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Yashiro Screaming

Doomsday Elevator

The elevator stank of burnt wiring and adrenal sweat. Lucas Hayes came to consciousness with his cheek pressed against cold steel, the floor vibrating with the machine's perpetual ascent. A cracked display panel flickered: DAY 9 | SAFETY DURATION 00:03:44. Three warped tones echoed as the system imprinted directly onto his retinas: [Precognitive Matrix Activated] [Sector Transition Imminent] His vision fractured into augmented reality overlays. Bloodshot eyes darted between floating diagnostics: [Destination: Floor 248] Threat Classification: Standard Biohazards (Homo corruptus) x20 Recommended Arsenal: Bladed weapons (76% efficacy) Reward Manifest: Silver Cache (Full eradication required) Lucas gripped the shock-baton strapped to his thigh, its ceramic surface still smeared with luminescent fungal spores from yesterday's skirmish. The elevator's speakers emitted a decaying piano chord as new text scrolled through static: [Destination: Floor 249] Containment Unit: Obsidian Reliquary (SCP-XXXX Variant) Threat Level: White (Placid) His boot tapped rhythm against the floor where Natalie Evans had bled out seven cycles ago. The memory played in crystal clarity - her screams syncing perfectly with the elevator's current pitch-shifted rendition of Clair de Lune. [Destination: Floor 250] Entity Designation: Noctis lamia (Cognitive Hazard Class C)* Survival Probability: 41.2±18% The control panel erupted in fractal patterns as reality glitched. Lucas glimpsed William Carter's skeleton key lodged in the emergency brake slot - the same key that had melted through three layers of Kevlar when its owner died. "Beta protocol. Always beta." He smashed blood-crusted knuckles against the floor selector. The elevator screamed in harmonic resonance as it deviated from its programmed path.
DaoistfRF8HJ · 7.6K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 105.2K Views

The Hour of Death: Doombringer

When justice fails, vengeance takes its place. After his daughter Vanessa suffers a tragic fate at the hands of those she trusted, Horris turns to the one thing more powerful than the law—something ancient, something forbidden. With a single curse, he condemns the world to a slow, merciless death. No one is spared. A nameless plague spreads, twisting flesh, corrupting minds, and reducing order to chaos. As civilization crumbles, the truth becomes clear: this is no ordinary disease. It is retribution. And in a world where the guilty walk free, no one is truly innocent. ... Hours Later… Darius arrived at the hospital, and what he saw terrified him. Dozens of people lay writhing in agony, blood gushing from every opening in their bodies. Reporters, paramedics, and police officers surrounded the area, trying to make sense of the outbreak. “We’re here live at Stanbridge National Hospital, where it appears a deadly disease has broken out,” a reporter said, speaking into the camera. “Symptoms include uncontrollable screaming and severe bleeding from the eyes, nose, mouth, and ears.” Darius’ heart pounded. His mind kept flashing back to Horris’ curse. The Doombringer. He scanned the scene and finally spotted Betty, sitting in an ambulance. Stephan lay unconscious on a stretcher beside her. He rushed forward, but the paramedics blocked his path. “That’s my wife!” he protested. “I need to see if she’s okay!” “Sir, now’s not the time,” a paramedic said. “There’s an outbreak, and we have no idea how it spreads. For your safety—and for everyone else’s—we advise you to leave immediately.” “Please, I have to see them,” Darius begged. Before the paramedic could respond, Darius noticed something crawling on the man’s shoulder. “There’s something on you—” The paramedic turned his head—just as the worm leaped onto his neck. The second it burrowed into his skin, the man’s body seized up. A strangled scream tore from his lips as blood exploded from his eyes, mouth, and nose. Darius staggered back in horror. Everywhere he looked, people were screaming. Even the reporter who had been live was now convulsing on the ground, her camera abandoned beside her. A single word echoed in Darius’ mind. Doombringer.
Kelvin_Soarer · 10.9K Views
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