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Art And Design Competitions

Card Capturing Simulator: Defending the Martial Arts World

Evan has reincarnated in the martial world as a baby in an alright to well off family of commoners, they are merchants and deal with some products related to martial artists. Evan has quite an understanding of marketing on Earth, so he became a good helping hand to his father at the age of 15, but his ambitions and need for safety pushed him to try martial arts even though he does not have a talent for training in martial arts. Only sad thing in his life was loosing the mother in attack of monsters. Evan was struggling in his training and stumbled upon a person sneaking through streets to go somewhere as he had dropped something, it was something like a crystal of red colour. Evan went to pick that crystal and just as he did picked it, a transparent blue screen appeared in front of him. [ Ding! Demon seed is detected. ] [ Ding! Converting energy of Demon Crystal Seed into Origin energy. ] [ Ding! Two systems have submitted their request to improve security of this world. ] [ Ding! Analyzing the systems for the suitability and compatibility with host. ] [ ... ] [ Ding! Life Card Simulator, and Company Growth System have been approved their Requests. ] [ Ding! Merging the Systems to a new system to help host defend a calamity upon this world. ] Evan wanted the thrill, adventure and power of martial artist but is his will strong enough to face the darkness waiting to eat the world and face adversities to gain that strength.
Abyss_Author · 198 Views

Destiny's Keeper: The Art of Beast Bonding

*Destiny’s Keeper: The Art of Beast Bonding* is a tale of courage, loyalty, and the unbreakable bond between man and beast. It’s a journey into the heart of destiny, where every choice shapes the fate of a world on the brink of ruin. In a world where tamers forge sacred bonds with powerful beasts to protect their lands, 17-year-old Kieran has always longed to follow in his father’s legendary footsteps. But when his father mysteriously vanishes, leaving behind whispers of betrayal and danger, Kieran is thrust into a destiny far greater than he imagined. During his Rite of Bonding, Kieran forms an unprecedented bond with Nyx, a shadowfang beast of extraordinary power—and fearsome reputation. Their connection defies tradition, marking Kieran as a Keeper, a rare kind of tamer destined to wield immense influence over both beast and fate. As Kieran and Nyx navigate the challenges of their bond, they uncover ancient secrets tied to the cursed Riftlands, a realm where chaos reigns and beasts of unimaginable strength dwell. Haunted by visions of his father and driven by a growing sense of purpose, Kieran embarks on a perilous journey to uncover the truth about his father’s disappearance, the Keeper’s forgotten legacy, and the dark forces threatening their world. But destiny is a double-edged sword. As Kieran’s bond with Nyx deepens, so does the danger surrounding them. With the balance of power shifting and enemies closing in, Kieran must decide: will he rise as the Keeper his world desperately needs—or fall, consumed by the very forces he seeks to master?
mystic_aura1 · 2.7K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 88.5K Views
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