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Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 8.6M Views

MOONLIIT SHADOWS

Seraphina Blackwood has always lived between two worlds—one ordinary, the other supernatural. Raised by her enigmatic grandmother in a quiet, remote town, she never imagined the truth about who she really was. But after her grandmother's sudden death, Seraphina’s world unravels. She’s not just any girl—she’s a Lobizona, a rare female werewolf, born from the forbidden union of a human and a werewolf. Now, with dangerous enemies hunting her down, she’s forced to flee the only home she’s ever known. In search of safety, she stumbles upon Lupine Academy, a hidden school high in the mountains where the supernatural world’s most powerful beings—werewolves, vampires, and witches—train and thrive. But safety remains elusive. Even at the Academy, Seraphina’s presence sparks curiosity, envy, and danger as tensions among the factions boil beneath the surface. Ronan Stormbane, a fierce Alpha-in-training with a dark, brooding presence, carries the weight of his past—a brutal attack that wiped out his entire pack. Determined never to lead again, he’s shaken by Seraphina’s arrival. From their first encounter, sparks fly, as they are drawn into a turbulent and undeniable connection neither can control. As Seraphina unravels the secrets of her lineage and the Academy’s shadowy past, she finds herself in the middle of a deadly power struggle. A rogue hybrid werewolf-vampire named Kyros is out for revenge, with Ronan in his crosshairs. And Seraphina? She’s the key to unlocking an ancient power, one Kyros is determined to possess at any cost. Complicating matters further is Ciaran Nightshade, the dangerously charming vampire prince, whose attention pulls Seraphina in unexpected directions. Torn between two worlds and two dangerous men, she battles to control the powers waking inside her. Meanwhile, whispers from the forest warn of a looming threat, and Seraphina must learn to navigate the blurred lines between friend and foe. In the end, Seraphina must make a choice: will she embrace the wild power within her, or will it consume her whole?
Andrew_Amayo · 7.6K Views

Seven Nation Army

Fourteen years of war nearly destroyed the world. Seven years of peace have barely held it together. The Seven Nation Army, forged from the ashes of World War III, stopped the bloodshed and vowed to protect the fragile balance. But peace has a price—and not everyone is willing to pay it. A shadow looms over the fractured world. The New World Order, a ruthless organization born of chaos, plots to tear apart the fragile ceasefire. Their vision? Burn the old world to the ground and rebuild it on their terms. At the forefront of this conflict, Bravo Squad stands as humanity's shield. Led by Captain Sohel Choudhury, callsign "Ghost," this elite unit faces a daunting task: unravel the NWO's plans before the world is plunged into World War IV. But trust is scarce, alliances are fickle, and the battlefield is no longer confined to nations—it’s everywhere. Victory isn’t guaranteed, but failure means the end of everything. — “If taking one life can save a thousand, we have to pull the trigger. If that one life is at the end of your barrel, and you won't be able to take the shot, leave this room right now. Because if you don't take the shot, your enemy will. And he won't hesitate. I assembled you here to win a war, not to turn all of you into cannon fodder.” Sohel took a deep breath and looked out over his squad. “Now, let me ask again, does anybody want to leave? Does anyone here think that he'd not be able to pull the trigger?” The room buzzed with one synchronized sound, “No, sir.”
Captain_Sadistic · 135.4K Views

Surviving Terra II: My Journey Through Catastrophes and Nobles

Terra II, a world divided into seven vast 'plates', where endless deserts and ominous black zones carve through the land. It is a place haunted by horrors from beyond existence and nightmares birthed from within. 1635 of the Common Era, an age where the very idea of happiness has been left behind. Here, no story begins with joy, and none end with peace. One mistake—a wrong word, a fleeting gesture—can seal your fate before you even realize it. At the heart of this desolate world is Seraniti Desdemona, a woman whose life has been defined by loss. Her parents, ones she knew little of, were replaced by strangers in the aftermath of tragedy—only to die again, only to be taken care of by 'Elk' leaving her adrift in a cruel and indifferent world. Each day is a test of endurance, battling the Mengaðr that wander the land she walks upon, and the 'visitors' who cross through the 'door', only to die by their own foolishness. In a world so unrelenting, where trust is a fragile illusion and loyalty is a fleeting dream, how long can one endure before breaking? Seraniti fights not because she wants to, but because there is no other choice. Every decision she makes chips away at what remains of her conscious, yet the alternative is worse: surrendering to the darkness that threatens to consume her and everything she holds dear. Terra II offers no promises, only pain—but even in the face of an inevitable end, Seraniti stands, battered and unyielding, daring to face the horrors and make her choice, if only to survive one more day. ----------------------- Don't like strong strong language and all that jazz, THIS AINT FOR YOU!
Kristen_404 · 2.1K Views

Heartstrings And Espionages

This story will lead you all to the place of vengeance and also a funny romance that is formed by two human beings, Knowing each other that one day they will get apart but still they chose to fall in their hearts and just stay forever but it was just a misstep…. Chao-fa Chirapaisarnsakul (Nickname: Moon), An inquisitive and knowledgeable young woman with vengeful ideas in her mind towards them who often made her life a joke. Seeking vengeance on the people who are the reason for her Father's bizarre death.   After her grandfather's casualty, all of his wills were passed on to Moon and she received all the rights to take the responsibility for her grandpa's company. The real difficulties started as the wills were passed to her. Facing her Uncles and Cousins, and on top of it, her mother-in-law and other strangers. Her life became an everyday war body.  "My vengeance will take away your longevity!"  Tangwen Alfie (Fake Id: Cherry), A filthy rich woman with a glamorous face. Moon is her's beloved one and never spared a glance at any other woman or men. Always stood beside her future husband (wife in the lesbian version) when she seeks help or trouble.  A hazardous woman who can go far enough when it comes to her precious future husband (lesbian version), No matter where she's stuck with yet she often chooses to stand beside her. Loved her and cared for her but never let her walk away from her body. "I know I'm not a professional wife of yours but you can call me a skilled crime partner."  [This story will sound like a short clip story with all imaginary works. Different kinds of change will take place and it may sometimes leave u in confusion so be careful in understanding the sudden chapters.] #Thank You
Thedreamer7 · 69.5K Views
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