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Scrat Old Age

Revenant, The Age of Ash & Rebirth

World Synopsis: The Age of Ash and Rebirth Over a thousand years ago, the world as humanity knew it came to an end. The Cataclysm—an apocalyptic event of unknown origin—fractured the Earth, reshaping continents and awakening forces long thought to be myths. From the depths of the broken world, monstrous creatures, ancient demons, and eldritch beings emerged, threatening to wipe out what remained of civilization. Faced with extinction, humanity was forced to adapt. Some say it was evolution; others believe it was divine intervention or a cosmic curse. Regardless, humans began to manifest extraordinary abilities, wielding fire, lightning, ice, and even stranger forces. These individuals, called Revenants, became the last line of defense against the chaos, using their powers to push back the horrors that had overrun their lands. The Revenants were not born; they were chosen by the very forces that had shattered the world, and their abilities often came at great personal cost. Some gained extraordinary strength or elemental powers, while others were cursed with uncontrollable and dangerous abilities. But all were bound by the same fate: survival in a world that demanded sacrifice. Battles raged for centuries, and through blood, sweat, and sheer will, humanity survived. The Revenants, once revered as saviors, became legends, both feared and admired. Over time, civilization rebuilt itself, no longer the same as before. The shattered lands became sprawling city-continents, massive territories that now serve as hubs of power. Each city is governed not only by political leaders but also by those who wield supernatural abilities, some enforcing order while others pursue their own ambitions. The New Age: Order and Chaos With the monsters and demons driven into the uncharted lands, the world entered an uneasy peace. However, power breeds conflict. Not all who wield abilities fight for justice—some use their strength for personal gain, domination, or revenge. Warring factions, mercenary groups, and crime syndicates emerged, each vying for control in the shadows of civilization. Among these groups, the Revenants are both feared and revered—some see them as protectors, others as agents of chaos. At the heart of this fragile balance, groups like the Beasts of Prey roam the world, operating outside the law, caught between the forces of order and chaos. Some see them as outlaws, others as necessary evils. But in this world, survival depends not just on strength—but on the choices one makes. As the Revenants grow in power, rumors spread of an ancient force stirring beneath the surface. The Cycle of Ash—the world’s endless cycle of destruction and rebirth—may not yet be over. Those who possess the rarest and most dangerous abilities, like Dax, are beginning to experience strange visions, leading them to question whether the Revenants' powers are truly their gift or a curse that binds them to the world's fate.
Donavan_Low · 1.2K Views

OLD-WORLD EXTRA

{Check out my new novel, Misunderstood Villain: Heroines Mourn My Death} 'Born In Ruins' was a forgettable read. That was the only way Emir could describe the pages of the novel he had found himself reincarnated into. The young man barely knew anything, but the snippets he had recalled only caused him unending sorrow... As what awaited him was only tragedy and an early death. It was a depressing story, one that he had planned to flip on its head—all for his salvation. — In this post-apocalyptic world, monsters fought humans and cyborgs in a battle for survival on a scale greater than ever before. A world where innocence and death were a luxury, where the line between heroes and villains was razor-thin. Within its expanse, 'Ancient Clans,' 'Galactic Federations,' 'Factions', and 'Corporations' presided over colossal 'Ruins' that dwarfed the concept of life itself. Survivors of the 'Third World War' continuously dove into the 'Old World,' 'Hunting' for 'Relics' in any ruin that they could find on Earth, desperate to reclaim 'Lost' technology, to stand a fighting chance against the inevitable. But it appeared that 'Earthkind' had met their match. …However, Emir would never allow that fate to take its course. — Emir unraveled layers of the tale and realized the truth of the world. He acquainted himself with the rules of this game before it fully consumed him. And now... no longer content with mere survival, he sought to dominate over the very fabric of this unforgiving universe. Emir shall rise from the pawn he once was, seeking to unravel the mysteries that hounded him. The boundaries of 'Aether,' his father’s disappearance, the noose hanging above his family’s head, and of course… his starless destiny, a fate he longed to control. This pursuit would earn him the epithet: "Prince Of The Fallen." ---------------------------------------------- *Tags: Reincarnation ;), Sci-Fi, Fantasy, Magical Realism, Academy (Volume 3), Romance, Apocalypse, {Anti-Hero. Villain.} *Expect this novel to start slowly; it begins ramping up at the halfway point of volume 1. *The Magic System is introduced at the end of volume 1, read my review and Auxiliary chapter for more on that. *Warning: The main characters have emotions like proper humans. So don't expect your usual emo kid as the MC and come complaining later.
GoldenStache · 1.2M Views
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