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Fresher Job Application

Transmigrated Indian Boy: Job Change to the Arcane Technomancer

In the year 2025, Ankush Halder, a struggling mechanical engineering student at Jadavpur University, finds himself at a crossroads. With three backlogs and placement season looming, his future looks bleak. But when he wakes up one morning, he is no longer in the world he once knew. Instead, he has transmigrated five years into the past, to a version of Earth where the world underwent a monumental shift in 1950—an interdimensional invasion that expanded the planet 100 times in size, dividing nations with ferocious monster-infested forests and forcing humanity into an era of magic, dungeons, and awakened abilities. Now an 18-year-old high school student in this altered timeline, Ankush must navigate a society where power is everything, and one’s talent and attributes determine their fate. With the Awakening Exam as the first major hurdle, he quickly realizes the fundamental shift in human intelligence and education. The system that once rewarded hard work is now rigged against the weak, with the wealthy hoarding resources, attribute-enhancing fruits, and talents to dominate the playing field. Armed with the knowledge of his previous life and an engineer’s analytical mind, Ankush refuses to be just another powerless commoner. In the Pre-Awakening Exam, he surpasses all limits, answering 600 questions—an unheard-of feat—but is expelled before anyone learns of his achievement. Branded as an average failure, he now enters the Awakening Dungeon, where he must forge his own path, unlock his true profession, and rise beyond the limitations of the system itself. Will his knowledge from modern engineering and science give him an edge in this magic-infused world? Can he survive in a world where power is dictated by talent and bloodline? In a world where monsters, dungeons, and professions determine one's fate, Ankush Halder is ready to change the game.
noob_writer77 · 24.4K Views

THE GAMES: UCLA

Ten girls who recently moved to a new town called Los Angeles, California to live and to school. They moved into this town without their parents, they were admitted into Auburn University, UCLA, each of them carrying a genuine intention of starting college, studying and graduating with a bachelor's degree. Each of these girls went with their views and characters, ideas and aspirations that were enacted by the students, the way things were done and whosoever went against these rules were called 'weird, awkward, different or a nerd'. These 10 young girls stepped in without the realization of these rules, they were all said to be virgins, they had high self esteem, good cognitive, beauty and good character but as new- comers 'Freshers' some of them had to bend their rules to please others and those watching in order not to be called weird, odd, awkward or different. They saw fellow colleagues taking drugs, having fun, going to night parties and hanging out with friends of spoilt behavior and chose to follow. They wanted to be seen, to be accepted, recognized, in short 'popular', they found it intriguing and it was said that in order to be seen, popular, you have to join them. These same girls who hated bad image, had good upbringing had to start all over again to form their image and character because they let people decide it for them. The games have already been made, who would change the games, what would happen to the remaining five girls? The boys made the game, the girls changed the game in this novel find out what it means for a player to ne played, who can change the games and the rules?
Precious_Ajikeru · 3.2K Views
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