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Rune Magic Anime

Math Is Magic

Vector hates math! With all his heart! Due to severe dyscalculia, he can’t even handle the simplest calculations, like 1+9! After losing his parents, he is placed in an orphanage, and his school struggles only worsen from there. He fails his final exams every year in high school, can’t find a job, and eventually ends up living on the streets. Without a home, parents, friends, or love, Vector spends his nights under bridges or wherever he can find shelter. “I hate math!” he mutters, tormented, until this thought consumes him. Many years later, now old and sick, Vector finds himself on the brink of death. But with his final breath, something extraordinary happens: Vector wakes up, reincarnated in another world, one where dragons, fairies, and creatures of all kinds are part of his new reality. Here, in the continent "Harmony", magic is revered and is based on “Syntony” that each person can develop with one of the seven elements. “Magic? Amazing! Now, finally, I can study and learn something unrelated to math!” But unfortunately, things take a completely different turn from what he expected... “I… have a Syntony… WITH MATH?! This is a joke, right?! Damn it! Is it still trying to ruin my life? Screw you, Math!” In time, however, he begins to realize the immense potential it can grant him: a power beyond imagination. Determined to rewrite his destiny and to defeat dangerous enemies that threaten the life and existence of every living being, he will turn his greatest obstacle into the key to becoming the STRONGEST. “Now I understand, and now I accept it… MATH IS MY MAGIC!” { UPDATES: Every Tuesday, Friday and Sunday at 3:14 AEST (UCT/GMT+10) } [A/N: This is a slow-paced novel. Also, please don’t expect the protagonist to start out overpowered and dominate effortlessly from the beginning. As I mentioned, he will become THE STRONGEST, yes, but it will take time. (^-^ )]
iminchoo · 24.4K Views

The First Legendary Rune Mage

In the mystical realm of Eryndor, where magic is the lifeblood of society, young Luth Hxavion, a scion of the prestigious Hxavion noble house, grapples with a debilitating condition known as Mana Invocation Disorder. This rare ailment prevents him from casting spells, rendering him an outcast in a world where magical prowess is revered above all. Despite his deep understanding of magic theory, Luth’s condition leaves him powerless, constantly overshadowed by his peers and the expectations of his lineage. One fateful day, while rummaging through the forgotten remnants of his family’s library, Luth stumbles upon an old, tarnished magic pen. At first glance, it appears to be a faulty relic of no significance. But as he grips the pen, he feels a faint, unfamiliar tingle—a spark of mana. Desperate to harness any semblance of power, Luth begins to experiment with the pen, tracing intricate patterns and symbols with his mana. To his astonishment, these symbols, though foreign and mysterious, manifest as spells. Unlike traditional magic, these symbols hold a raw, unrefined power, capable of feats beyond ordinary spellcasting. With each stroke, Luth pioneers a new form of magic, creating what he dubs "Runes." These arcane symbols become his lifeline, a way to channel his mana and assert his place in the world. As Luth delves deeper into the secrets of rune magic, he uncovers ancient prophecies hinting at a time before magic was formalized, when primordial forces shaped the world. His discovery of rune magic, it seems, is no accident. Luth's journey is intertwined with a greater destiny: to bring balance to Eryndor and restore a lost age of magic.
Dixtar · 52.2K Views
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