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Captain Earth Mind Labyrinth

The Labyrinth Keys

In the sprawling waste zones of Ashfield, a city choked by the refuse of a broken society, Jack Vesper sorts through discarded junk with no real future in sight. At 25, he's just another misfit, another person tossed aside by the world, now working a grueling job as a garbage sorter. The days are monotonous, but when he stumbles upon a strange, black metal sphere buried deep in the trash, everything changes. Curious, Jack presses a hidden button on the sphere, releasing a small black chip into his hand. It feels heavy with mystery and potential, too precise to be just another piece of discarded tech. With no one else around on a slow Saturday shift, Vesper pockets the chip and continues his work, unaware that this seemingly insignificant object is about to pull him into a new, dangerous world. Jack's curiosity gets the better of him, and he travels to a long-forgotten lab on the outskirts of the city. The lab, once a hub for cutting-edge research, is now abandoned, its halls lined with old maps, blueprints, and cryptic notes. As he begins to study the charts, he discovers a book of labyrinths spanning the globe-labyrinths not just made of stone, but of technology and power, their existence hidden from the world. Some of these labyrinths hold secrets of unimaginable value; others, unfathomable dangers. The chip seems to be a key-a gateway into these labyrinths. As Jack begins to piece together the labyrinth's secrets, he realizes that it could lead him to a power unlike anything the world has ever known. But with that power comes the threat of those who would stop at nothing to control it. The line between friend and foe blurs, and Vesper must navigate not only the physical maze but the twisted web of secrets and lies surrounding him. The adventure begins with one small chip-and the future depends on what Jack discovers within the labyrinth's depths.
Sydonay · 1K Views

Mind break

Intrigued by the possibility of quick earnings, Jay Garrick, a 23-year-old graduate student, impulsively accepts a dubious job offer. However, this decision takes a harrowing turn when he is abducted and transported to an undisclosed facility. Unveiling the nature of the task, he realizes he's bound to infiltrate a stranger's consciousness and extract concealed information—an irreversible commitment. Within the enigmatic realm of another person's mind, Jay encounters a mysterious entity named X, the gatekeeper of sought-after knowledge. Despite repeated attempts to extract the information, he fails, plunging into a desperate quest for escape from this mental labyrinth. To break free, he's forced to engage in a series of challenges and games orchestrated by X, revealing a fantastical world teeming with dragons, magic, cities, and spaceships—transcending genres. As the stakes escalate, Jay grapples with unraveling the enigma that binds him to this alternate reality. Hidden within the recesses of his mind lies a profound mystery, intricately linked to his past and present. Determined to escape the clutches of his own psyche, Jay must decipher the underlying reasons for this surreal ordeal, ultimately striving to expose the truth that holds the key to his liberation. The question remains: Will he triumph in extracting the vital information and conquer the illusions within, or will he be ensnared forever in this kaleidoscopic maze of the mind?
Need_more_Xp · 303.4K Views

-Hell on Earth-

In a distant future where humanity thrives in the far reaches of space, the Skeld II, a colossal research and exploration vessel, serves as a beacon of hope and progress. Manned by a diverse crew of scientists, engineers, and military personnel, the ship’s mission is to push the boundaries of human knowledge. But beneath its polished exterior lies a creeping darkness—a sinister force that threatens not only the Skeld but the fragile fabric of human civilization. When a series of gruesome murders shatters the ship’s tranquility, rookie crew member Jean finds himself thrust into a nightmare of betrayal and fear. As paranoia spreads, Captain Max must rally his dwindling team against an unseen foe. Meanwhile, Kenneth, a trusted officer, descends into madness, invoking ancient powers and summoning the Dark One, a malevolent entity from a forgotten age. As alliances crumble and the body count rises, the survivors must confront the truth: the parasite that plagues them isn’t just physical—it’s spiritual, tearing apart their minds and sowing distrust. Their mission becomes clear: unite or perish. But in the face of overwhelming darkness, sacrifice becomes inevitable, and each character must wrestle with their own humanity. Hell on Earth is a gripping tale of survival, betrayal, and redemption, blending visceral horror with intense action. In a universe where shadows linger and light feels scarce, the Skeld’s crew must fight not only for their lives but for their souls. For on this ship, even the stars can’t save you from what lurks in the void.
StudioVEGA_Novels · 9.4K Views

The Torn Earth

The Earth was peaceful until the Other World arrived and supposedly "helped" humanity but all it did was make them rely on it. And after 2.2 million years of the other world being docked on Earth, Gaia emerged from her slumber. The other world left in a hurry to escape from her, but only Nemesis stated behind, he was the Crown Prince of the Travelers, the very same prince who wiped out the Yetis', the Demi-Demon, the Demi-Divines, and the lesser Spirits The other world gave humanity systems, magic, and "Immortality", the systems were there to limit humanities potential to surpass the Travelers, magic to reverse Mana, and "Immortality" to pass their years onto lesser beings. Now let's take it the beginning. The Humans, Elves, Vampires, and Dwarves all discovered Mana collectively, and so the other world took 5 years to get to Earth, to harvest it's Mana, while the other species like the Demons, Yetis, and Werewolves all had the natural ability to controll it, to some extent at least. And so the other world arrived, it offered all species a system, the ability to "controll" Mana, riches, and everything to exert their desires. Humans jumped at the opportunity to have systems magic and to bask in their desires. The Elves shunned the idea as they had the best controll over Mana then all the other species of Earth, the Vampires declined the idea as they could better their controll of Mana by feasting on the blood of those willing, the Dwarves also jumped at the idea to have systems to better their smithing and make new weapons. The other species accepted to better their controll of Mana artificially. But in the end all of the species accepted. The other world met Earth once before, making Gods, Demons, and It.
Silver2285 · 1.5K Views

The Forgotten Labyrinth

In the small town of Ravenswood, an ancient well has long been the center of local legends, whispered to be cursed and tied to strange disappearances. For Evie Hart, the well is more than a story—it’s the last place her father, a historian obsessed with uncovering the truth behind the town’s myths, was seen before vanishing without a trace. All that remains of him is a journal filled with cryptic sketches and notes about a labyrinth said to lie beneath the earth. Years later, five estranged childhood friends—Evie, Sophie, Mark, Liam, and Claire—receive a mysterious letter calling them back to the well at midnight. The letter promises answers to the unresolved guilt, secrets, and tragedies that fractured their friendship years ago. Though reluctant, each feels compelled to reunite, drawn by their own personal struggles and the letter’s haunting allure. Beneath the well, they discover the labyrinth: a vast, sentient structure that feeds on guilt, betrayal, and fear. Its ever-shifting halls present not only physical challenges but psychological trials that force the group to confront their darkest secrets. As they navigate its twisted passages, the friends begin to uncover the labyrinth’s horrifying truth: it was created by a man obsessed with rewriting reality, and it thrives on the very emotions that threaten to tear them apart. With every step, the labyrinth grows more dangerous, dredging up memories of a traumatic event from their childhood—the disappearance of Sophie’s younger sister, Amy. As guilt and blame resurface, the group’s fragile trust begins to fracture. Secrets are revealed, alliances shift, and the labyrinth manipulates them, whispering offers of salvation at a terrible cost. Amid the chaos, Evie discovers her father’s connection to the labyrinth and realizes that his disappearance was no accident. The labyrinth remembers those who enter—and it never forgets. Liam, plagued by fragmented memories, comes to a devastating conclusion: he has been in the labyrinth before and may have unwittingly triggered the events that destroyed their friendship. The ultimate challenge awaits at the heart of the labyrinth. To escape, the group must make an impossible choice: sacrifice one of their own or risk being trapped forever. As tensions reach a breaking point, Liam steps forward to atone for his past mistakes, offering himself to the labyrinth. His sacrifice allows the others to escape—but not without consequences. When the group emerges, they find the world subtly altered. Familiar landmarks are gone, and even loved ones’ memories of them seem warped. As they grapple with the eerie changes, Evie receives another letter: “The labyrinth remembers. You’ve only solved one piece.” It becomes clear that the labyrinth’s power extends far beyond its walls—and it’s not done with them yet. Key Themes: Guilt and Redemption: The labyrinth forces the characters to confront the consequences of their past mistakes, testing their ability to forgive themselves and each other. Friendship and Trust: The group’s fractured bond is central to the story, with the labyrinth amplifying their mistrust and fears. The Cost of Secrets: Each character harbors a secret that the labyrinth manipulates, demonstrating the dangers of buried truths. Sacrifice and Consequences: The group learns that survival often comes at a cost, and even acts of heroism leave scars.
Winner_Richards · 212 Views

Darkest Minds

In the year 2024, the Pandora Institution reigns as a symbol of mankind's cruelty, where superhumans are created, trained, and forced to battle to the death for the amusement of the world's elite. These engineered beings, designed to possess extraordinary abilities, are nothing more than tools in a deadly sport—expendable entertainment in a dystopian future. Marcus, a brilliant scientist, once played a key role in Pandora's experiments, helping to unlock the potential of these superhumans. But when he meets John, a young boy with immense powers marked for slaughter in the brutal games, Marcus's conscience can no longer bear the weight of his involvement. He takes the ultimate risk—adopting John as his own and plotting a dangerous escape from the institution. As they flee, the full force of Pandora’s hunters is unleashed, and Marcus must use his scientific knowledge and John's developing powers to stay one step ahead of their relentless pursuers. Along the way, Marcus uncovers shocking truths about Pandora’s true purpose, discovering that the institution’s endgame is even darker than he imagined. With time running out and their enemies closing in, Marcus and John forge an unbreakable bond as father and son. They must outwit Pandora’s powerful enforcers and expose the horrors of the institution to the world, all while learning to harness John’s abilities to fight back. In a final, high-stakes confrontation, Marcus and John stand together to dismantle the institution that enslaved them and countless others, fighting not only for their survival but for the freedom of all superhumans held captive by Pandora. Their story is one of rebellion, hope, and a battle for justice in a world that has forgotten what it means to be human.
Lord_Chrome · 512 Views
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