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Hex Girls Legend Of The Vampire

Legend of the Nadine Nectar

In the realm of Teneria, situated on the continent of Erica, three princesses are poised for significant achievements. Runa, designated as the chosen one, wants to restore the kingdom to its former prominence. Scarlet is motivated by retribution, strives to reclaim her lost domain, and seeks vengeance for her people. Jessica, prepared to foster unity across the realm, must adeptly navigate the complex landscape of power dynamics and political maneuvering. Their trajectories converge upon the resurfacing of the Blue Compass, concealed for over four centuries. This compass serves as a navigational instrument leading to the esteemed Nadine Nectar that bestows upon the consumer the ability to attain dominion over all creatures. The unexpected re-emergence of the Blue Compass, a long-lost artifact, disrupts the prevailing peace and incites widespread conflict. Nations that had previously maintained a fragile harmony now find themselves in opposition. The three princesses, each embodying a distinct destiny, emerge at the forefront of this turmoil. As nations unfurl their war banners and issue battle cries, the location of the Nectar becomes known solely to the individual in possession of the Blue Compass. As the princesses undertake a perilous journey to secure the Nectar, they must confront personal adversities, cultivate unexpected alliances, and confront formidable adversaries. However, as they move closer to their objective, they realize that the price of power may exceed their initial expectations. The crucial question remains: will Runa, Scarlet, and Jessica surmount their differences and collaborate to obtain the Nectar, or will their divergent paths lead to the undoing of the Realm? This is Teneria, where the quest for power and the authentic essence of greatness are rigorously examined.
Remileku_David · 3.1K Views

Kingdoms of Legend

Hiroto Sakamura, an 18-year-old gamer with a competitive streak, has always thrived on challenges. When his best friend convinces him to try the VRMMORPG Kingdoms of Legend, Hiroto is thrust into a breathtaking virtual world unlike anything he's ever experienced. Playing as Shadowfang, a rogue specializing in speed and stealth, he sets out to explore the game’s vast landscapes, defeat powerful enemies, and uncover its hidden secrets. But Hiroto’s journey takes an unexpected turn when he stumbles upon a mysterious blessing after defeating a high-level enemy in an unmarked dungeon. This rare ability allows him to absorb the shadows of defeated monsters, growing stronger and unlocking abilities beyond what the game’s mechanics should allow. As rumors of this unique power spread, Hiroto finds himself caught between players who envy his newfound strength and NPC factions with their own agendas. With his friend by his side and danger lurking in every shadow, Hiroto must navigate the delicate balance of trust and betrayal, tackle quests that could reshape the world, and face increasingly deadly foes. As he climbs the ranks and attracts the attention of guilds, rival players, and even the enigmatic developers of Kingdoms of Legend, Hiroto begins to realize that the game holds secrets far more dangerous than he ever imagined. In this immersive world where shadows hold power and alliances can shift in an instant, Hiroto must rise to the challenge—or risk losing everything, including his grip on reality. In Kingdoms of Legend, the line between game and survival has never been thinner.
JJackson · 1.1K Views

Die verfluchte Hexe des Teufels

Die Geschichte eines Mannes, der den Tod bringt, und eines Mädchens, das ihn leugnet. ---- Auf dem verwunschenen Berg im Königreich, so heißt es, lebte eine Hexe. Sie wurde als Prinzessin geboren. Doch noch vor ihrer Geburt erklärte der Priester sie für verflucht und forderte ihren Tod. Sie vergifteten die Mutter, um das Baby vor der Geburt zu töten, aber das Baby wurde von der toten Mutter geboren - ein verfluchtes Kind. Wieder und wieder versuchten sie, das Kind zu töten, aber es überlebte auf wundersame Weise jeden einzelnen Versuch. Als sie aufgaben, setzten sie sie auf dem verwunschenen Berg zum Sterben aus, aber sie überlebte auf dem unfruchtbaren Land - eine Hexe 'Warum will sie nicht sterben?' Jahre später hatten die Menschen endlich genug von der Hexe und beschlossen, den Berg zu verbrennen. Aber der Teufel kam zu ihrer Rettung und nahm sie von diesem brennenden Ort mit, denn Sterben war schon damals nicht ihr Schicksal. Draven Amaris. Der Schwarze Drache, der über übernatürliche Wesen herrschte, der Teufel, dem niemand über den Weg laufen wollte. Er hasste die Menschen, aber dieses bestimmte Menschenmädchen zog ihn zu sich, wann immer sie in Gefahr war. 'Ist sie wirklich ein Mensch?' Er nahm den Menschen mit sich und nannte das geheimnisvoll zähe Mädchen "Ember", ein Stück glühende Kohle in einem sterbenden Feuer. Eine Seele, die mit Rache und der Dunkelheit der Hölle behaftet war, würde sich aus der Asche erheben und ihre Rache erfüllen. ------ Dies ist das zweite Buch aus der Reihe "Teufel und Hexen". Das erste Buch ist - Die Tochter der Hexe und der Sohn des Teufels. Beide Bücher sind miteinander verbunden, aber man kann sie auch unabhängig voneinander lesen.
Mynovel20 · 57.1K Views

Birth Of The Vampire Lord

In the year of 2025, on new years day the world was in chaos when a blue box appeared in everyone vision stating that every human alive, will be transported to a new world named Verra. Our protagonist 'Draven the Craven' as he was called by the people around him. "Verra huh?", Draven stared into the mirror at his contorted face as anger welled up within him. With a weak body, and small frame, he was always picked on and made fun of throughout his life, they called him the craven because he never fought back, he knew he couldn't win so he never even tried. "10 seconds till transfer" A robotic voice rang out in Dravens head. The world went black and shifted instantly. In a white room Draven appeared, "You have been chosen to be lord on the World of Verra, roll to choose your starting race." the robotic voice stated. A huge wheel of fortune popped up, with a fantasy array of races ranging from, humans to elves, wolfmen, lizardmen, all different types of humanoids, even monster types like goblins and orcs. Dravens face changed into a malicious smile with the thought of being something other than human. Draven made his roll, "Ding! Your selected starting race is human!" the robotic voice rang out once more. "HUMAN?" Draven yelled with rage. "Roll for your starting item, the item ranks are, Common, Uncommon, Rare, Epic, Legendary, and Mythic". Draven on his knees looked up at the wheel of fortune and spun it once more. "Ding!, your selected item is the Heart Of Darkness. Check your inventory to inspect it". "How do i check my inventory? " asks Draven. He waits a minute and no response is given. Draven closes his eyes says in his head 'This disgusting robot voice wont tell me how to check my inventory', After inventory is said in his head a blue box pops up in his face displaying his inventory with the heart of darkness in his first slot. 'Inspect', the heart of darkness presents a description of itself. Rank: Mythic Description: Ripped from the chest of the God Of Death, by the God Of Life in the war of the gods, a millennium ago. Use: One time consumable Effects: Unkown 'Host do you wish to use this one time consumable?' a flashing yes or no button popped up in Dravens Vision. 'yes' thought Draven, and his vision went black.
Vampirescool · 3.5K Views
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