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Final Fantasy House

Batyr of the Final Gate

In the rugged landscapes of Bashkortostan, a land steeped in ancient myths and untamed nature, mysterious "Gates" begin to tear open reality. From these portals emerge monstrous beings—twisted versions of Bashkir folklore creatures like Shurale, Azraka, and Ubyr—threatening to overrun the world. Amid the chaos, an unlikely hero emerges: Aydar Salavatov, a lowly courier from Sterlitamak with no grand ambitions. Chosen by a cryptic "System," Aydar gains the powers of a batyr, a legendary warrior of Bashkir epics, starting with the humble "Voice of the Urals." Weak but determined, he must level up his abilities, confront the horrors spilling from the Gates, and uncover the dark force behind them. In a journey across Bashkortostan’s mountains, rivers, and cities, Aydar will rise from obscurity to become the batyr the world needs—if he can survive. *** Notes for English Readers: Bashkortostan: A republic in Russia, located in the Ural Mountains region, known for its rich history, diverse landscapes, and unique Bashkir culture. Think of it as a land where ancient traditions meet modern life. Batyr: A heroic figure from Bashkir folklore, akin to a knight or warrior of epic tales, often blessed with extraordinary strength or wisdom. Shurale: A forest spirit in Bashkir and Tatar mythology, typically a trickster with long claws who lures people to their doom. Here, it’s a towering, menacing monster. Azraka: A mythical dragon-like creature tied to the Ural Mountains, guarding treasures or secrets. Ubyr: A malevolent spirit or vampire-like entity that feeds on life force, sometimes possessing humans. System: Inspired by "Solo Leveling," a game-like interface that grants powers, levels, and quests to chosen individuals.
Fuzhi · 676 Views

House of Stone

Two friends. One mysterious 'System'. A second chance at life. Adrian and Marcus never expected to die young. Yet, when they awaken in a cosmic void, a voice gives them a compensation deal: reincarnation in a brand-new world, with their memories and sense of being intact. Given a finite pool of Karmic Points, they must carefully choose their advantages, their starting position, and even the world itself where they will be reborn. Adrian—ever the strategist—opts for long-term gain, while Marcus, impulsive and bold, just craves excitement. Together, they make a fateful decision: they will be reborn as a minor noble brothers in the Azura Federation, a land of shifting allegiances, merchant-noble, and cutthroat politics. When the time comes to spend their last remaining Karmic Points, Marcus proposes a radical gamble: rather than buying minor advantages, they sacrifice everything for unrestricted access to the System’s hidden exchange mechanics. The deal is struck—but at a cost they don’t fully understand. Now, as they navigate a world of noble houses, military conflicts, and hidden agendas, Adrian and Marcus must use every advantage at their disposal to not only survive this life—but to try finding a way of securing their place in the next cycles of life in the far future. What happens if they fail? If their Karmic points reach zero when they die in this new life they are about to embark? The System refuses to say. With magic, danger, and unseen cosmic forces lurking in the shadows, the two must play the ultimate game of strategy. But as they rise, one other question always looms over them: Did they even have a chance to break the System… or did the System merely just trap them in an even deeper game?
Yura_C · 1.9K Views

Fena - The Final Shinobi

If the entire world were conspiring to take the person you loved most away, how far would you go to steal them back? One of the unfortunate few to fall through the web of the divine not to receive the blessing of the Goddess 'Origin', Fena Alexandria's miserable life was slated to end shortly after it'd even begun and so she'd only one wish : To live a peaceful life with her mother. Technological revolution sweeps the lands of the outside world that she'd seen little to nothing of, rejuvenating the 'Era of Shinobi' and spearheading it all was her mother, Melina Alexandria, whose sheer genius shook the four continents to their very cores. They were all taking her mother away from her and she was powerless to intervene. With that innovation came opportunity. Upon declaring her desire to become a Shinobi herself, Fena's mother had warned her, "The Shinobi world is built entirely upon strength, nothing else matters", which meant that there existed only one solution to Fena's problem: Become the ultimate power in the Shinobi world; take her mother back from the thieves who took advantage of her brilliance. Join Fena as she takes her first steps into a rapidly developing world as she discovers what it means to make friends, foes and rivals, fight Shinobi hunting lunatics and power hungry clans whilst she discovers just who she really is herself piece by piece. The 'Era of Shinobi' enters it's greatest revolution and in turn, its final act,in Fena : The Final Shinobi!
AWanderingTanuki · 1.3K Views
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