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Harem Streamer System: Every Crime I Broadcast Wins Me a Superheroine

[Ding! You've gained 1 million views! The city’s most beloved heroine has fallen for your mysterious charms!] [Miss Mercury is obsessed with your streams. She’s on her way to meet you!] [Heroic factions are closing in on your location, but the Mindbender Heroine is aiding your escape!] [Ding! 10,000 views! You've gained 5,000 Credits and unlocked Stealth Mode (Tier 1)] [Ding! 1 million views! Rope Girl has noticed your mysterious charm and can't get you out of her mind!] [Ding! You’ve saved the city’s lower districts while taking down three corporate-backed heroes. Lady Fortress is secretly watching your stream, intrigued.] In Metro City, where huge corporations and flashy superheroes rule the skyline, everyday people are just bystanders in the ongoing battles between heroes and villains. At the center of this chaotic city is Scott McQueen, an average guy with one big dream: becoming a cool, shadowy antihero. Scott fantasizes about scaring off criminals while serving justice from the shadows. But there’s a catch—this world is full of flashy, attention-grabbing superheroes who hog all the spotlight. One night, everything changes for Scott. He stumbles upon the Harem Streamer System, a strange, almost-living program that offers him a shot at fame. With this system, Scott can live-stream his nightly antihero activities, gaining views and donations from fans all over the world. The catch? The more viewers he gets, the more heroines fall for him. Plus, with the growing fanbase, he earns rewards like money and powerful gear, boosting his chances of becoming the hero he’s always wanted to be! “Bahaha! The whole world is going to bow to me very soon!” He's not only wanted by the Hero Agency. He's not only wanted by mega-corporations. He's not only wanted by enemies he's destroyed. He's also wanted by superheroines!
SleazyPen · 280.2K Views

Divine Card Creator in the Card Realm

Dragonic Scales RR In a world where duels determine everything from power to prestige, Jarek stands at the crossroads of revolution. His unique ability to craft cards, specifically tailored to a duelist’s soul, makes him a rare and dangerous player in an underground system controlled by corporate monopolies. These corporations dominate the legal production and distribution of cards, making it nearly impossible for rogue creators like Jarek to thrive. But a once-in-a-lifetime opportunity is about to change that. The story begins with Jarek trading his custom-crafted cards to Benji, a nervous young duelist whose soul card—Chaos Rabbit of Trickery—has great potential but lacks the necessary support. Jarek sees an opportunity in Benji, not just to test his creations, but to use him as part of a much larger plan. The annual Card Kings tournament is approaching, a high-stakes event where the winner gains a coveted prize: the freedom to legally produce and distribute their own cards without interference from the corporations. For Jarek, this tournament represents his chance to dismantle the system that keeps independent card creators in the shadows. By partnering with powerful duelist and others, he plans to showcase the power of his custom-made cards and disrupt the carefully controlled market. But the tournament is no easy feat—it’s a brutal, cutthroat competition where duels are not just about winning, but survival. And with some of the most powerful duelists and corporate-backed teams entering the fray, the stakes have never been higher. Jarek’s strategy is to introduce chaos—literally. His custom cards, like Moonlight Chaos, turn seemingly weak, multiplying rabbits into rampaging, unstoppable forces, reflecting the unpredictable nature of his approach. He knows that if his partners can make a strong showing in the tournament, his reputation as an underground card creator will explode, drawing more attention to his abilities and challenging the monopolies. As the tournament progresses, alliances are made and broken, duels are fought in brutal arenas, and Jarek must not only outwit his opponents but also navigate the dangers of the underground world. If he can pull off his plan, he’ll gain not just the freedom to create, but the power to reshape the entire dueling world. However, failure means more than just losing—it could mean the end of his career, his freedom, and possibly his life.
NephalemWriter · 8.2K Views
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