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Frans Undertale

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 91.9K Views

Eternal Rebirth Loop And Become Stronger

Furan is the youngest of two siblings and lives alone with her older brother in an apartment after their parents’ separation. She dreams of becoming a novelist and starts writing a story, only to find herself mysteriously transported to another world called LANDIA. Thrown into a dark forest, she is fortunate to meet a young wolf-girl named Anori. However, fate takes a cruel turn when they encounter a powerful S-rank party leader intent on taking Anori from Furan by force. When Anori refuses to comply, Furan is trapped within an artifact called “LIFE AND DEATH,” an item so powerful that it can effortlessly kill even an A-rank. Because he was trapped within the Ring: LIFE AND DEATH item, Furan died at the beginning of his move. However, this death triggered a critical system error, forcing an immediate upgrade. In that pivotal moment, a hidden power within the ring awakened, granting Furan a passive rebirth. Every time he dies, he is resurrected, returning stronger and more prepared than before, embodying a fusion of life and death within himself. LANDIA is a world filled with monstrous creatures and diverse races, a place steeped in the constant chaos of battle. Furan learns that she has been given a mission by the mysterious being that brought her to this realm. LANDIA is structured into five levels, each guarded by perilous quests capable of destroying entire worlds. What lies beyond these five levels remains unknown, and Furan must brace herself for the challenges that could reshape her fate and the fate of the world itself. Name: Race: STATUS: - - - SKILL PASIF - - SKILL AKTIF - - (More^^^)(Loocked)
Frans_KanonWTM · 6.8K Views

Manoj scary

And, this being comics, we had to get a little nitpicky: We’re only dealing with comics first published by North American publishing houses, and we’re not including newspaper comic strips, webcomics, or reprints thereof. Some pages are notable for their written content — game-changing first appearances, brilliant narrative innovations, and so on. Some are significant because the artwork told a story in ways no one had thought to do before, and ended up being emulated — or, in some cases, outright aped. All are interesting on their own and integral parts of the tomes from which they were plucked. We conclude on what we think is a high note, with a few recent comics that have already made an impact and portend a richer and more diverse future. Strung together, these pages are a megacomic of their own, documenting the evolution of an art form in constant flux. You can click on the title of each page to open a window with a full-sized version. Gods’ Man (1929) Writer, penciler, and inker: Lynd Ward Stranger holding paper. Photo: Cape & Smith We could “Um, actually” our way through candidates for “First Comic Book Ever” until we’re blue in the face. But it’s inarguable that one of the leading pioneers of modern longform graphic storytelling was Flemish illustrator Frans Masereel. Right after World War I, he created a series of “pictorial narratives” without words — you may have spotted his most famous, Passionate Journey (1919), in the gift shop at your local art museum. Chicago-born art student Lynd Ward discovered Masereel’s work while studying printmaking in Leipzig, Germany, and was inspired to use the oldest print medium — woodblocks pressed into ink — to create something very modern: the first stand-alone graphic narrative by an American, or as he called it, a “novel in woodcuts.” Gods’ Man (1929) tells the story of a struggling artist who makes a supernatural bargain with a mysterious stranger (pictured here) for a magic brush that comes at a terrible cost. The book, composed of one woodcut illustration on each of the volume’s 139 pages, was a surprise success, and Ward produced five more graphic novels (though use of that term was decades away) before settling into a career as an illustrator and fine artist. His work was a huge inspiration to future cartoonists, including Art Spiegelman, whose Maus was heavily influenced by Ward’s woodcut style. Spiegelman later edited Library of America’s excellent boxed set of Ward’s silent novels.
Daoist6kVDQq · 3.4K Views
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