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Who Trained Blade

Duskfall : The Wolf and the Blade

As the human world crumbles, replaced by the dominance of supernatural creatures-werewolves, vampires, and demons-only a few cities survive as humanity's last refuge. Lycandor, the powerhouse of the werewolves, is the symbol of the new unshakable power, led by Fenrir Bloodfang, a feared and revered alpha. The city of werewolves is led by Fenrir Bloodfang, the legendary alpha who rules the land with power and fear. Within the black walls of Lycandor, humans are mere pawns, subject to a power game they never understood. Sigrid realizes that revenge is no longer her only game. The dark secrets hidden within Lycandor begin to unfold, shaking not only Sigrid, but also the power of the alpha. Sigrid realizes that revenge is not all she needs to do, because humans cannot fight, so she does something, namely controlling the alpha in an effort to destroy humanity's enemies. The breaking point occurs when the alpha, Fenrir, has a deep connection with Sigrid, so she needs to decide whether she should be with him for life or she needs to avenge him. Many conflicts occur until the battle between creatures occurs, human enemies namely Werewolves, Vampires, Demons and other creatures provide power for humans. These creatures become ferocious with humans and create such suffering. In a world where men are prey and power is determined by blood, Sigrid must fight monsters outside-and within-her own skin. But how to fight fate when she finds herself a part of it herself? “Duskfall : The Wolf and the Blade” is a story of power, vengeance, and betrayal in a world colored by blood and the moon. Is Sigrid's vengeance strong enough to destroy Fenrir-or is it the turning point of her destiny?
Dilaga20 · 683 Views

Let's Train Heroine

Lucan Ironfist came from a noble family, but he wasn't the eldest son. When his brother became the head of the family and he turned 18, Lucan would become a commoner. A strange rule, but that's how it was. So Lucan began to think of a way to live a peaceful life. As he was considering this, his mother arranged for him to become a priest in another city. A priest didn't have to worry about food or housing, and all he had to do was watch over the temple and the statue. It was easy work, so he agreed and arrived at the city. One day, as he was watching over the temple and the statue, a poor-looking girl came to pray. When she prayed to God, light gathered around her body. Lucan was surprised and suddenly remembered the plot of a certain game. Originally, Lucan was from Earth and had traveled to this fantasy world. When he was on Earth, he played a game with a plot where a merchant family's illegitimate daughter, bullied by her family, awakened the power of a saint. Lucan decided to keep this secret and train the saint so that in the future, he could have an easy life and save himself from any crises. --- **Please do not rate the novel until you have read at least 20 chapters. This includes 5-star ratings. After reading 20 chapters, you are welcome to rate the novel as you see fit. However, please refrain from using any abusive language in your comments. Any comment containing abusive language will be deleted, even if it includes a 5-star rating. ** If there is something you do not like, please mention it. If it is something I can fix, I will do my best to address it. Similarly, if there is something you enjoy, please let me know. ** Feel free to ask questions, and I will do my best to answer them, provided they do not spoil the story.
_Er · 2.2M Views

Blades of Desire

Prince Keiran's voice trembled with restraint. "I should kill you now, Vesper." Vesper's gaze locked onto his, her eyes filled with tears. "Then why haven't you? One swift thrust of your sword, and I'm dead." Keiran's jaw clenched, his words heavy with emotions "I'm a fool, Vesper! You've brought nothing but destruction to my kingdom. You killed my brother, sent assassins to slaughter me and my twin... You're my greatest nightmare Vesper and I've vowed to kill you." Vesper's eyes welled up with tears as Keiran's pain and rage washed over her. "And yet..." Keiran's voice cracked, his sword arm trembling. "Now that I have the chance to end your life, I find myself... unable." Vesper's face contorted in a mixture of grief and desperation. "Why can't you?!" she screamed, her body shaking with sobs. Keiran's eyes met Vesper's, his voice barely above a whisper. "I think I'm foolish enough to have fallen in love with you." Vesper is the crown princess of Marlenia and Keiran, the Second Prince of Everia. For years, their kingdoms had been at war. In one of those battles, Vesper had defeated and killed the Crown Prince of Everia, the older brother of Keiran and his twin, in a one-on-one duel. This feat was considered astonishing. Keiran had vowed to his twin brother and father to avenge Orion's death and their kingdom by ending Vesper's life. But when Vesper was finally captured and Keiran was put in charge of her, he found himself drawn to her. On the night Vesper planned to escape, Keiran caught her. Torn between his oath to his brother and the love he had discovered for his sworn enemy, Keiran find himself unable to end her.
Philip001 · 5.5K Views

Age of Empires: From Training Militia

On the global launch day of Age of Empires IX, an ordinary gamer named Arthur unexpectedly finds himself transported into a medieval-style fantasy world. Here, swords clash with schemes, and blood meets iron. No longer the player controlling the battlefield, Arthur is reduced to the lowest rung of the feudal hierarchy—a humble knight’s squire. At first, he resigns himself to his fate, ready to live a quiet, unremarkable life. But destiny has other plans. A mysterious "data interface" appears before him, offering a glimpse of hope and the possibility of rising above his station. Starting with nothing but a ragtag militia, Arthur begins to build his own army, expand his territory, and embark on an epic journey to become the ruler of an empire. But the challenges in this land are far greater than he ever imagined. Barbarian raids, pirate invasions, the curse of undead knights, and the roar of dragons—every battle is fraught with danger. Yet the most dangerous enemies aren’t on the battlefield. They lurk in the shadows of the court. Loyalty can be bought. Oaths can be broken. And the price of glory is often paid in blood. To survive, Arthur must rely on his unique abilities, sharp intellect, and unyielding ambition to overcome every obstacle in his path. From an unknown nobody to a legendary lord, Arthur must navigate the treacherous game of power, one calculated step at a time, and carve out his own legacy. A symphony of adventure, growth, and strategy at its peak. The wheels of fate have begun to turn, and Arthur Grayson’s age of empire is only just beginning…
FalconKnight · 8.1K Views
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