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Transmigrated Indian Boy: Job Change to the Arcane Technomancer

In the year 2025, Ankush Halder, a struggling mechanical engineering student at Jadavpur University, finds himself at a crossroads. With three backlogs and placement season looming, his future looks bleak. But when he wakes up one morning, he is no longer in the world he once knew. Instead, he has transmigrated five years into the past, to a version of Earth where the world underwent a monumental shift in 1950—an interdimensional invasion that expanded the planet 100 times in size, dividing nations with ferocious monster-infested forests and forcing humanity into an era of magic, dungeons, and awakened abilities. Now an 18-year-old high school student in this altered timeline, Ankush must navigate a society where power is everything, and one’s talent and attributes determine their fate. With the Awakening Exam as the first major hurdle, he quickly realizes the fundamental shift in human intelligence and education. The system that once rewarded hard work is now rigged against the weak, with the wealthy hoarding resources, attribute-enhancing fruits, and talents to dominate the playing field. Armed with the knowledge of his previous life and an engineer’s analytical mind, Ankush refuses to be just another powerless commoner. In the Pre-Awakening Exam, he surpasses all limits, answering 600 questions—an unheard-of feat—but is expelled before anyone learns of his achievement. Branded as an average failure, he now enters the Awakening Dungeon, where he must forge his own path, unlock his true profession, and rise beyond the limitations of the system itself. Will his knowledge from modern engineering and science give him an edge in this magic-infused world? Can he survive in a world where power is dictated by talent and bloodline? In a world where monsters, dungeons, and professions determine one's fate, Ankush Halder is ready to change the game.
noob_writer77 · 23.1K Views

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 8.8M Views
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