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Interactive Competitions

Multiversal Livestreaming System : I Can Copy My Viewers Skills

WSA ENTRY 2025 Year 20XX, the world was thrown into chaos when the Tower of Yxthar appeared... A colossal structure reaching beyond the sky, its countless floors each a gateway to a different world. These realms, seemingly connected to distant universes, spilled their dangers into Earth, unleashing monsters, invaders, and unknown horrors that threatened humanity’s survival. But from this catastrophe emerged an era of superhumans.... individuals awakened with extraordinary abilities. They became known as Stream Hunters, a title with dual meaning: "Hunter" for their combat prowess and "Streamer" because they broadcast their battles not just to Earth but across the multiverse. Through their streams, Stream Hunters gained viewers from other worlds, earning gifts and, if fortunate, the backing of a powerful Main Sponsor. Adam, an average ranking Stream Hunter, was just a background figure in their adventures... until the unimaginable happened. He woke up fifteen years before the catastrophe that would doom the world! Resigned to enjoying what little time he had left, Adam prepared for an arduous journey... But fate had another twist: he unlocked the Multiversal Livestream System... Granting him the power to copy the skills of his viewers. ... This is a semi-interactive novel. Readers can participate as [Viewers], with their Webnovel account name used as their Viewer nickname. Top fans who engage with the novel through comments, discussions, and reactions will have a unique personality created by the author based on their interactions, favorite characters, and overall engagement. This personality will be used when interacting with the characters in the story. Gifting system: Powerstone = 5 Gold Coins Golden Ticket = 1 Soul Core point F-Tier Gift = Cola E-Tier Gift = Pizza D-Tier Gift = Capsule C-Tier Gift = Luxury Car B-Tier Gift = Dragon A-Tier Gift = Magic Castle S-Tier Gift = Spacecraft Sponsorship = Golden Gachapon [Note] : Gifting effects will be applied within 1-20 chapters.
coldtirO · 15.3K Views

Daily Life of a Transmigrating Villain

Content Warning: R-18, Smut, Cruel and Smart MC. Manipulative MC, no love, Big Harem, Cruel, MILFs MC is an employee in the plot enhancement department of a company that entertains the constellations. His role is to act as the villain, and he is the star employee for this villainous role. He moves within different novel plots, manipulating heroines, farming fate values from sons of heavens, and achieving the end goals suggested by the constellations for those plot endings. While the plot varies according to the assigned world, what remains common is his presence as a villainous character, with not necessarily the presence of other characters like heroines and sons of heaven. For the story introducing MC, it is set in an urban cultivation world where he has been assigned to act as Damien Raphael, heir of the Raphael Group. He finds himself in a face-slapping event with a son of heaven and deals with him accordingly, as this is his daily job. ~~Reader perks (things that can attract reader's interest) 1. Heroines--› Our protagonist roams through various novel plots as a villain, manipulating events to his advantage. This story blends familiar "Heroine, Son of Heaven" themes with a unique twist. 2. Voting System--› Readers, represented as constellations, vote on which world the MC should infiltrate next or if slap a heroine, making the narrative interactive and engaging. Readers can also skip parts of the storyline, jumping to the plots they find most appealing without needing to read previous chapters whenever world setting changes. 3. Each world is crafted with at least 50,000 words to develop rich character relationships, ensuring depth despite the changing settings. While the plots have foundational similarities to popular novels, each is distinct to keep the narrative fresh and captivating. Experience a story that combines classic storytelling with interactive, diverse, and engaging plotlines.
A4KL · 374.5K Views

Bytes & Blades: Forge of Champions

In the bustling city of NeoTech, three high schools stand at the forefront of education, each known for producing top-tier students in their respective fields. Our story centers around a group of students who, despite being overshadowed by their more popular peers, find common ground in their passion for engineering, gaming, and logic. Meet Ethan, the tech prodigy from Edison High; Mia, the programming whiz from Turing Academy; Oliver, the strategic mind from Tesla Prep. Fate brings them together in an inconspicuous establishment known as "TechHaven" – a combination of a computer shop, a gaming café, and a study hub. Despite their diverse backgrounds, they share a hunger for knowledge, an affinity for technology, and a love for gaming. As they spend their after-school hours at TechHaven, the group forms a tight-knit team, leveraging their unique skills to tackle both real-world engineering challenges and virtual battles within "CyberSiege," a cutting-edge VRMMORPG that combines engineering puzzles with intense gaming scenarios. Their collective talents catch the attention of a renowned national competition, "Forge of Champions," where schools from across the country compete in a rigorous test of engineering prowess and gaming skills. The competition challenges teams to solve complex real-world problems and then translate their solutions into the virtual realm of CyberSiege. Facing skepticism from their peers and rivals, our group of underdog students decides to enter the competition. They navigate through engineering challenges, coding conundrums, and virtual battlegrounds, showcasing their resilience, creativity, and strategic thinking. Along the way, they encounter unexpected allies and rivals, including a formidable team from a prestigious school led by the charismatic but arrogant Ryan. As the competition intensifies, the group faces setbacks and internal conflicts, testing the strength of their friendship. Yet, with each challenge, they discover new facets of their abilities, unlocking potential they never knew they possessed. The boundaries between the real and virtual worlds blur as they navigate the Forge of Champions, a crucible that will either break them or forge them into true champions. In a climactic showdown, our team faces off against Ryan's formidable squad in both the engineering challenge and the final battle within CyberSiege. The outcome not only determines the winners of the competition but also serves as a testament to the power of collaboration, intelligence, and perseverance. As the underdogs emerge victorious, they become unlikely heroes, inspiring a new wave of appreciation for the power of unconventional thinking and teamwork. The novel concludes with the group realizing that their journey was not just about winning a competition but about proving that wisdom and logic can triumph over popularity and stereotypes, leaving an enduring impact on NeoTech's academic landscape.
BlueEnigmaaa · 19.5K Views

Warcraft Online - Interactive

In the year 2185, Warcraft Online launched. Immediately, the world changed forever. Information, education, media, politics—everything was impacted by its existence. It became more than a game, It became something that would be talked about for generations to come—deeply cementing itself in the history books and even being taught at schools. In 2225, Warcraft Online became a pillar of society. Over the past 40 years, the world has seen great changes. Through the explosive rise and fall of empires, drastic changes to the landscapes, and colonization of various planets, humanity took over the entire galaxy. However, the fate of humanity is about to witness great changes once more. Soon enough, a great destiny will befall on the shoulders of a group of students. And it will all begin—at Glory Academy. ____________________________________________ This is an interactive story. You (as the reader) will decide SOME of the main character’s actions throughout the story (Mostly minor things.) At the end of a chapter, there will be multiple choices to choose from, which will decide on the Main character’s next course of action. You can leave a comment on which option you would like to choose. So please be sure to participate. Suppose you do not wish to leave your own comment. You can like another comment that you agree with, or simply abstain from voting. Please share this story with as many people as possible. The more people that participate. The better.
LordWuYu · 702 Views

The Warcraft Online - Interactive

In the year 2185, Warcraft Online launched. Immediately, the world changed forever. Information, education, media, politics—everything was impacted by its existence. It became more than a game, It became something that would be talked about for generations to come—deeply cementing itself in the history books and even being taught at schools. In 2225, Warcraft Online became a pillar of society. Over the past 40 years, the world has seen great changes. Through the explosive rise and fall of empires, drastic changes to the landscapes, and colonization of various planets, humanity took over the entire galaxy. However, the fate of humanity is about to witness great changes once more. Soon enough, a great destiny will befall on the shoulders of a group of students. And it will all begin—at Glory Academy. ____________________________________________ This is an interactive story. You (as the reader) will decide SOME of the main character’s actions throughout the story (Mostly minor things.) At the end of a chapter, there will be multiple choices to choose from, which will decide on the Main character’s next course of action. You can leave a comment on which option you would like to choose. So please be sure to participate. Suppose you do not wish to leave your own comment. You can like another comment that you agree with, or simply abstain from voting. Please share this story with as many people as possible. The more people that participate. The better.
LordWuYu · 74 Views
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