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Chaos Knights Battle Report

The Afthermath Of Chaos

Matrhrir, un mundo mágico nacido de los dioses primordiales, era un refugio de vida y armonía, sustentado por una energía esencial conocida como Motu Proprio. Esta fuerza conectaba a todos los seres vivos, permitiéndoles moldear la realidad según su voluntad. Sin embargo, la paz se vio amenazada cuando criaturas del Vacío, una dimensión caótica, comenzaron a invadir Matrhrir, arrasando con todo a su paso. Para defender su creación, los dioses crearon a los Apóstoles, los primeros humanos, bendecidos con habilidades extraordinarias y un vínculo único con el Motu Proprio. Su misión era cerrar los portales del Vacío, proteger la vida y guiar la evolución del mundo. Sin embargo, el Motu no era una energía fácil de dominar. Su voluntad era impredecible y solo aquellos que demostraban un entendimiento profundo de la vida y la voluntad de Matrhrir podían acceder a su poder. Cuando las criaturas del Vacío atacaron, los Apóstoles lucharon en una batalla brutal por la supervivencia de Matrhrir. Cada enfrentamiento era una prueba de sacrificio y resistencia, y aunque las fuerzas del Vacío corrompieron el Motu en su contra, los Apóstoles lograron sellar los portales y expulsar a los invasores, aunque a un alto costo: muchos murieron, y el mundo quedó marcado por cicatrices irreparables. La batalla, conocida como la Gran Guerra del Año Estoico 0, dejó a Matrhrir en ruinas, pero también transformó la energía del Motu Proprio. La energía liberada durante la guerra permitió que todos los seres vivos de Matrhrir, no solo los Apóstoles, pudieran acceder a la fuerza del Motu. Las criaturas mutaron y nuevas razas nacieron, adaptándose a la nueva realidad del mundo. Con el Motu Proprio extendido, Matrhrir entró en una nueva era. Aunque el legado de los Apóstoles perduró, el Motu se convirtió en una fuerza accesible para todos, permitiendo que quienes demostraran ser dignos pudieran utilizarlo.
ImMrFear · 77 Views

Chaos Guide

Discord: https://discord.gg/CEztj6Vurv Thomas Blackwood, a brilliant programmer, finds himself at the brink of death, consumed by a debilitating illness. Little does he know that his true journey is about to commence. The story revolves around a man who merges with his advanced AI companion, only to awaken in a mysterious realm. Here, he faces a series of trials set by a powerful entity, bequeathing upon him a unique inheritance. This gift grants him the ability to traverse diverse worlds, each offering unique experiences and challenges. But as he ventures deeper into this multiverse, he grapples with a haunting question: “Was that gift a blessing or a curse?” Thomas Blackwood's odyssey propels him through realms of enchanting magic and realms governed by relentless cultivation. He becomes a knight in one world and harnesses the dark arts of curses in another. "May the dice roll in your favor." **Author's Notes:** - I as the author have employed multiple pen names throughout my journey, including Chaos_Guide, TS Greed, and Slumbering Dragon. - This is a fantasy tale with a morally complex protagonist who does not shy away from embracing the darker aspects of his character. - The story commences in a world devoid of fantasy elements, gradually ascending through the ranks of worlds as the expansive universe unravels. - The narrative truly takes off with the onset of Volume 2, where the first fantasy world unfolds in all its grandeur. Tags: #Villain, #EvilMC, #MatureMC, #LonerMC, #AIChip, #StatusPanel, #Reincarnation, #NoRomance, #NoLovedOnes, #NoFriends, #Dragons, #WorldHopping, #MagicRealms, #Cultivation, #DarkArts, #EpicJourney
Slumbering_Dragon_ · 264K Views

The Battle of The Cultures

In the heart of Emretana, a nation forged by the legendary King Jiranyu IV, lies the fortified city of Yiaditak. Originally built by Jiranyu IV, the city stands as a testament to his vision of unity and strength. Over the centuries, Yiaditak has become a symbol of resilience for the Jibberek people, the largest and most influential ethnicity in Emretana. The name "Yiaditak" is derived from the Jibberenkrata words "Yiada," meaning light, and "Yitak," meaning guide. The city earned its name because its lights, visible from the Yestakmi Hills, served as a beacon for travelers, guiding them safely through their journeys. However, Yiaditak is also home to the Ekkadese people, a minor ethnicity that sought refuge in Emretana after fleeing their homeland on the distant shores of Irammi. For generations, the Ekkadese have built their lives in Yiaditak, preserving their culture and traditions in their adopted homeland. Tensions between the Jibberek and Ekkadese have simmered for years, fueled by disputes over territory, resources, and cultural differences. As these tensions reach a boiling point, the stage is set for an epic confrontation that will determine the future of both peoples. The Battle of the Cultures is a tale of conflict and unity, bravery and determination. Leading the charge on the Jibberek side are RedEmerald108YT, a skilled Army Chief and strategist organizing the city's defenses; King Jirakku II, the wise and just ruler of the Jibberek, upholding the legacy of Jiranyu IV; The Emretana Dispute Soldiers, elite warriors trained to handle conflicts within the nation; and CheirsDaCrafter, a master craftsman and engineer creating fortifications and traps. On the Ekkadese side, the resilient and resourceful forces are led by Ensuta, the charismatic leader determined to protect the Ekkadese homeland; the united and innovative Ekkadese people, contributing their unique skills to the defense; and Rimmadu, a skilled warrior and tactician devising clever plans and strategies. As the battle rages on, both sides face personal challenges and doubts. The outcome of the battle will depend on their strength, courage, and ability to unite in the face of adversity. Amidst the chaos, the echoes of King Jiranyu IV's vision remind them of the importance of unity and resilience. Will the Jibberek and Ekkadese find a way to overcome their differences and achieve a lasting peace, or will the conflict continue to rage on? The Battle of the Cultures is a gripping tale of cultural heritage and the indomitable spirit of Emretana's people.
RedEmerald_108 · 1.4K Views

Dragon Codex: Knight of Chaos

Being the daughter of a famous dragon hunter has its perks and annoyances. One perk Everscent likes is that she has access to things other people normally wouldn't. For instance, getting noticed by the Dragon God Chaos and receiving his blessing, giving her access to the system. There's no way she would have drawn the attention of a shadow god if she wasn't related to her parents. A second perk is getting one on one sparring sessions and being able to afford a tutor to help her control her blessing. At least, if they can find one strong enough to handle the powerful darkness she wields. An annoying perk would be all the expectations that are put on her shoulders. "Your mother is a strict Headmistress for the number one academy in the world and your father is an anointed Hunter to a High Lord who won the national tournament. How powerful are you?" Only she is powerful, she just can't control it so she doesn't use it. Often, at least. Well, only when it's convenient. However, now that Everscent is twenty years of age, she can go with her older brother to the academy to follow her family legacy. To join the tournament and become a dragon hunter. Well, just as soon as she masters the rest of her blessing. However, one mistake makes her entire first year tense and unforgettable. No one likes a pissed off King breathing down their neck, Ever especially. Not when her brother is starting to act weird. Not when demons are sneaking into the academy, and not when dragons are attacking with the Dra'koni. Is it just her or does everything just have bad timing? *** Two daggers sit atop a white marble pillar, protected by a dome of glass. While the hilts and crossguards match, the blades are different. One is made of a pale, shiny metal, while the other is crafted from dark obsidian. At the center of their hilts are round opal stones. Everscent leans closer, her hands pressing against the glass as she gapes at the lovely weapons. "What are you doing?" The deep, quiet voice makes her yelp and she jumps away from the dragon-blessed item. Everscent spins around and finds a dark figure leaning against the doorframe leading to the room she's in. Is he here to steal it too? Has word already gotten out about it being transferred here already? That's so annoying… Ding [Profile blocked from viewing.] Everescent's eyebrows furrow as she averts her eyes from her system screen to her new guest. How strong does he have to be to do that? A low grade wouldn't have been able to get past the Honeycomb Barrier. Everscent narrows her eyes. If he truly is that strong, can he see her profile window? He isn't giving anything away that he does. "Wha–" Her voice cracks, and she cuts herself off to clear her throat. Dang it. "Me? What about you?" The guy doesn't respond at first, then he hums. He gazes up at something behind her and taps a finger against the fabric of his pants. Then he pushes himself off of the doorframe, and with his hands shoved into his pockets, steps closer. "I asked you first," he shrugs. She tilts her head, why does he seem so familiar? "I got curious." She glares at him. She takes him in from head to toe. "I wanted to see it." "Seeing doesn't require touching, now does it, little thief?" She can hear smugness in his tone. Ever's hands curl into fists. Who the hell is this guy? "It's your turn," she snaps, nodding at him. "Why are you here?" "Just," he pauses, and reaches up to scratch the top of his head and then sighs, "doing some old man a favor." Old man? Her eyebrows furrow. "What–" He cuts her off. Suddenly, he's inches away from her, his eyes squinting as he smiles wide from beneath his mask. His eyelashes are so long. "You talk too much." He murmurs softly.
NovelLyn · 2.6K Views
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