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Win My Husband Over to Find My Child

Witty FL x Adorkable ML + a cute bun + a talking crochet fox ---------- After the sudden death of her boyfriend, Leslie Song has been single-handedly raising her precious little daughter Calliope. It’s a difficult life, but it’s a happy one. A freak accident puts an end to that. As Leslie lies dying on the road, watching Calliope breathe her last, she curses her helplessness. Calliope’s crochet fox seems to hear her. It opens its mouth and asks, “Do you want to see your daughter again? If so, follow me. Her soul has already left for another world.” Leslie agrees. That’s the last thing she remembers before losing consciousness. When she opens her eyes again, she finds herself—or rather, her soul—standing beside her unconscious body on a hospital bed. “How is this supposed to help me find Calliope!” she exclaims. “This is not your body. Your body is dead. This is my original host, Charlene Li,” explains the toy fox. “You can possess her body to find Calliope, but if you do, you must finish her uncompleted mission for her.” “And what mission is that?” “To marry the second most eligible CEO in the city.” ‘This,’ Leslie concludes, ‘is a scam.’ But she has no other choice. ********** Meanwhile, the second most eligible bachelor in the city, Calix Xu, is patting himself on the back for thwarting his grandmother’s attempts to marry him off. After exhausting all of his tricks and excuses, he has resorted to marrying the comatose daughter of the Li family. Calix smiles, pleased with himself, "Aren't I smart? Grandmother can do nothing now." But… why is he seeing his newly-wedded wife hovering beside her own body? Before he can react, his wife—the moving one—floats towards him. "Husband! Help me find my child!" “Your child?” Calix asks weakly before doing the only reasonable thing he can do in such a situation. He faints. ---------- WSA 2024 entry! Commissioned cover and character images by yuuri_e (Instagram)
hansora · 1.2M Views

Harem Streamer System: Every Crime I Broadcast Wins Me a Superheroine

[Ding! You've gained 1 million views! The city’s most beloved heroine has fallen for your mysterious charms!] [Miss Mercury is obsessed with your streams. She’s on her way to meet you!] [Heroic factions are closing in on your location, but the Mindbender Heroine is aiding your escape!] [Ding! 10,000 views! You've gained 5,000 Credits and unlocked Stealth Mode (Tier 1)] [Ding! 1 million views! Rope Girl has noticed your mysterious charm and can't get you out of her mind!] [Ding! You’ve saved the city’s lower districts while taking down three corporate-backed heroes. Lady Fortress is secretly watching your stream, intrigued.] In Metro City, where huge corporations and flashy superheroes rule the skyline, everyday people are just bystanders in the ongoing battles between heroes and villains. At the center of this chaotic city is Scott McQueen, an average guy with one big dream: becoming a cool, shadowy antihero. Scott fantasizes about scaring off criminals while serving justice from the shadows. But there’s a catch—this world is full of flashy, attention-grabbing superheroes who hog all the spotlight. One night, everything changes for Scott. He stumbles upon the Harem Streamer System, a strange, almost-living program that offers him a shot at fame. With this system, Scott can live-stream his nightly antihero activities, gaining views and donations from fans all over the world. The catch? The more viewers he gets, the more heroines fall for him. Plus, with the growing fanbase, he earns rewards like money and powerful gear, boosting his chances of becoming the hero he’s always wanted to be! “Bahaha! The whole world is going to bow to me very soon!” He's not only wanted by the Hero Agency. He's not only wanted by mega-corporations. He's not only wanted by enemies he's destroyed. He's also wanted by superheroines!
SleazyPen · 521.3K Views

The Mysterious Game: The First Level

While rummaging through his attic, a young boy named Ethan stumbles upon an old, dusty box with a strange label: THE GAME. Curiosity piqued, he opens it and finds a single DVD inside. The cover art is minimalist, yet captivating, featuring only a glowing symbol. Ethan, an avid gamer, immediately senses something unusual about the game and can't resist the temptation to try it out. Eager to share this mysterious discovery, he calls over his three closest friends—Liam, a competitive gamer; Maya, a quick-witted strategist; and Zoe, a tech-savvy enthusiast. Together, they gather around the TV, pop the DVD into the player, and each grab a game console to choose their characters. The moment they select their avatars, the room is flooded with blinding white light. In an instant, they find themselves sucked into the game world, their bodies transported to a vibrant, pixelated environment. Confused but exhilarated, the group quickly realizes that the game is no ordinary adventure. It feels real—too real. They are now part of a vast, uncharted world filled with strange creatures, enigmatic landscapes, and challenging puzzles. The friends must navigate the first level together, where each decision they make has a direct impact on their survival and progress. As they work together to solve puzzles, battle strange foes, and unlock secrets, they begin to notice something disturbing—this game seems to know things about them, their pasts, their fears, and their desires. As they explore further, they discover that the game isn’t just a challenge—it’s a test, and there’s no guarantee they’ll make it out unscathed. The friends soon realize they can’t trust everyone in the game, as some players seem to have dark motives. They must learn to rely on each other and uncover the truth behind The Game before it’s too late. The first level is only the beginning, and Ethan and his friends are about to find out that what lies beyond is far more dangerous than they could ever imagine. The stakes are high, and the only way to win may require them to sacrifice everything. Themes: Friendship, trust, the unknown, personal growth, the boundary between reality and the virtual world. Tone: Suspenseful, adventurous, with elements of mystery and psychological intrigue, blurring the line between reality and the virtual.
DaoistVSIalF · 33 Views
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