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Geography Harish Tiwari

Signo:The Unblessed Engine

[(MUST READ)] Guide to the World of Signo Welcome to Signo, a world powered by its mystical core—the very heart that fuels all life, magic, resources, and invention. The closer one’s essence is to Signo’s Core, the greater their strength and abilities become. The Seven Continents & Their Graces Each continent is overseen by one of the Seven Graces, divine-like beings who govern different aspects of power and existence: Evascera – Domain of the Grace of Life Neuraleth – Domain of the Grace of Senses Elarith – Domain of the Grace of Space Yhrakka – Domain of the Grace of Beasts Ceravayn – Domain of the Grace of Mind Thorneal – Domain of the Grace of Death Chronisca – Domain of the Grace of Time Geography & Culture There are no countries in Signo. The Seven Graces rule all, and instead of nations, the world is divided into cities—each with its own unique culture and societal structure. The Vanderes – The True Threat The Vanderes are otherworldly invaders, often just as strong—if not stronger—than the Graces themselves. They are feared as the natural predators of the Graces, and their presence threatens the balance of the world. Power System: Magic, Warriors, and Craftsmen All power in Signo flows through a concept called Connection—the bond between one's spirit and Signo itself. Mages: Use magic through their Connection to Signo Fuel magic with mental strength (willpower > stamina) Can cast, summon, buff, and reshape elements according to will Stronger mages have unwavering mental discipline Most use magical weapons or mediums forged from resources near Signo's core Warriors: Cannot use magic, but have bodies directly connected to Signo Possess superhuman physical strength and endurance Born with combat-optimized traits that limit magic use Craftsmen: Experts in smithing, engineering, and invention Can detect and utilize rare resources with ease Can use magic, but only to fuse with creations or tools Their Connection aligns with utility, not offense Anomalies: Rare individuals are born with both mage and warrior traits—they are mysterious, powerful anomalies, and their nature is still not fully understood. Elements & Alignment Magic is categorized by elemental attributes. A mage’s Connection can determine their affinity: A tornado-shaped connection = Wind alignment A glowing molten core = Fire Crystalline aura = Ice or Earth And so on… Some individuals are capable of wielding multiple elements. Warriors manifest elements through their combat style and personality Artificers reflect elements in the materials they use and the devices they create The 10 Taboo Beasts There exist ten legendary beasts—creatures so powerful they rival even the Graces. They are rarely seen, nearly impossible to track, and their existence is whispered in fear. Status: UNKNOWN
mavile · 18.5K Views

Dawnbringer: An Epic Medieval High Fantasy Saga

A complete saga of epic proportions, Dawnbringer is a series of novels set in the world of Ierendal, upon the small continent of Telmerion, cold and rugged and yet inhabited since the beginning of human history by the first family of humankind. Though the setting is high fantasy—a work of co-creative imagination fashioning a mythical world with its own history and geography—the plot and the ins-and-outs of the world are deeply realistic, portraying as it were an ancient and long-forgotten past of our own world. Or more precisely, what is offered here is a mythical exposition of the true past that we all share—with very little magic or other fantasy tropes, but with a great deal of “magic,” in other words, a world filled with wonders and terrors of all kinds, from the ancient guardians of the world, the Anaion, to vicious and deadly beasts such as dragons, eötenga, and druadach. The characters find themselves caught in the cosmic battle between light and darkness, between the weakness of love and the power of hate, which casts its rays and its shadows also into the heart of every man and woman. The journey marked out before their feet calls for integrity, fidelity, and heroism, and also something even more, something that lies at the heart of every good adventure and every life, and which is the very measure of man. When Eldarien returns to his homeland after many years away—burdened by the awareness that he has perpetrated great evil at the hands of an Empire whose knight he has become—he encounters a continent riven by strife and war and threatened by creatures even more horrifying, born of the very darkness itself. He wishes to lay aside the sword, to leave behind a past marked with violence and bloodshed, but he also longs to aid his people against the forces that endanger their very existence. And such a path he cannot walk alone, facing obstacles both within and without, and he finds given to him both the light that he wishes to serve and friends to share the journey. All the while the land that he loves slides inexorably into conflict, into what shall be known henceforth as the War of Darkness, and he and those to whom he is joined are called upon to share the fate of their people, looking forward in hope to the promised coming of dawn after darkest night.
JoshuaElzner · 5K Views

A technomancer’s journey in an apocalyptic world

Getting a chance to join a reputed college, chance to represent his country in international sports, a 15 year Ryan had everything a person could dream off to have a stable career and one day a lavish life but alas it all changed one night because of It’s arrival. The world itself changed because of It, Earth’s geography barely recognizable anymore, all semblance of Modern Civilization erased and survivors began to mutate as Humanity tethered on the brink of extinction as the people slowly succumbed into their baser needs, the world became place where only the Strongest may survive. Ryan himself had changed he gained the Power to manipulate Technology on his mere whim, but what would he do when technology itself had disappeared from the face of the planet build everything anew, while journey through and rediscovering a new but treacherous planet, fighting, foraging, rescuing others and trying to survive and may be one day unearth the truth behind the cataclysm. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Schedule: Below Top 300 rank: 4 chapters/week 200-300 rank: 5 chapters/week 100-199 rank: 6 chapters/week 50-99 rank: 7chapters/week 11-49 rank: 8chapters/week 4-10 rank: 9 chapters/week 3rd rank: 10 chapters/week 2nd rank: 12 chapters/week 1st rank: 14 chapters/week (Until and unless I am sick or something unfortunate came up I will follow this schedule.) So keep on voting, sharing, writing reviews and commenting to enjoy even more of my story.
SagelyDaoist · 1.9M Views

THE ACIENT BLOODLINE

In a world where monsters roam free and humanity clings to survival, ancient powers are fading, and the war for dominance nears its final chapter. The balance has long been broken — monsters now rule most of the earth, while humans are scattered, hiding behind walls and forgotten legacies. Yor Satoshi is a boy born into the ashes of a once-great bloodline, living a quiet life in the shadows of the Sector’s broken streets. But when tragedy strikes his family, something long buried begins to awaken within him. As old secrets stir and the lines between beast and man blur, Yor takes his first step on a path that could either save the remnants of humanity… or bury them for good. The war never ended. But this is where everything changes. Just read it u will not regret That just the Details we gonna add in future and i promise u will never regret reading it because I am gonna make history . World Name & Setting Name: Erathea Type: A broken Earth-like world with wild zones, fortified human sectors, and monster-dominated territories. Geography: Human Sectors (Sectors 1–50): Walled cities where humans live. Sector 13 is where Yor lives — poor, dangerous, and near the monster border. The Wildlands: Lawless, monster-filled regions. Ruins of old cities, forgotten temples, and unstable energy zones. The Obsidian Spine: A massive mountain range ruled by Apex Beasts. The Hollow Sea: A sea where giant aquatic beasts dwell. It separates continents. --- 2. History of the War The Monster War started 4,000 years ago when monsters and animals began to evolve abnormally. The Great Collapse (2,000 years ago): Human civilizations crumbled as monsters won major battles. Ancient Heroes and Beast Tamers once kept balance, but their power slowly vanished. Modern Era: Only 30% of humanity survives. Techniques and abilities are fading. Hope is almost lost. --- 3. Power Systems Human Powers: Awakening: At a certain age, a person may “awaken” a natural power — strength, speed, element, or spiritual form. Classes: Fighters: Physical combatants Casters: Energy manipulators (fire, ice, etc.) Beast Tamers: Rare — bond with monsters Tech-Users: Fuse technology with energy Monster Powers: Soul Beast Rank: Determines strength Common → Rare → Elite → Ancient → Apex → Mythical Monsters are born with unique abilities: teleportation, poison, regeneration, elemental storms, etc. Some monsters evolve by consuming strong foes. --- 4. Power Ranking System For Humans & Monsters (shared system): 1. Level 0 - Dormant (normal people) 2. Level 1 - Ember 3. Level 2 - Flame 4. Level 3 - Blaze 5. Level 4 - Inferno 6. Level 5 - Nova 7. Level 6 - Radiant 8. Level 7 - Sovereign 9. Level 8 - Calamity 10. Level 9 - World-Ender Each level has 3 internal stages: Low, Mid, High True geniuses skip stages or leap ranks through breakthroughs or bloodline awakening. --- 5. Ancient Clans & Forgotten Bloodlines The Ember Lineage: Yor’s forgotten bloodline. Known as the “Burning Sovereigns” — once tamed myth-level beasts and used flame beyond imagination. Other Ancient Clans: Luneborn Clan: Moonlight users. Control illusions. Stormveil Clan: Wind and speed-based fighters. Gravemark Clan: Masters of gravity and weight manipulation. Most of these clans vanished or became normal families. --- 6. The Selection Trials Held every year to scout young fighters across the sectors. Winners are given entry into one of the Five Great Academies. People who fail either die or return crippled. Only 3% survive to join an academy. --- 7. Organizations & Factions The Five Great Academies: Only hope for humanity. Train elites. The Beast Research Council (BRC): Studies monster mutations. The Shadow Ring: A dark group hunting rare bloodlines. Monster Kings: Apex beings who command lesser monsters. --- 8. Timeline We begin in Year 7832 A.W. (After War) Yor is 13 years old. The flame of his bloodline is just beginning to awaken.
Sahil_Ashat · 18.8K Views

whispers of a Faded Spring

Li Mei returns to her childhood home in the picturesque riverside town of Lushan, drawn by a haunting sense of familiarity and longing she can’t quite explain. Her memories of the place are fragmented, blurred like ink washed by rain. Yet, within those faded recollections, she senses the echo of a promise and the shadow of a love that once meant everything to her. As she navigates the winding streets and misty hills of Lushan, Mei encounters Jun, the boy she had loved but cannot fully remember. Their reunion is filled with tension and unspoken questions, his eyes holding a pain she doesn’t understand. Determined to piece together her past, Mei explores the town, revisiting places that feel both foreign and familiar. Through old letters, whispered stories from neighbors, and flashes of memory, Mei uncovers the truth: she and Jun were inseparable as children, their bond growing into first love beneath the blooming cherry tree on Moon Bridge. But tragedy struck when Mei’s family moved away suddenly, her parents desperate to protect her from painful memories after a terrible accident. In an attempt to shield her heart, they took her far away and encouraged her to forget. But some promises are too powerful to fade. Mei had vowed to return to Jun beneath that cherry tree, and though her mind had forgotten, her heart never did. As the cherry blossoms bloom once more, Mei must decide whether to rebuild the bridge to her past and the love she left behind or to walk away and let the memories fade forever.
Vedika_Tiwari · 6.2K Views

Chronicles of the Kaalshakti The Last Dawn

In an ancient world where time itself can be manipulated, Arunesh Tiwari is the last surviving heir of the once-powerful Tiwari Clan. His father, Mahesh Tiwari, died under mysterious circumstances, leaving behind only a legacy of untold power and a bloodline bound to the cultivation of the Eternal Essence—a force that can control time itself. After the fall of his clan, ravaged by betrayal from the Kaalshakti Clan, Arunesh is left to pick up the pieces of his shattered heritage. Guided by the teachings of his late father and the ancient scrolls hidden deep within the ruins of his family estate, Arunesh embarks on a perilous journey to awaken the dormant power within him. The path ahead is fraught with danger, as the Kaalshakti Clan, hungry for the power of the Tiwari bloodline, will stop at nothing to ensure their dominance. Arunesh must cultivate the Spirit Seed within him, progressing through the dangerous and complex stages of cultivation—from Spirit Initiate to the fabled Immortal Time Lord—in order to unlock the secrets of time and reclaim the Tiwari Clan’s glory. As Arunesh’s powers grow, so do the stakes. Along the way, he meets loyal allies, powerful cultivators, and a number of strong-willed women, each of whom brings their own skills and affections into his life. But the greater the power he attains, the more challenging the choices he faces. With time itself as both his weapon and his adversary, Arunesh will have to decide: will he bend time to his will, or will the weight of his bloodline’s history consume him? In a world where immortality is the ultimate prize, Arunesh must confront not only external enemies but the darkness within his own heart. The future of his clan, his legacy, and his own soul hang in the balance as he battles for survival, power, and love.
Kairos_Vayu · 2.4K Views
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