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Gacha Life Reacts To Tanjiro First Design

The First Climber

Eren Kain was an ordinary engineer and inventor until the day the Tower of Trials appeared. A massive, otherworldly spire reaching into the heavens, the tower beckoned humanity with promises of power, wealth, and immortality—but also death. Unlike the others, Eren was forcibly bound to the Tower. No one else could enter until he began his climb, and he couldn’t leave unless he reached the top. Stripped of magic, aura, or any supernatural ability, Eren’s only advantage is his engineering genius and the technology he can smuggle in. From basic firearms to drones and exoskeletons, he uses every tool at his disposal to survive the monsters, traps, and bizarre ecosystems within the Tower. Yet even technology has its limits in a world governed by magic. As Eren climbs, he discovers the Tower isn’t just a trial but a puzzle. Its magic isn’t arbitrary—it’s systematic, a science he slowly learns to decode. However, one wrong calculation could kill him instantly, forcing him to balance experimentation with survival. He scavenges magic crystals, artifacts, and spell books, using them in crude, improvised ways to bolster his arsenal. Over time, he begins merging technology and magic, creating unique hybrid tools to overcome the increasingly insurmountable challenges. But why was Eren chosen? What secret does the Tower hold? With no escape and the weight of humanity’s fate on his shoulders, Eren must climb—not just to survive, but to unravel the truth of the Tower itself. every 50 collections I’ll give a chapter and every 20 powerstones I’ll give a chapter every 10 reviews I’ll give a chapter
Themasterofsystems · 14.4K Views

Omniscient Gacha you are too expensive!!

Rayne was a man who lived a life of solitude, burdened by depression and the monotony of mere existence. But when death unexpectedly claims him, he is given a second chance—awakening in the world of his favorite fantasy gacha game. Reborn as the son of a humble farming family, Rayne now knows true happiness for the first time in his life: a loving mother and father, a playful younger sister, and the simple joys of village life. Yet, his tranquil days are not without mystery. A strange system, tied to a gacha mechanic from his past, grants him power at a price, while faint echoes of his former life linger in the shadows. Rayne has vague memories of ten extraordinary beings—heroes of unparalleled beauty and strength—whom he cherished deeply in the game. Though scattered across the world and unaware of his rebirth, their unwavering love and devotion continue to influence the fate of the realm. For now, Rayne focuses on the present: helping his family, honing his skills as a hunter, and learning the values of patience and hard work. But as the quiet days pass, small hints of a larger destiny begin to surface. In the depths of the forest and beyond the horizon lie remnants of a past he thought was just a game—and a future that may draw him back to the very beings he once favored above all. As the bonds of family ground him in the present, Rayne’s peaceful existence begins to intertwine with the grander schemes of the world. Can he hold onto the happiness he’s found, or will the echoes of his past life pull him into a story far greater than he ever imagined? --- Author’s Note: Hey there, amazing readers! Just a quick heads-up about my posting schedule and style. I’ll be updating one chapter every day, so you’ll always have something fresh to dive into. Each chapter is 4,000 to 5,000 words because, let’s face it, I hate cliffhangers as much as you do. My goal is to give you a satisfying, immersive read every time—no abrupt stops, just pure storytelling goodness! So buckle up, grab your favorite snack, and let’s embark on this epic journey together! Your support means the world to me—don’t forget to leave your thoughts, and I’ll see you in the chapters! Happy reading! 40000
40000 · 3.2K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 94.6K Views
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