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Renni Arcane

Transmigrated Indian Boy: Job Change to the Arcane Technomancer

In the year 2025, Ankush Halder, a struggling mechanical engineering student at Jadavpur University, finds himself at a crossroads. With three backlogs and placement season looming, his future looks bleak. But when he wakes up one morning, he is no longer in the world he once knew. Instead, he has transmigrated five years into the past, to a version of Earth where the world underwent a monumental shift in 1950—an interdimensional invasion that expanded the planet 100 times in size, dividing nations with ferocious monster-infested forests and forcing humanity into an era of magic, dungeons, and awakened abilities. Now an 18-year-old high school student in this altered timeline, Ankush must navigate a society where power is everything, and one’s talent and attributes determine their fate. With the Awakening Exam as the first major hurdle, he quickly realizes the fundamental shift in human intelligence and education. The system that once rewarded hard work is now rigged against the weak, with the wealthy hoarding resources, attribute-enhancing fruits, and talents to dominate the playing field. Armed with the knowledge of his previous life and an engineer’s analytical mind, Ankush refuses to be just another powerless commoner. In the Pre-Awakening Exam, he surpasses all limits, answering 600 questions—an unheard-of feat—but is expelled before anyone learns of his achievement. Branded as an average failure, he now enters the Awakening Dungeon, where he must forge his own path, unlock his true profession, and rise beyond the limitations of the system itself. Will his knowledge from modern engineering and science give him an edge in this magic-infused world? Can he survive in a world where power is dictated by talent and bloodline? In a world where monsters, dungeons, and professions determine one's fate, Ankush Halder is ready to change the game.
noob_writer77 · 4.8K Views

The Accidental Mage: Awakening of the Ordinary

Aziel Mateo is a young man, born without visible talent and doesn’t have magic in a world ruled by magic users. These magic users are blessed by the universe, and they serve under the twelve gods. Aziel Mateo who didn't get his blessing from the universe, decided to train himself in order to fill the gap of magic users and himself. However, he still found himself lacking, as the magic users were stronger with their magic. Aziel felt like an outsider in the Academy, always being bullied, rediculed, and beaten up by the bullies in the Academy constantly. Still he continued his training in the shadows, slowly but surely he rose up to the ranks of the strong students without using magic. But when everything seem to finally going to his way, it all changed. An event that forever altered the course of his life happened during their training camp. Aziel Mateo was inside a cave when he saw a woman, introducing him a magic chest that was full of magic scrolls. These scrolls contained forgotten arcane knowledge for magic. The woman helped him become someone he didn't thought he could become. With her help and arcane knowledge that was written in the magic scrolls, Aziel Mateo obtain the ancient arcane powers, and become stronger that not even in his imaginations, he thought he could attain. Until the woman revealed that she was actually one of the gods who were betrayed, and she wanted Aziel's help for vangeance.
Eternal_Energy · 4.6K Views

Mystic Calling:Stone of Glory

Year 2035. A groundbreaking game—"Glory Lords: Arcane War"—takes the world by storm. With cutting-edge VR immersion, players can feel the pulse of magic, the tremors of battle, and the weight of every decision. But more than just a game, it becomes the ultimate stage for global esports. Elite teams rise, billion-dollar prize pools emerge, and the entire world is swept into the frenzy. But for Ethan Parker, this isn’t just a game. It’s a gamble with fate itself. Las Vegas. Midnight. A secret high-stakes game. On the table lies the world’s only Legendary-tier artifact—the Stone of Glory. Its value? Far beyond a billion dollars. Because hidden within it is a secret—one that can rewrite the very rules of reality. Ethan bets everything. And loses. In that moment, he doesn’t just lose the artifact—he loses his future. Then, the world changes. The game and reality merge. Earth is no longer the world it once was. Society collapses, replaced by a brutal new order where a person’s rank in "Glory Lords: Arcane War" determines their status in real life. The strongest players become kings. The weakest? Slaves. And the one who won the Stone of Glory—Griffin Musk—rises to absolute power, ruling over this new world as its supreme leader. As for Ethan? Once the #1 player in the world, he loses everything—his account, his status, his freedom. Reduced to the lowest class, he suffers, tortured until his final breath. But now—he’s back. Reborn with the memories of his past life, he returns to the moment it all began. This time, he wins the gamble. This time, he won’t let the world fall into Griffin’s hands. But fate has more in store for him… When he logs into the game, he realizes something is off. Not only is he the first player in the world to own private territory, but he also acquires something unheard of—the only Legendary-tier unit in existence: the Green Dragon. And then—something even more shocking. These two Green Dragons aren’t just powerful units. They’re heroes. With growth potential and combat abilities surpassing even top-tier players, they have the power to change the course of the entire game. At that moment, Ethan knows—his path to the top has begun. But the real world isn’t done with him yet. Governments, military forces, corporate giants, secret organizations—and even Griffin himself—are now watching his every move. This time, it’s not just about revenge. This time, he’s taking control of the future. The war of heroes has only just begun…
IvyWoods · 159.7K Views

Machina Arcanis: Two Worlds Collided

Mecha. Magic. War. And the clash of two worlds. The Osten Empire, wielders of arcane sorcery, and the Dunkelheit Empire, masters of advanced mechs and mobile suits, have been locked in a brutal war for dominance. Their conflict rages across the stars — until a forbidden spell, the Light of Punishment, shatters the balance of power, sending both empires into chaos. Jack Squire, a veteran debris collector, expected another routine job in space. Instead, he finds himself caught in the crossfire of history’s most devastating battle, forced to navigate a war where magic defies logic, machines shape destiny, and survival is anything but guaranteed. Meanwhile, Queen Charlotte of Dunkelheit launches a ruthless invasion, seeking to crush Osten once and for all. Standing in her way is Ignius Lux Draconus, an arcane force of destruction, and Rhok Wagner, an elite Armatus pilot with a personal vendetta. As alliances shift and war machines clash against sorcery, a hidden force emerges — one that could rewrite the fate of both empires. What to Expect: Mecha – Stunning mecha designs, large-scale battles, and high-speed tactical warfare. Magic – An intricate arcane system that blends history, mysticism, and devastating power. Waifu (Well, not really, but now that I have your attention) – A cast of vibrant, uniquely designed characters, both male and female, bringing depth, charisma, and conflict to the battlefield. In a universe where machines and mages battle for supremacy, one question remains: Who will forge the future? --- (For fans of Code Geass, Fate/Zero, and Aldnoah.Zero.)
Joeing_25 · 43.1K Views
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