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Auld Lang Syne Party Version

The Hero's Party Betrayed Me, So I Became a Dungeon Master

--WSA 2025 ENTRY-- Cale was the Hero. The savior of nations, the one destined to triumph over evil. With a party of trusted allies, he defeated the Demon King, he stood at the pinnacle of fame and glory. But when the time came to share the spoils of victory, he learned a cruel truth: His so-called allies, Aelira the gentle healer, Rhogar the steadfast tank, Jorin the playful rogue, and Velena the wise mage, were anything but. "You’re a relic of the past, Cale," they sneered. "We don’t need a Hero in this new world." Betrayed, seen as a dispensable tool. He found himself being pulled into a swirling void, and plummeted into darkness. But fate had other plans. Cale awakened to an ancient power deep within the Abyss: the Dungeon Master System. It whispered promises of revenge, survival, and power unlike anything he’d known before. "Become the hunter, not the hunted. Build a dungeon. Grow stronger. Conquer those who betrayed you." And so began Cale's transformation. From the ashes of betrayal, he emerged no longer just a Hero, but a Dungeon Master, a being capable of building monstrous lairs, commanding terrifying creatures, and a potential to create even worlds, he had the power to devour anyone foolish enough to challenge him. But this new change is unforgiving, and Cale is now a player in a larger, deadlier game, one with ancient factions, and secrets powerful enough to shake the foundations of reality itself. When the hunters become the hunted, when mortals seek to challenge monsters, who will prevail? The Hero is dead. The Dungeon Master rises.
MonarchOfInk · 4.8K Views

System Versions

Mohamed Almond had lost everything to the universe his parents, and the only thing he had inherited was a mysterious, old-fashioned looking book that he couldn’t even open. But when the book had finally opened, Mohamed was granted access to a mysterious system. Mohamed first quest appeared in His line of Sight: "Quest 1: Become Popular in School " "Rewards 5 credit" "Credit can be converted to currency. 5 credit equals to $10,000" "Time Limit: 1 Week" Mohamed's eyes widened with excitement as he stared at the notification that appear in his front. This was his chance to turn his life around. He set out into the unknown, determined to complete the quest and claim his reward. The Earth is divided into two realms: the Outworlds and the Mundane. This dichotomy has existed for centuries, with the Outworlds holding the majority of the planet's magical and supernatural power. The Outworlds are a collection of hidden dimensions, realms, and planes of existence that coexist with the Mundane. They are home to a diverse array of supernatural entities, including: - The Fae: ancient, magical beings with a deep connection to nature - The Shadeborn: mysterious, shadowy entities with the ability to manipulate darkness - The Luminari: powerful, angelic beings who wield the power of light - The Wraiths: restless spirits of the dead, seeking justice or revenge The Outworlds are governed by the Council of the Arcane, a group of powerful mages who maintain the balance of power between the different supernatural factions. However, the Council is notoriously reclusive, and their motives are often shrouded in mystery. In contrast, the Mundane is the everyday world, devoid of magic and supernatural phenomena. It is home to ordinary humans.
Chris_Elevion · 4.6K Views
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