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Gold Vaslet Design

Apocalypse: I have a supermarket stocked with supplies

Zombies, cold waves, floods, earthquakes, acid rain, tsunamis, extreme cold, high temperatures, land pollution, seven days of darkness... Since the year 2563, humanity had endured such apocalyptic crises for a full ten years. In those ten years, plants mutated, animals mutated, the food that once fed humans became toxic, and the lands that could once grow plants were now polluted. The living space for humans was increasingly compressed. And at this critical moment, a five-story supermarket suddenly appeared. Here, one could buy piping hot oden, tasty instant noodles, and sweet White Rabbit Creamy Candies... Countless Superpower Users greedily wanted to take the supermarket for themselves. And then... They were all kicked flying by Su Yinhe with one kick. Su Yinhe spread her hands, "I didn't bring the Infinite Supermarket here to be robbed; I came to make money." A Superpower User who felt like he struck gold after buying a box of instant noodles: "Miss Su is beautiful and kind-hearted, to only charge me ten gold bars for such a huge box of instant noodles." A female Superpower User who hadn't tasted sugar in ten years, with tears streaming down as she savored the candy: "Such sweet sugar, and it only costs one gold bar. Miss Su truly is a great person." A Superpower User who ate the supermarket's oden and then didn't want to leave: "I'm twenty-five this year, 188, Gold Element superpower..." Su Yinhe, only wanting to make money while holding a pile of gold bars: "Keep it low-key, low-key."
brown crow · 143.8K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 88.9K Views
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