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Roshi Vs Bird

Guerilla Girls vs The Emperor of the Apocalypse

[WARNING: MATURE CONTENT] The guards have been sent to recapture the Emperor’s runaway brides and now they're facing rebel group, the Guerrilla Girls, scantily clad beauties trained in honeypot techniques. Can they resist them? Do they want to? Post-WW3 there’s just the Island, and it’s ruled by the Emperor. It’s back to the good old days of polygamy; women are covered and chaperoned. The Emperor has raised Delphi and his other 4th-gen girls in the palace so they can join his harem when they turn eighteen, training and surgically enhancing them to suit his tastes. But the girls are the vanguard of rebel group, the Guerilla Girls, and they have no intention of hanging around to fulfil his dirty fantasies. The Guerilla Girls escape and sail off the Island back to the Mainland, which is ruled by the mutant tubiàn beasts, created as weapons during the War and now run rampant. Hot on their tails are the Emperor’s Honour Guard, eight young men who are the crème-de-la-crème of the military. Can the GG’s survive on their own on the Mainland and build a rebel army? Will the Honour Guard capture them and take them back to the palace? Can the guards resist the charms of the warrior girls, and can the girls resist them? Extract: "Indy screamed when she saw the huge blonde giant of a man tearing towards her. She turned to run and saw the crocodile which was leaping towards her. She reached for her dagger, still strapped to her naked thigh. Before she could pull it free, Niko grabbed her around the waist and spun her out of harm’s way. As he slid past with her, he thrust his broadsword through the soft underside of the mouth of the croc. It went right through the creature’s head and out the other side. Killing it instantly. He yanked his sword free, still holding Indy around the waist. She tried to run backwards in the soft sand, and he fell right on top of her, his face inches from her’s. He grabbed her dagger and tossed it away, using the weight of his body to trap her. She was breathing rapidly in panic, but the big man read it as something else. He stared intensely into her eyes, feeling her little panting breaths on his lips. He glanced down at her huge breasts, squashed up against his chest. Calm down Indy, she told herself. You know what to do. Use your training. Come on girl. You can do this! He moved his face an inch closer to hers so that their lips were almost touching, testing her reaction. He didn’t want to force her. But he might have to…"
ShuiShu · 5.2K Views

Game Designer's New World Takeover, Starting with Flappy Bird

Alex Parker, a talented game designer, finds himself transported to a parallel world where technology has taken a different path. Armed with his vast knowledge of game design, Alex aims to revolutionize the gaming industry in this new reality with one groundbreaking game after another. As a game designer, Alex Parker thought his life was perfect. Every game he developed was etched into the annals of gaming history. Journey won seven awards at the World Game Developers Conference, including Best Visual Art, Best Game Design, Best Sound Effects, and Most Innovative Game of the Year. League of Legends continued its reign for seven years, dominating the PC online game market and breaking records with its World Championship series. The Last of Us, Uncharted, and GTA V sold millions of copies worldwide, shattering numerous records. VR games like Outlast, Honor, and Thriller Park redefined the VR gaming industry, becoming classics studied by countless game designers. Even casual mobile games like Arena of Valor, Onmyoji, and the iconic Flappy Bird topped the charts for years. However, this was all part of Alex’s daydreams. In reality, he was the lead planner at a small mobile game startup, plagued by exhaustion from months of relentless overtime. His dreams of creating legendary games seemed distant as he struggled with the harsh realities of the gaming industry. One day, Alex collapsed at his desk and heard a mysterious voice in his dreams: "Loading game... Main objective: Become the greatest game designer in a parallel world. Side Objective 1: Achieve over $20 million in monthly revenue from a single game. Side Objective 2: Attain over 10 million active monthly players for a single game. Side Objective 3: Develop games for PC, mobile, and VR platforms, each becoming a classic. Side Objective 4: Enter the Hall of Fame and achieve superstar popularity. Newbie reward: None. Game difficulty: Highest. Game guide: Disabled. Parallel world transition countdown... Three... Two... One... Game start!"
AlexLe · 139K Views
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