Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Godzilla Minus One Healing Factor

that one SWURD

Long ago, when the world was young and humanity struggled against the forces of chaos, the gods intervened. They forged a sword, not as a weapon of destruction, but as a gift of hope. Each god poured a fragment of their essence into it-courage, wisdom, resilience, and strength. It's a sword meant for everything possible. For centuries, the blade lay hidden, waiting for the right moment to be discovered. It wasn't buried in gold or locked away in a grand vault-it rested quietly in the heart of the earth, untouched and unseen, until the time was right. When the first hand grasped the hilt, the sword came alive. Its surface shimmered with an otherworldly glow, a promise of the power within. The one who found it didn't know the gods had shaped it, nor did they understand the weight of what they held. But the sword recognized them. It responded to their strength, their resolve, and their needs. As the blade cut through the darkness for the first time, it wasn't just its edge that brought change. It was the force behind it-the will to fight for survival, for something greater than fear. With every swing, the sword grew brighter, stronger, as if it fed not on blood but on purpose. Though the gods forged the blade, it wasn't theirs anymore. In that moment, it became part of humanity, a bond between the divine and mortal worlds. And for the one who wielded it, the sword was more than steel and magic-it was a companion, a guide, and a silent promise: you are not alone. Thus began the sword's journey, not just as a tool of battle, but as a symbol of what humanity could become. And though its path was just beginning, the gods knew it would go on, far beyond what even they could imagine.
xyltharion · 72 Views

Officer One

Officer One follows the intense journey of Vinz and Alicia, two elite operatives in the Special Police Unit of Metronight, a sprawling and corrupted metropolitan city. Both exceptionally skilled—Vinz a calm and strategic leader, and Alicia a brilliant, quick-thinking lieutenant—they are tasked with investigating a high-profile kidnapping that leads them into a dangerous and far-reaching conspiracy. The duo soon uncovers that the criminal group behind the kidnapping, known as the Vortex, is merely the tip of the iceberg. As their investigation deepens, they realize that the Vortex organization is intertwined with the city’s most powerful individuals, including corrupt government officials and business tycoons who manipulate the city’s underworld for their own gain. Vinz and Alicia form an underground network of allies—rogue mercenaries, former criminals, and a skilled hacker, Ren—who work tirelessly to expose the widespread corruption. However, their progress is met with constant betrayal, fierce ambushes, and the realization that the Vortex organization is part of a much larger, more insidious power structure that controls Metronight from the shadows. Through perilous encounters and explosive confrontations, they dig deeper into the city’s criminal web, leading to a heart-stopping finale. In the dark alleys of Metronight, with their lives in constant danger and the stakes rising, Vinz and Alicia must confront both the criminal masterminds and the twisted, systemic power that threatens to devour everything they hold dear. Officer One is a fast-paced, action-packed tale of justice, trust, and the consequences of unmasking dark secrets in a world that’s rigged against those who dare to fight for the truth. It’s a thrilling ride of high stakes, breathtaking combat, and mind-blowing revelations in a city on the brink of collapse.
Wx56110 · 3.3K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 97.1K Views
Related Topics
More