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Skyrim Bandit

Reformation: Southern Knight

In a world where magic thrives and mythical beasts lurk in the shadows, Tohgi Akura is born into the unforgiving southern district of Vandekar, a lawless land ruled by bandits and plagued by poverty. Despite his humble beginnings, Tohgi harbors an audacious dream: to achieve that dream he must become a Knight, a title synonymous with honor, power, and nobility. His raw talent rivals the elite, but his lack of noble heritage leaves him scorned by the privileged. Yet, Tohgi’s unwavering determination and resilience catch the attention of influential figures who see potential in the unrefined boy. With their assistance, Tohgi rises through the ranks, challenging a society built to keep people like him in the dirt. But ambition has its price. As Tohgi carves his path toward greatness, his defiance against the status quo ignites conflicts that spiral into devastating wars. In his quest to protect those he loves and what he stands for, Tohgi must grapple with the weight of his choices and the sacrifices demanded by his legacy. Will Tohgi Akura go down in history as a hero, a tyrant or just another man. His story is one of ambition, loyalty, and the unrelenting cost of dreams. Do not hesitate to comment your thoughts at any point in the story, it would bring me great joy to be able to interact with readers of my work. I hope to see you on the other side. PS: Bold text indicates the use of magic, parenthesis () indicates thought. Thank you! Enjoy! :)
Tedag_Pen · 19.4K Views

Return of the General's Daughter

This is the story of Lara, a young woman from modern times, raised with one singular purpose: to exact revenge on the family of the general who destroyed her own. But fate had other plans. On her way to carry out her mission of vengeance, a twist in the plan led to disaster. Lara was struck by a military truck escorting the very general she intended to assassinate. When she awoke, she found herself in an entirely different world—one where her identity and purpose were starkly different from the life she had known and how she had been molded to be. Abducted by human traffickers, she outsmarted them and escaped. Then, she encountered a mysterious martial arts master whose ancient skills far surpassed her own. For two years, she trained with him in the remote mountains.  One fateful day, while hunting deep in Mount Ourea, Lara stumbled upon the Prince of Northem, disguised as a commoner. He was gravely injured while pursuing a notorious group of bandits. Lara saved him then vanished without a trace. Haunted by his savior, the Prince of Northem searched for her but to no avail. Duty called, and he rejoined the Northem army, embroiled in a fierce battle against the bandits and soldiers of Estalis in the Alta-Sierra mountain range. Amid the chaos, Lara was mistakenly swept onto the battlefield, disguised as a soldier. The Prince of Northem, intrigued by the disguised warrior, recruited him as his guard. During the battle, fate played another cruel hand. Lara came face to face with General Odin and his two sons—only to discover that General Odin was the spitting image of the general she had been trained to assassinate. Could the man from her world be a descendant of this brave general? Torn between her mission and her newfound reality, Lara faced an impossible question: How could she kill her biological father? Her internal conflict deepened when she uncovered an elaborate plot to frame General Odin and his sons as traitors. The true culprits? His own subordinates and trusted allies. In an ironic twist of fate, Lara found herself becoming the 'protector' of the family that, in modern times, she was supposed to ruin. After the war, Lara returned as a hero, ready to reveal her identity to General Odin, but she learned of another betrayal. Her cousin, Mira—the orchestrator of her abduction—had taken over her identity. Mira lived in her home under the guise of comforting Lara's grief-stricken mother because of the death of her only daughter. Not only that, she also did a lot of scheming and eventually claimed Lara's betrothal to Prince Alaric. With her identity stolen and her mission turned upside down, Lara faced a new challenge: reclaiming her life and honor and protecting her new family.
Azalea_Belrose · 21.2K Views

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Hendrik_Sirait · 105 Views

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Hendrik_Sirait · 277 Views

Imperium Maghrebium, the tale of the creation of a Great Empire:French

#KINGDOMBUILDING #MILITARY #SLICEOFLIFE Un groupe d'amis en la noirceur de la nuit se font dévorer par un phénomène pour qui le mot d'étrange n'est point suffisant a le décrire . Années 1200 les Almohade/Al Muwahhidun une entité surpuissante règne en maître sur l'Afrique du nord et la péninsule Ibérique , rien et personne n'aurait pus prédire que cette même superpuissance vivait ses dernières heures de gloire et qu'une sombre ère qui allait durer la moitié d'un siècle pointait son nez sur le cœur de cet empire du Maghreb . Nos protagonistes se retrouvent en plein dans la tourmente de cette période trouble où Sultans/Califes de l'empire se succèdent a un rythme alarmant rappelant la période l'Empire Romain d'Occident , la criminalité connais une hausse , l'empire recule de face aux chrétiens Ibériques et les dynasties vassales à l'empire , pour la première fois depuis 2 siècles les routes commerciales transSaharienne , d'Al Andalus et du Maghreb son sujettes à des raids constants des bandits et criminels en tous genres , le commerce ralentit , l'instabilité se repend , les vivres et marchandises ne circulent plus , les famines accompagnées d'épidémies se déclarent dans tous l'empire , les officiers et bureaucrates de l'empire meurts de façon étrange et misterieuse , ceux qui leur succèdent ne font chaque années que renforcer leur image d'incompétence et de corruption , tous dans l'empire espèrent un messie qui les sauveras eux et cet dernier rempart de l'Occident islamique des loups affamés d'Europe . que fera nos protagonistes pour survivre et vivre en cette période trouble et confuse ? parviendront ils a survivre face aux imprévus de la vie en cet empire qui n'est qu'une simulations titanesques du concept de décadence. English version A group of friends in the dark of night are devoured by a phenomenon for which the word "strange" is not enough to describe it. In the year 1200, the Almohads/Al Muwahhidun, an overpowering entity, reigned supreme over North Africa and the Iberian Peninsula. Nothing and no-one could have predicted that this same superpower was living out its final hours of glory and that a dark era that would last half a century was about to dawn on the heart of this Maghreb empire. Our protagonists find themselves in the midst of the turmoil of this troubled period, when the empire's sultans and caliphs succeed one another at an alarming rate, reminiscent of the period of the Western Roman Empire, crime is on the rise, the empire is retreating in the face of the Iberian Christians and the dynasties vassal to the empire, for the first time in 2 centuries the trans-Saharan trade routes of Al Andalus and the Maghreb are subject to constant raids by bandits and criminals of all kinds, Trade was slowing down, instability was spreading, food and goods were no longer circulating, famines accompanied by epidemics were breaking out throughout the empire, the empire's officers and bureaucrats were dying in strange and misterious ways, and those who succeeded them every year only reinforced their image of incompetence and corruption, everyone in the empire was hoping for a messiah who would save them and this last bulwark of the Islamic West from the the hungry wolves of Europe. What will our protagonists do to survive and live in these troubled and confused times? Will they manage to survive in the face of the unforeseen events of life in this empire, which is nothing more than a titanic simulation of the concept of decadence?
KaiserRayane · 11.7K Views

Fate Of A Hero

Somehow, I don't know how for sure, though, I've been sent to the world of my favorite game, Skyrim. The longer I'm here, the more I notice that this world is real. Not simply realistic, but real. Everything I do has an effect on the world, either good or bad, especially in the case with the storylines. I love Skyrim, but I'm not going to be able to survive here, right? How do I get out? Getting out isn't even the beginning of my problems. The longer I stay here, the more I realize – things are different, and not necessarily for the better. -------------- As embarrassing as this is, this is a Skyrim fanfic. It's probably permanently in progress, as I'm mainly just using it as a drawing board to practice writing storylines for games. Writing it out is just a fun way I've got for going about it. I've also written this in a style so that people who haven't played any of the Elder Scrolls series of games can read it as well. I warn you, though, there's a *lot* of words. Side note: I've also got this story on other sites/apps, in case you want to read it there. -------------- This is also a challenge to That Guy Right There. This is a combination of how I would write the fanfic you made, along with the fact that I got tired of waiting for the author, That Guy Right There, to finish his story, "Living Skyrim." It's pretty good, y'all should check it out. However, Guy's mc is an asshole, so I warn you now. The puns he makes are also kinda bad. So I challenge you, Guy. I'm gonna write my version of how it'd go, and you finish yours (unless you died.) This is a direct copy from my work on my other accounts on various reading/writing apps. Check that one out, too. It doesn't matter to me which you support, cuz I'm not monetized by any. I'm just the writer, man.
redz_redeemed · 45.6K Views

Pebble: I Finally Got My Barbarian Build, But it’s Support?!

In the world of Tiamat, mortals are playthings for the gods—summoned to serve, survive, and entertain an unseen audience. Alain, an ordinary man from Earth, gets thrust into this world through an unexpected summoning, quickly stripped of his humanity and transformed into "Pebble," a brawny, low-intelligence character with a unique class called "The Battery." Tasked with walking a mysterious "Forest Path," Pebble quickly learns that his fate is being controlled by divine entities who act as his omniscient spectators, granting rewards, issuing tasks, and meddling with his every move. Pebble, with his new identity and peculiar skill set, teams up with an unlikely party of heroes: Phil, the eager snake-man rogue; Fred, the elderly wizard with unsteady but surprising powers; Bard, the charismatic musician; and Puffy, the foul-mouthed gnome who offers both guidance and exasperation. As Pebble struggles to navigate the rules of his new reality, he faces off against monsters, bandits, and divine "challenges" that range from inconvenient to life-threatening. Along the way, Pebble encounters gods who meddle in his life—sometimes offering aid, sometimes just making things harder. Among them are Glurt, the playful trickster; Artia, the shrewd, vengeful and alluring goddess; Aphrodite, who has her own plans for Pebble; and Reeki, the mysterious Mountain God who seems to have taken a special interest in him. As Pebble's viewership grows, he gains more power—but also more problems, as the gods begin to influence his decisions, pushing him toward a fate even he doesn’t fully understand. Haunted by his past life and the slow erosion of his Earthly hobbies and habits, Pebble tries to make sense of his role in this divine game. Aided by his comrades he must balance the absurdity of his situation with the reality of high-stakes danger. His class, "The Battery," holds mysterious potential that he's only beginning to uncover, and the path ahead is riddled with tasks that could lead him to greatness—or end his journey prematurely. Combining elements of dark humor, epic fantasy, and unpredictable divine interference, The Story of Pebble follows the adventures of a hero who never asked to be one, struggling to forge a path forward in a world where the line between game and reality is blurred—and where the gods are always watching.
Matt_Barbera · 33.9K Views
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