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The Church - Ultimate Edition

Within the realm of shadows and sorrow, an amalgamation of dark fantasy elements takes form in the world of Vesperia. Hauntingly grand churches, reminiscent of ancient edifices seen in tales of old, dominate the desolate landscapes. These imposing churches stand as enigmatic fortresses, their towering spires reaching towards the brooding skies. Carved grotesques and eerie sculptures adorn their weathered stone facades, their presence evoking a sense of macabre beauty and ancient mysteries. Deep within the sacred halls of these churches, devout priests and priestesses practice their faith, They preach of unseen forces that shape the destinies of mortals, invoking both hope and trepidation in the hearts of their followers. These holy men and women are not mere conduits of faith; they are wielders of supernatural powers. Drawing upon the essence of esoteric energies, they perform miracles that heal the afflicted, offer protection to the faithful, or unleash righteous fury upon adversaries. Yet, hidden within their ranks are those who delve into forbidden knowledge, delving into the darkness to tap into eldritch forces and perform sinister rituals. Within the depths of these churches, relics from forgotten eras lie concealed. These artifacts hold echoes of forgotten heroes and cataclysmic events, whispered legends of power and despair. Brave warriors, known as Chosen Blades, clad in armor reminiscent of legendary knights and mysterious hunters, embark on perilous quests to retrieve these relics, hoping to shape their destinies or protect the world from their malevolent influence. However, not all that dwells within these churches is righteous. Hidden cults and covens lurk in the shadows, their twisted devotion leading them to worship ancient, malevolent entities. They manipulate, exploiting the fears and desires of the vulnerable for their nefarious purposes. Unholy abominations and creatures born of twisted sorcery roam the land, a product of the profane rituals conducted within these sacred walls. These monstrous beings, born from the fusion of corrupted souls and arcane energies, lurk in the depths, eager to prey upon the unsuspecting or challenge those who dare to uncover their dark secrets. In Vesperia, the interplay between faith and darkness unfolds as souls and forbidden rituals intertwine. They must navigate treacherous paths, torn between the glimmer of hope and the seductive allure of forbidden knowledge. The destiny of their world teeters on a knife's edge as they confront the enigmas that lie hidden within these sacred and sinister sanctuaries.
Charley_Siwale · 16K Views

DRAGON Queen

A Slave. A King. A Coward. A god. And 6 kingdoms. Arlankis, Kronos, Mrygyan, Summer Isle, the Free Nation and Vilandres. The Great War between men and dragons ended with men triumphing over the scaled, fire breathing beasts and with victory came great greed and cruelty as men became kings and princes and noblemen and women. But centuries have passed since the war and a chasm has been wedged between nobles and common people. Years under the reign of terror brought back slave trades and quest for power. Stubborn, hot-headed and the leader of a small gang of slaves, Mare’s only claim in life is that she has the blood of dragons running in her, a notion that remains to be tested, and as such has been chosen to unseat the cruel king of fantastical Arlankis, and bring a new dawn to her people. She is a hero. A hero without a proven claim. But her attempts at heroism backfires when her plan to assassinate the king goes horribly wrong. She is not the hero she wants to be, rather she becomes the king’s slave, chosen to please him at his every whim, a task she loathes with as much intensity as she loathes the king. Her only regret is that her actions have not just condemned her into sex service for the king but her friends, Llod and Veren have been condemned to the same fate, serving noble families of the kingdom. Yet, her journey in the king’s castle is only beginning when an incident happens to truly prove that she is indeed a dragon lord, able to command one of the few dragons remaining after the Great War. This puts her in a new light and Vallezarii, king of Arlankis makes a decision to marry her so that she will give him dragon heirs. To her surprise, she is not the only one bestowed with such powers. Perci, the king’s heir, has secrets of his own that only Mare knows. He is a dragon lord and a captive of his so-called “father”. Like Mare, he seeks freedom from his duties and seeks to unite the 6 kingdoms again, bringing them once more under the reign of dragons. The is the true prophecy; A hero would arise to unite the kingdoms again bring dragons back into power. Whether that hero is Perci or Made remains to be seen. But there are challenges along the way of their quests. First came love: Even though Mare has become the king’s wife, she and Perci can hardly stay away from each other not even after his marriage to the princess of Mrygyan, a union made to merge the nations as one. The consequences of their illicit affair will cost them their position and most possibly their lives and the lives of those they love. Then came betrayal and terror: Slowly, dragons begin to rise again and the want for power is once again an unquenchable taste and every one wants to rise with the dragons, everyone wants a share of the kingdoms and will stop at nothing – even killing to satisfy their desires as long as they seat at the table of a dragon lord. Then came the mystery: Amidst the quest to bring dragons into power, there are others who seek to keep the dynasty of dragons buried. And this opposition come from no one but the long descendants of dragon lord. And with this confusion comes the mystery… A seventh kingdom. The Dragon Seat.
Margaret_Sophia · 5.1K Views
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