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Super online gaming competition

The time is set in 2055 AD. First, the four largest companies from different industries in the world announced the establishment of the "Dream's Beginning" Online Game Company. These four companies are giants in software, computers, games, and media communication. After the establishment of the "Dream's Beginning" Online Game Company, they launched a groundbreaking game - also named "Dream's Beginning". The main control computer of this game, "Galaxy III", is claimed to be the world's first supercomputer with its own intelligence, and the game's virtual simulation degree is as high as 90%. The "Dream" game company also cooperated with the World Bank, enabling the virtual currency in the game to be exchanged for real - world currency at any time. (Of course, the World Bank's currency exchange is carried out with the money deposited by the game company in their bank, and the bank only charges a handling fee.) Due to its exquisitely - made and realistic graphics, extremely high playability, and the ability to accommodate up to one billion players online simultaneously, among a series of other factors, this game has attracted a large number of players around the world to join crazily. As a result, the number of registered players has been rising steadily. Before charging, the global registered users of the game reached 500 million, and the number of concurrent online users exceeded 300 million. This led citizens of many countries, regardless of gender, age, or nationality, to join this game. All these actions have made the game "Dream" the most brilliant work in the history of world games. However, a series of events triggered by this have also caused turmoil in the global situation...
xzsysywy · 545 Views

When good turns evil

Imagine finding out you've been living a life that isn't yours, and having no way to erase the past and start anew?. The probability of disappearing forever is uncertain. But will you be able to leave behind everything you've ever known?. ... Pargon Imperial Academy located in Sideræl 18-year-old Phelia is taken to one of the most prestigious academies to improve her abilities. With her observant nature and developing ability to read minds, which she finds useless. Prior to her expections of maintaining a quite life and graduating, Phelia forms strong bonds with her peers and uncovers hidden secrets within the academy. Delving deeper into the mysteries of the academy, she participates in inter-school competitions, unlocking exclusive areas, and enhancing her magical abilities, further improving herself. However, in the long run, she eventually discovers that her past is shrouded in mystery, and her connection to the magical world is more complex than she ever imagined. But the most startling revelation awaits her, that as she desperately seeks the truth about her identity, she must confront the darkest corners of her own soul and face treacherous situations. The risk of losing herself to the shadows of her own psyche hangs precariously in the balance. Will Phelia be able to uncover the truth about her past, master her powers, and confront the darkness awaiting her, or will she succumb to the evil that threatens to consume her? Note: "Features complex, morally ambiguous characters that challenge traditional notions of good and evil."
Daoist8sb5xw · 12.6K Views
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