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Competition Girl Games

DESTINY GAMES

DESTINY GAMES. It has been 85 years since Earth-11 became aligned with Yggdrasil and 73 years since Icon became the first demigod from Earth. Icon, as the first demigod, was privileged to weave the thread of fate for everyone. He was supposed to cut off Yggdrasil and free Earth-11 from the grasps of the other Earths and their god kings. That's why everyone helped him climb the tower of Destiny. But instead of ridding earth of Yggdrasil, he turned the destiny of mankind into seven rings of immortality.  The first ring was for the immortality of power. The second was for the immortality of the knowledge. The third, fourth, fifth, and sixth were for the immortality of the mind, energy, body, and soul. The last ring, the ring of the paragon, was made to rule them all.  Icon kept the ring of the paragon for himself and became a dictator. He ruled with an iron fist for many years. His was a reign of terror. But he was eventually vanquished by the collective effort of the world.  It has been 62 years since then. Icon is no more, but the damage he had done still remains. Earth-11 is still connected to Yggdrasil. The deadly games of the Tower of Destiny still remain, and the fight for the seven rings of immortality still continues.  Kelvin Thorn has just awakened his ability. It came at a good time too since he is running for his life. The ability he awakened saved him, but it came with a cost. He must climb the tower of destiny under the witness of the whole world and accumulate destiny, or he will die.  His situation is not unique. Everyone that awakens, which is mostly everyone, must climb the tower of destiny. It is one of the curses that Icon left behind before he died. But Thorn is different because the seventh ring found him.  The tower of destiny is where everyone granted power by destiny, be they humans, non-humans, or otherworlders, must fight in games of might, skill, and knowledge to gather the power of destiny. They will either die or eventually overcome death. Kelvin will be one of the latest in the line of billions of others in this struggle. DISCORD: https://discord.com/invite/Ku2gqaHz
DMadLord · 572.3K Views

Poster Girl

Abused and thrown away in a container, Mallory, eighteen years old, thinks that this is it; this is how her life is ending and what a tragic life it has been. But fate isn't done with her yet. Hunter Brown, a low-life gangster, is passing by an alleyway when he is alerted by the cries from a rolled-up carpet thrown in a container. She told him to let her die, but he decided to save her life. This is a novel about generations of secrets of the Wraith family being unfolded and an abused and broken girl who has to run for her life while trying to heal and start over. ________________________________________ Mallory walked into the dayroom, balancing a stack of dirty plates in her hands, each step echoing heavily on the floor. Seizing the moment, an uninterested Calvin Wraith decided to trip her as she passed by his seat, where he was engrossed in playing Snake on his phone. With a loud crash, Mallory stumbled and fell, sending the plates crashing to the ground and scattering everywhere. The commotion caught Mrs. Wraith's attention, and she rushed into the room, fuming with anger at the chaos. "Stupid girl!" Mrs. Wraith scolded and placed a hard slap across Mollory's face. With ringing ears and burning tears in her eyes, Mallory took a deep breath, striving to keep her voice steady as she pleaded, "I'm sorry, Mrs. Wraith. I'll clean this up right away." Lowering her gaze, she could hear Calvin snickering from the sofa, a smug grin on his face. "Yes, you will. I expect this room to be spotless in under an hour," Mrs. Wraith snapped, shoving Mallory aside before storming out. "Why did you do that?" Mallory asked, her voice strained as she looked up at Calvin after Mrs. Wraith had closed the door. Calvin stood up and moved closer, stopping just inches away from the frightened Mallory.
novelsbykendra · 42.6K Views

THE GAMES: UCLA

Ten girls who recently moved to a new town called Los Angeles, California to live and to school. They moved into this town without their parents, they were admitted into Auburn University, UCLA, each of them carrying a genuine intention of starting college, studying and graduating with a bachelor's degree. Each of these girls went with their views and characters, ideas and aspirations that were enacted by the students, the way things were done and whosoever went against these rules were called 'weird, awkward, different or a nerd'. These 10 young girls stepped in without the realization of these rules, they were all said to be virgins, they had high self esteem, good cognitive, beauty and good character but as new- comers 'Freshers' some of them had to bend their rules to please others and those watching in order not to be called weird, odd, awkward or different. They saw fellow colleagues taking drugs, having fun, going to night parties and hanging out with friends of spoilt behavior and chose to follow. They wanted to be seen, to be accepted, recognized, in short 'popular', they found it intriguing and it was said that in order to be seen, popular, you have to join them. These same girls who hated bad image, had good upbringing had to start all over again to form their image and character because they let people decide it for them. The games have already been made, who would change the games, what would happen to the remaining five girls? The boys made the game, the girls changed the game in this novel find out what it means for a player to ne played, who can change the games and the rules?
Precious_Ajikeru · 3.1K Views

THE GIRL WITH VISIONS

In the mystical kingdom of Omala, where magic is rare and fate is woven into the fabric of time, Nyssa, a common village girl, harbors a secret she does not fully understand—visions of the future. Born into a simple life in Elden Hollow, she has spent years suppressing the eerie glimpses of things yet to come, fearing what they might mean. But when a royal proclamation announces an arranged marriage that will shape the kingdom’s future, Nyssa’s visions grow more intense, hinting at a destiny she cannot escape. Unbeknownst to her, she is the last living descendant of a lost royal bloodline, hidden away for generations to protect her from those who would exploit or destroy her. Her rare gift is tied to a forbidden power, one that many seek to control—including forces within the palace that have long conspired in the shadows. As fate draws her toward the royal court, Nyssa finds herself entangled with Prince Caelan, heir to the throne and bound by duty to a political union he does not desire. Though their connection is unexpected, an unbreakable bond forms between them—one that defies reason and stirs whispers of a soulmate-like magic. But love is not so easily claimed when destiny demands sacrifice. With enemies lurking in the dark and the weight of an ancient prophecy pressing upon her, Nyssa must navigate a treacherous path of power, deception, and self-discovery. As she uncovers the truth about her lineage and the forces seeking to control her gift, she must decide: Will she embrace the destiny foretold in her visions, even if it means risking everything—including her heart? A sweeping tale of love, sacrifice, and hidden power, The Girl with Visions is a story of a young woman rising from obscurity to claim her place in a world that fears and desires her in equal measure.
berraminu · 3.3K Views
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