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Interaction Design Competition

The Mech Touch

After obtaining the Mech Designer System, Ves aims to create the greatest mechs in the galaxy! In the far future, the galactic human civilization has entered the Age of Mechs. The countless lesser powers of humanity have come to adopt mechs as their main weapons of war. Only a small number of humans have the right genetic aptitude to pilot these destructive war machines the size of buildings. Born to a military family in the edge of the galaxy, Ves Larkinson is one of the many people who lacks the talent to earn glory in battle. Instead, he became a mech designer. Helped by his missing father, Ves has obtained the mysterious Mech Designer System that can help him rise in the galaxy and beyond. His mechs based on the principles of life quickly allows him to rise to prominence. Powerful and highly compatible with mech pilots, his products have the potential to take the market by storm. However, success does not come easily, and countless challenges bar his ability to sell his mechs to a market eager for innovation! With the sins of the human race in the galactic arena slowly catching up, Ves must navigate the perils of the ultra-competitive mech market and maintain control over his growing organization of misfits. This is the golden age of mechs. This is the golden age of humanity. The question is, will it last? "Any challenge can be overcome as long as I design the right mech!" --Join The Mech Touch's unofficial Discord server! https://discord.gg/APB5KCU --Follow my Instagram and Twitter! https://www.instagram.com/mlduong https://twitter.com/MLDuong --Cover Art by Derek-Paul Carll (carlldpn) --The Mech Touch is an original webnovel written by ML "Exlor" Duong. The Mech Touch is mainly published on Webnovel.com and a select few platforms affiliated with the parent company of this website.
Exlor · 53M Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 88.3K Views

Dungeon of Niflheim

In the grand world of Nova, many different races exist such as elves, humans, dwarves and beastmen and through years of war, strife and competition the world has grown, becoming home to great empires and countries throughout the oceans and five continents. However, to the great creators the world has become stagnant and boring, ever since the calamity that was the Church of Light and their Holy White empire. Now the Dark God has created a new race after years upon years of dedicated effort. A species that is like none other and his hope for Nova’s future….Dungeon cores, beings that have the ability to reshape the very world itself, entering the domain of the gods. Join Frost a newly born first generation Dungeon core as he embarks upon his journey within Nova and carves out his place in the world. How will the world’s current denizens react to his birth? Will they be friends or foes? And most of all how the Light God react to this new addition to the world, will he accept them or seek to destroy them? This novel incorporates dungeon building and management but most of that won't fully take off until the later volumes when Frost has much more floors and money to play around with. This is not a solely dungeon story as the MC Frost will have to explore and interact with the world of Nova much like how an adventurer would and forewarning the story is slow. There's a lot of details and avenues which the story goes into, not simply battles, wars and action, it follows all aspects of Frost's life, his growth and interactions with Nova not only as a Dungeon core but also as a person.
Sword_immortal1 · 1.7M Views

New Eden: Live to Play, Play to Live

In a world of constant competition, one man aims for the top. In this new genre VRMMORPG, he plans on becoming the strongest at all costs. The classes, the races, the starting zones, everything is a mystery in 'New Eden'. This game is coming out without a shred of details. The only thing that was promoted was the freedom of skill choosing. Our protagonist Alexander, gamer tag Astaroth, has always dreamt of becoming an E-Sports athlete. His parents supported his dream, but they are no longer of this world. He fully intends on making it in this new game, if not for him, then at least to honor their memory. With no idea how he wants to play his character, Alexander chooses the most mysterious starting race. Will this be his road to success or his downfall? The game assistant certainly thought the latter. "Do as you wish, young adventurer. I only wish to add this. Do not come back with complaints when you realize you have made the wrong choice," the elf said, looking at him with clear hatred. "We will see about that," Alexander flatly replied. "I love challenges," he added. "Very well!" the elf harrumphed. "Have the adventure of your lifetime, as short as it will last," he sarcastically added. Ahead of him lies an uncertain path, filled with trials and hardships. But one thing is clear in his eyes. He will become the strongest player in the game, even if he must step over mountains of corpses to do so. Over are his days of working hard for nothing, it's make or break now! I now have a discord where you can talk with other readers and me. There are also channels to discuss new weapons; characters; classes; or monsters that you might want to design and see incorporated in the story. I will always give credit to the person that created said thing, rest assured. The link is https://discord.gg/68kPqbSFrN
Galanar · 4.8M Views

The Intelligence Age

In the hyper-connected world of 2075, where Artificial General Intelligence hums beneath the surface of society and meta-humans, gifted with extraordinary abilities, walk among us, power is the only currency that truly matters. Ren, a student at Japan's elite meta-human academy, understands this better than most. His ability, Localized Chronokinesis, the subtle manipulation of time in a confined space, is often dismissed as support-class, but beneath the surface lies a mind of cold calculation and ruthless ambition. Unlike the heroes lauded in history books, Ren harbors no grand ideals of justice. He sees the academy's rigorous training, the cutthroat competition of Magi Duels, and the strategic complexities of Cognitive Wargames as mere stepping stones. He is a predator in a world of evolving apex predators, and his unique control over time is a tool to be honed, exploited, and weaponized for his own ascent. His sisters, the powerfully impulsive Akari and the brilliantly analytical Hikari, are not just family; they are assets to be managed in his grand design. The looming shadow of global power blocs, the simmering tensions between nations, and the intricate web of clan politics within Japan are not threats to be overcome, but opportunities to be seized. Ren's path is not that of a savior, but of a manipulator. He will exploit every advantage, forge alliances with calculated precision, and dismantle his rivals with chilling efficiency. He sees the world not as it should be, but as it is – a game of power, and he intends to win, no matter the cost. Witness the rise of a calculating mind in The Intelligence Age, where the quietest power can be the deadliest, and the line between genius and villain is razor thin.
coolwriter · 448 Views
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