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Fortnite The Vault

The wolf and the gnome

Theron and Kael have been inseparable since childhood—a clever, sarcastic gnome and a confident, troublemaking werewolf prince. Together, they’ve terrorized their teachers, stolen cookies from the palace kitchens, and declared themselves “brothers for life.” But when Theron accidentally discovers he’s Kael’s fated mate, he knows the universe must have made a mistake. Why? Because Kael has spent years describing his dream mate in nauseating detail: “Big-breasted, long-haired, and so hot they’d melt snow just by walking into a room.” Theron stares at his reflection. Flat chest? Check. Short hair? Double check. Definitely not hot enough to melt snow. The Moon Goddess must be having a bad day. His solution? Pretend he doesn’t know. Ignorance is bliss, right? Hide, Gnomes were best at hiding. Except Kael eventually finds out. And chaos ensues. “You’re my mate?” “Uh… no, I’m not. You’ve got the wrong gnome. Goodbye!” Theron yells, making a break for it. Kael isn’t having it. He chases him down like a wolf on a hunt. “You think you can outrun me? You’re like, three .” “Four feet!” Theron snaps, before getting tackled. Now, Theron is stuck with a mate who won’t take no for an answer. “You said you like big-breasted girls! Look at me—I’m a twig!” Kael shrugs, grinning. “I’ve decided I like twigs.” “What about long hair?” “Yours is short, but it’s cute.” Theron throws up his hands. “I’m not sexy!” Kael smirks. “Not yet. But give me some time.”
Maya_J02 · 8.5K Views

The Battle of The Cultures

In the heart of Emretana, a nation forged by the legendary King Jiranyu IV, lies the fortified city of Yiaditak. Originally built by Jiranyu IV, the city stands as a testament to his vision of unity and strength. Over the centuries, Yiaditak has become a symbol of resilience for the Jibberek people, the largest and most influential ethnicity in Emretana. The name "Yiaditak" is derived from the Jibberenkrata words "Yiada," meaning light, and "Yitak," meaning guide. The city earned its name because its lights, visible from the Yestakmi Hills, served as a beacon for travelers, guiding them safely through their journeys. However, Yiaditak is also home to the Ekkadese people, a minor ethnicity that sought refuge in Emretana after fleeing their homeland on the distant shores of Irammi. For generations, the Ekkadese have built their lives in Yiaditak, preserving their culture and traditions in their adopted homeland. Tensions between the Jibberek and Ekkadese have simmered for years, fueled by disputes over territory, resources, and cultural differences. As these tensions reach a boiling point, the stage is set for an epic confrontation that will determine the future of both peoples. The Battle of the Cultures is a tale of conflict and unity, bravery and determination. Leading the charge on the Jibberek side are RedEmerald108YT, a skilled Army Chief and strategist organizing the city's defenses; King Jirakku II, the wise and just ruler of the Jibberek, upholding the legacy of Jiranyu IV; The Emretana Dispute Soldiers, elite warriors trained to handle conflicts within the nation; and CheirsDaCrafter, a master craftsman and engineer creating fortifications and traps. On the Ekkadese side, the resilient and resourceful forces are led by Ensuta, the charismatic leader determined to protect the Ekkadese homeland; the united and innovative Ekkadese people, contributing their unique skills to the defense; and Rimmadu, a skilled warrior and tactician devising clever plans and strategies. As the battle rages on, both sides face personal challenges and doubts. The outcome of the battle will depend on their strength, courage, and ability to unite in the face of adversity. Amidst the chaos, the echoes of King Jiranyu IV's vision remind them of the importance of unity and resilience. Will the Jibberek and Ekkadese find a way to overcome their differences and achieve a lasting peace, or will the conflict continue to rage on? The Battle of the Cultures is a gripping tale of cultural heritage and the indomitable spirit of Emretana's people.
RedEmerald_108 · 1.3K Views

Shadows Over Caldera

In a realm teetering on the edge of annihilation, where ancient guardians slumber and the echoes of a forgotten age resonate, Kael Renard and Lira Faelith must navigate a world steeped in darkness and fractured by war. Caldera, once a land of harmony, now stands divided, its people at the mercy of the tyrannical Warlord and his Black Suns—a shadowy force bent on consuming all light. When Kael discovers the shard of a powerful artifact tied to the mythical Vault of Aegis, he and Lira embark on a perilous journey to restore the Heart of the Vault, the last beacon of hope for their dying world. Together with an unlikely band of allies—a fierce huntress, a steadfast warrior, and a mage burdened by his own secrets—they face relentless enemies, treacherous landscapes, and the unyielding weight of destiny. As the shard’s power grows, so does Kael's connection to the ancient forces that once protected Caldera. But power comes with a cost, and shadows lurk not only in the enemy’s ranks but also within Kael himself. With each battle, the line between light and shadow blurs, forcing him to confront questions of loyalty, sacrifice, and the true nature of heroism. Shadows Over Caldera is a sweeping tale of courage and resilience, where bonds are tested, and the fate of a divided world hangs by a thread. Will Kael and his companions succeed in rekindling the light of the Vault, or will they fall, consumed by the very darkness they seek to destroy? A story of high stakes, breathtaking battles, and the enduring power of hope, this epic fantasy promises to immerse readers in a world where light and shadow collide in an unforgettable struggle for survival.
Sheriff_Lawal · 4.3K Views

Vault of Nightmares

In The Vault of Nightmares, a group of elite operatives is tasked with infiltrating the mind of one of the world’s most powerful and secretive figures—Billionaire tech mogul, D'Arcy. He has built a fortress inside his own mind, a maze of elaborate defenses meant to protect his darkest secrets. As they navigate his mental labyrinth, each step forward takes them deeper into a web of lies, manipulations, and personal demons that D'Arcy has spent decades hiding from the world. At the heart of the Vault lies D'Arcy's fear of exposure—a fear so deep that he built a prison around it, designed to protect himself from the truth. As the team dives into his subconscious, they are forced to confront their own darkest fears, illusions, and buried truths, as the Vault twists reality, blurring the lines between what is real and what is a construct of D'Arcy’s psyche. Each layer of the Vault reveals more about D'Arcy’s brutal ascent to power and the moral compromises he made along the way, forcing the team to question their own motives and the true cost of stopping him. As the Vault’s defenses grow more aggressive and the line between enemy and ally begins to blur, Eva, the team leader, realizes that their mission is no longer about exposing D'Arcy’s secrets—it’s about surviving the truth of what they’ve uncovered. They must decide whether to bring D'Arcy down at all costs or save him from the very darkness he created. The stakes grow higher as they approach the core of his mind, where the final confrontation will determine the fate of D’Arcy and the team—and the future of the world they’ve sworn to protect.
Elitos001 · 1.6K Views

Vault of Divine Madness

The twins, Vansis and Selvia Blake, were an odd duo by any standard. Bound by a peculiar quirk of fate—or some family curse no one dared to question—they couldn’t die if killed by each other. It was, to their credit, an extraordinarily convenient ability for two siblings whose idea of quality time involved trying to stab, strangle, or otherwise "fatally incapacitate" one another. They called it training. But everyone else called it concerning. But things started to go south after their father's "peaceful" demise. And their uncle, the only other member left of the family, vanished—To add fuel to the flames, the underground of Mesopotamia began to stir. And that was not all, following the father's very conveniently placed will, they find themselves in an underground altar that they swear was not there yesterday. Even the architecture was too old to be even in the history books. But oh boy was the surprises far from over—Selvia, against Van's very obvious don't do it signs, touched a glowing rune too tempting not to touch. Now whisked to another world against their will, the twins must fight hard to survive with the strange powers they got from the runes etched on the back of their hands. But just a slight problem, Selvia decided to take a long nap—And it was up to Vansis to boot her back up. (Author's note: This work is still under construction and I hope to receive your feedback about any ideas you have. I will try my best to add it into the story. However, this won't be updated for some time since I've got a novel I have to complete beforehand.) ☺
CloudCatcher · 20 Views
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