit language, violence, racism, and sexual scenes. There are also scenes that deal with various traumas, from physical to emotional to mental. (THE CHARACTERS’ CIRCUMSTANCES , TRAITS, AND BELIEFS IN THIS NOVEL ARE ALL BASED ON A TRUE STORY.)
Hiese_Kirisaku · 52.5K Views

The Final Ashfield

Seven years in the future, Jacender Ashfield stands alone on a battlefield, a sea of demons closing in around him. Armed with sheer determination and dwindling strength, he faces the unstoppable forces of an otherworldly horde— and their enigmatic leader, the red-eyed Masked Man. Seven years in the past, Jacender and his twin brother Aleximus train relentlessly in the Axis —a mysterious forest of crimson trees that has been their home for as long as they can remember. Though bound by their uncle Matsuda's warnings to stay hidden, the twins dream of escaping the Axis to uncover the secrets of the world beyond its borders. They defy their uncle’s wishes, enlisting the help of their younger sister Anna, whose strange healing powers carry an ominous, unintended cost. But their quest for freedom shatters when a powerful enemy breaches the Axis, kidnapping Anna and revealing the grim reality of the outside world. Now forced to flee their sanctuary, Jacender and Aleximus embark on a perilous journey to Pendragon, a distant nation their uncle believes can shelter them from those pursuing the ancient Codex Jacender carries with him. Fueled by grief and vengeance, the twins vow to destroy the organization that razed their home — no matter the cost. As they traverse a dangerous continent filled with warring factions, ancient magic, and sinister political and religious forces, the brothers unravel the truth of their origins — and the fate they were born to face.  Yet Aleximus bears a haunting secret: a prophecy whispered in his dreams, foretelling a future drenched in darkness. And with every step forward, he feels the whisper growing louder; and with it — a fear for his brother's destiny.
Kitokuthewriter · 13.2K Views

Batyr of the Final Gate

In the rugged landscapes of Bashkortostan, a land steeped in ancient myths and untamed nature, mysterious "Gates" begin to tear open reality. From these portals emerge monstrous beings—twisted versions of Bashkir folklore creatures like Shurale, Azraka, and Ubyr—threatening to overrun the world. Amid the chaos, an unlikely hero emerges: Aydar Salavatov, a lowly courier from Sterlitamak with no grand ambitions. Chosen by a cryptic "System," Aydar gains the powers of a batyr, a legendary warrior of Bashkir epics, starting with the humble "Voice of the Urals." Weak but determined, he must level up his abilities, confront the horrors spilling from the Gates, and uncover the dark force behind them. In a journey across Bashkortostan’s mountains, rivers, and cities, Aydar will rise from obscurity to become the batyr the world needs—if he can survive. *** Notes for English Readers: Bashkortostan: A republic in Russia, located in the Ural Mountains region, known for its rich history, diverse landscapes, and unique Bashkir culture. Think of it as a land where ancient traditions meet modern life. Batyr: A heroic figure from Bashkir folklore, akin to a knight or warrior of epic tales, often blessed with extraordinary strength or wisdom. Shurale: A forest spirit in Bashkir and Tatar mythology, typically a trickster with long claws who lures people to their doom. Here, it’s a towering, menacing monster. Azraka: A mythical dragon-like creature tied to the Ural Mountains, guarding treasures or secrets. Ubyr: A malevolent spirit or vampire-like entity that feeds on life force, sometimes possessing humans. System: Inspired by "Solo Leveling," a game-like interface that grants powers, levels, and quests to chosen individuals.
Fuzhi · 813 Views

Fena - The Final Shinobi

If the entire world were conspiring to take the person you loved most away, how far would you go to steal them back? One of the unfortunate few to fall through the web of the divine not to receive the blessing of the Goddess 'Origin', Fena Alexandria's miserable life was slated to end shortly after it'd even begun and so she'd only one wish : To live a peaceful life with her mother. Technological revolution sweeps the lands of the outside world that she'd seen little to nothing of, rejuvenating the 'Era of Shinobi' and spearheading it all was her mother, Melina Alexandria, whose sheer genius shook the four continents to their very cores. They were all taking her mother away from her and she was powerless to intervene. With that innovation came opportunity. Upon declaring her desire to become a Shinobi herself, Fena's mother had warned her, "The Shinobi world is built entirely upon strength, nothing else matters", which meant that there existed only one solution to Fena's problem: Become the ultimate power in the Shinobi world; take her mother back from the thieves who took advantage of her brilliance. Join Fena as she takes her first steps into a rapidly developing world as she discovers what it means to make friends, foes and rivals, fight Shinobi hunting lunatics and power hungry clans whilst she discovers just who she really is herself piece by piece. The 'Era of Shinobi' enters it's greatest revolution and in turn, its final act,in Fena : The Final Shinobi!
AWanderingTanuki · 1.3K Views
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