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Sylvie Rudeus

Transcendence: A Father's Second Chance

Marcus Branford was once a revered general, known for his victories on the battlefield and feared by his enemies. But in his final moments, he was betrayed by his closest friend, General Reinar Vandel, and left to die with nothing but regret weighing on his soul. He had devoted his entire life to war, sacrificing love, family, and peace in his quest for power and glory. In his dying breath, Marcus is offered a chance for redemption—a second life, free from the bloodshed and destruction he once embraced. He awakens as Elias Marlowe, a mild-mannered scholar and father of two in a peaceful village far from the ravages of war. Now living the life of a man who has struggled to connect with his wife and children, Marcus must learn to navigate a new world filled with love, responsibility, and the consequences of choices made before he arrived. But this second chance comes with challenges. As Elias, Marcus must rebuild relationships he never truly earned, all while grappling with his inner demons and violent past. His wife, Clara, harbors long-buried pain, and his children, Kael and Sylvie, hardly know the man he has become. Slowly, Marcus realizes that this new life requires a different kind of strength—one that has nothing to do with swords and warfare, but everything to do with healing the heart. Can a man born for battle learn the ways of a peaceful life? And will the shadows of his past allow him to protect this new family, or will history repeat itself in a different form? Transcendence: A Father's Second Chance is a story of redemption, love, and the difficult path to truly becoming the man—and father—one is meant to be.
Nutsss · 37.9K Views

Setting souls

The two men couldn't have looked more out of place on the cold afternoon streets of New Hadepee. The first was a scrawny fellow, no taller than five foot eight, wearing a white shirt marred with ugly reddish-brown stains and a pair of plain tan pants. His companion, by contrast, carried himself with an air of quiet authority—a regal-looking man with a neatly trimmed black beard, wrapped in a great black coat with a red scarf pulled snug around his neck. "I heard the man himself has come back," the one in the stained shirt said, carefully balancing on the curb with his arms outstretched. "Oh? And where did you hear that?" his companion asked, turning his head with amusement to watch the precarious balancing act. "Welp, the sergeant major told me to go down to Olker, so I figured that could only mean he's back," the man in the white shirt replied. "Vistor has close cultural and political ties with the kingdom of Olker. Don't you think it's just a protection job?" the older man in black inquired, a hint of humor in his voice. "Oh, come on, Mang, you know they'd never give someone like me a protection job," the man in the white shirt scoffed, jumping off the curb and spinning around a lamppost. The older man—now known as Mang—came to a halt, reaching into his coat and pulling out an envelope. "Well, Tai, I suppose you're wrong." Mang handed the envelope to him. Tai peeled open the envelope, sliding out the letter and studying it carefully. "Oh wow, so Marlin is marrying the queen of those people?" he asked with a shrug. "She is not a queen. Don't let anyone call her that," Mang snapped. "And if her people weren't so damn difficult, we would have annexed them already." "So we let them succeed but not Gascon? Whose idea was that? They're more like us than those humans are," Tai said, frowning. "Gascon was willing to sell to the Emperor for a small chunk of change," Mang quipped. "The Noctrous family was not." "Ok so what's that matter, all we need is a little persuasion to change their minds? We killed the chief of Gnomandale and sent his stuffed head back to them, then they sold Gnomendale to us. All we need to do to get Olker is beat the hell out of Sylvie and she will sell." Tai folds the letter and places it back into the envelope. "Tai, the people of Vistor don't have the heart to see us beat up the Eladrin people like we did the Gnomes, and plus their Chief tramp Silvye is much too pretty for us to put her head on a stick."  "Welp, it's our loss," Tai muttered, spitting onto the sidewalk. "No, it's not. Not if Chester is back…" Tai frowned. "What's Chester gonna do?" "Last I recall, his fallout with Sylvie wasn't just a petty disagreement. Before he died, he built a fleet of ships and hid them in a cove somewhere. If he wanted revenge, all he'd need is an army." "And who the hell would fight for him?" "The same people who fight for us—the poor." This is a prequel to Then Maker, another story of mine. The writing may feel somewhat outdated compared to my more recent work, but it consists of a series of scenes that occur before the main events of the novel. The description is one of my most recent pieces, which is why it differs in style from the rest of the book.
Thornton_Chase · 1.3K Views

The Tinkerer’s Odyssey

Catherine’s life ended in an instant, but death wasn’t the end—it was only the beginning. When a freak accident catapults her soul into the frail body of an eight-year-old girl named Sylvie, she wakes in a strange, medieval world, overwhelmed by pain, confusion, and a desperate thirst for answers. The life she once knew is gone, and she has no idea why or how she’s been transported to this unfamiliar land. All she knows is that her fate is no longer her own. Sylvie’s family lives on the edge of survival in a dying town, overshadowed by the ruins of a once-mighty castle. Her mother is a brilliant inventor, her father a hardened soldier, and her brother, Sylas, dreams of following his father’s path. But Sylvie’s life was consumed by sickness and regret—until Catherine decides to rewrite the story of her new life. In this strange world, a bizarre system controls everything. Skills, levels, and status screens shape people’s destinies, and only the strongest rise to the top. But Catherine is no ordinary girl. With her memories of a past life as a repair shop owner—someone who fixed broken machines with nothing but her hands—she discovers a gift beyond comprehension: The Tinkerer’s Blessing. At first, it seems like a fluke—a mere quirk of fate. But when Catherine repairs a broken object using nothing but her mind and hands, something incredible awakens inside her. The more she taps into this mysterious power, the clearer it becomes: this gift is more than just a tool. It’s a weapon. A weapon that could change everything. But power comes with a price. Dark forces stir in the shadows, and unseen enemies plot against her. With every new discovery, Catherine uncovers hidden truths that could either be her salvation or her doom. Can she find a way back to her old life—or will she be trapped forever in a world that never asked for her? In The Tinkerer’s Odyssey, nothing is what it seems, and the line between friend and foe is dangerously blurred. Can one girl, armed with nothing but a gift and the will to fight, change the fate of an entire world?
Elva_Rupee · 7.2K Views

Face Your Mistakes

Delyth; The girl who took her power as a beautiful young lady for granted. The girl who would use her looks to get what she wanted, to be able to get away with things she shouldn't be able to. Sylvie; The girl who took her anger out on the innocent, the girl who didn't stop to appreciate what was giving her fresh air to breathe. Vaan; The boy who was too reckless to see the big picture, too reckless to comprehend the real meaning to not be scared of death, too reckless to care for other's well-being. Solon; The boy who used his intelligence as a weapon. The boy who instead of using his mind to help society, used it for his own gain. Those are all completely different people. But if they were really so different from each other then why were they put together to survive in such a situation? How did they even end up in this place? Stuck in a stupid video game. With a system they were yet to understand. A system that would bring back their worst memories and tell them to face it, a system that would force enemies to become frenemies, a system where the only way out and back to having normal lives is by completing challenges and gaining points. Challenges that seem all too targeted against each of them. Little do they know, they were put in this situation for a reason. What is this reason you may ask? Well that's for me to know, and for you to find out. Each character has done something, taken something for granted, something that they will soon come to realize it's real meaning. Their abilities inside of the game each have a meaning, a meaning that might make sense if they knew what each of their names meant. Accompany these four different teenagers as they try to figure out why they were put in this situation and why they're forced to work together despite the tension between some of them. All you need to know is the one thing they all have in common, the reason they are here in the first place is the first message they saw as realization dawned on them as they entered the game. "You're going to have to Face Your Mistakes if you want to make it out of this game alive."
_Xyla_ · 22.4K Views
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