Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Dan Bull Dungeon Keeper

Dogmatic Dungeon Dominion

In a world where the supernatural collides with the ordinary, dungeons—dangerous rifts to other realms—begin appearing across the city, threatening humanity. The Hunter Association, tasked with sealing these rifts, relies on Guides who are psychically linked to Hunters with extraordinary powers. A former soldier, becomes a newly awakened Guide at 27, struggling to adapt to his role. Paired with an S-ranked Hunter, a reckless veteran esper, he faces the daunting challenge of navigating deadly dungeons filled with nightmarish creatures. Their partnership is strained—A disciplined and methodical solider, and an esper who's impulsive and dismissive of rules. As dungeons appear more frequently, each mission tests their limits and teamwork. While the Guide adjusts to his new life and role, the esper wrestles with his haunted past and growing responsibilities. Together, they uncover a disturbing pattern behind the dungeon outbreaks, suggesting a larger, sinister plot at play. Amid the chaos, the guide grapples with losing his former life and his growing attachment to his esper, while the looming danger threatens to push them—and their fragile trust—apart. Every decision they make could determine the city's fate, or possibly the entire world. NOTE: This is a slow-burn light-romance BL. It means there are no mature or sexual themes, and it focuses on action, plot, character growth, and relationships between characters and their adversaries. Cover Art: V.R. Wilde (IG: its.forevermonday)
SchuylerLisette · 48.5K Views

Dungeon of Niflheim

In the grand world of Nova, many different races exist such as elves, humans, dwarves and beastmen and through years of war, strife and competition the world has grown, becoming home to great empires and countries throughout the oceans and five continents. However, to the great creators the world has become stagnant and boring, ever since the calamity that was the Church of Light and their Holy White empire. Now the Dark God has created a new race after years upon years of dedicated effort. A species that is like none other and his hope for Nova’s future….Dungeon cores, beings that have the ability to reshape the very world itself, entering the domain of the gods. Join Frost a newly born first generation Dungeon core as he embarks upon his journey within Nova and carves out his place in the world. How will the world’s current denizens react to his birth? Will they be friends or foes? And most of all how the Light God react to this new addition to the world, will he accept them or seek to destroy them? This novel incorporates dungeon building and management but most of that won't fully take off until the later volumes when Frost has much more floors and money to play around with. This is not a solely dungeon story as the MC Frost will have to explore and interact with the world of Nova much like how an adventurer would and forewarning the story is slow. There's a lot of details and avenues which the story goes into, not simply battles, wars and action, it follows all aspects of Frost's life, his growth and interactions with Nova not only as a Dungeon core but also as a person.
Sword_immortal1 · 1.8M Views

I am not a keeper of mysteries

Kaelan Mercer is a young and passionate teacher, freshly graduated and eager to inspire the next generation. However, his world is irrevocably shattered when he loses his only family member, his father, thrusting him into a chasm of grief. In a desperate attempt to bring his father back, Kaelan searches for the fabled "Grimoire of Revival," a mysterious tome rumored to possess the secrets of resurrection. During his relentless search, Kaelan stumbles upon an ancient library, where he accidentally activates the powerful magic within the book. To his dismay, he learns that the grimoire is not what it seemed—it is an ancient artifact of outworld magic that transports him to Starren, a vibrant realm brimming with magic and extraordinary beings, rather than providing the resurrection he sought. Upon his unexpected arrival at Aster Light Academy, the inhabitants mistakenly view him as a figure of immense power. In Starren, those of lower magical rank cannot sense the abilities of those higher than themselves, and Kaelan, devoid of any magical capabilities, is perceived as a powerful being beyond their comprehension. Amidst the admiration and reverence from students and faculty alike, he grapples with the weight of expectation and the façade he must maintain as an alleged paragon of strength. As he navigates the complexities of his new life, Kaelan is painfully aware that he is the weakest entity in the entire academy, vulnerable and in danger at every moment. Though he strives to honor his father's legacy and live a fruitful life in his place, he is burdened by the crushing pressure of his secret—that his supposed magic is nothing more than an illusion. Determined to uncover the true nature of magic and the secrets held within the Grimoire’s ancient power, Kaelan learns that understanding oneself can be more challenging than unraveling the mysteries of the arcane. Join him on a journey filled with humor, heart, and self-discovery, where the most powerful magic lies not in spells or illusions, but in the strength of the spirit and the bonds we forge along the way.
OnlyForK · 4.1K Views

Not another Dungeon Story

It did not matter who you were. A noble’s blood, a scholar’s wisdom, a merchant’s wealth—none of it meant a damn thing inside the dungeons. Once you stepped beyond those gates, past the threshold where light faded and the unknown swallowed all, there was only one truth that mattered. The strong ruled. The weak perished. It did not matter if you were a prince or a beggar, a decorated warrior or a nameless fool. The dungeon did not care. It did not discriminate. It only tested, again and again, until your bones lay among the countless others who had thought themselves worthy. For most, dungeon diving was not a choice—it was survival. In this city of towering walls and endless ambition, men and women bled for the chance to carve their names into history. They fought for coin, for glory, for the slim chance of rising above their station. They fought because, in Dragnir, power was the only thing that truly mattered. Some dove for wealth, their eyes glimmering with the promise of fortune buried in the depths. Others sought fame, desperate for their names to be whispered in awe, their deeds recorded in legend. And then there were those who fought for power—not for riches, not for glory, but for strength itself. Because in the end, power was the only thing that meant anything. And so, they fought. Again and again, against monsters that never died, in dungeons that never emptied. They struggled, they endured, they bled, and still, the dungeons called for more. For some, the call was a curse. For others, a promise. But no matter the reason, no matter their fate—once they stepped inside, they belonged to the dungeon. And the dungeons… never let go. Right Dungeons, because it's not only one but Three of them with different kinds of hell to offer, will you dive?.
57Hertz · 13.2K Views
Related Topics
More