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Tommy The Clown

The Saintess, The Villainess, and The Enchantress

In the heart of a vast and fertile land, nestled amidst rolling hills and lush meadows, stood the grand mansion of the De Lolce family. This stately home belonged to Duke Castel and Duchess Aerwyna, a couple whose reputation preceded them throughout the entire nation of Philippeldephia. Duke Castel was celebrated far and wide as the most brilliant scientist in the country, his mind teeming with discoveries that pushed the boundaries of what was possible. In contrast, Duchess Aerwyna was renowned for her culinary prowess, her dishes and baked goods the very definition of perfection, sought after by the elite of the land. Three years into their blissful marriage, their joy knew no bounds when Aerwyna gave birth to triplets. Yet, their happiness was cruelly snatched away when the babies, too weak to survive, passed away shortly after entering the world. The grief was unbearable, and neither Castel nor Aerwyna could reconcile with the tragedy that had befallen them. The halls of their mansion, once filled with dreams of a bright future, were now heavy with sorrow. But Duke Castel, a man driven by the relentless pursuit of knowledge, refused to accept fate’s verdict. One fateful night, he conceived a daring experiment—one that could defy the natural order and bring their children back from the brink of death. In the dim glow of his laboratory, surrounded by beakers and vials of mysterious substances, he worked tirelessly, driven by a desperate hope. Finally, the moment arrived. Castel was on the verge of success, his hands trembling with a mix of fear and anticipation. But in a single, fateful moment, as he reached for the final component, his hand accidentally knocked over a set of strange chemicals. The colorful liquids spilled across the lab table, seeping into the lifeless bodies of the three infants. In an instant, something extraordinary began to happen. The triplets, instead of merely returning to life, started to change. Their small forms absorbed the spilled concoction, and they became something... different. The experiment had gone awry, and the results were beyond anything Castel could have predicted. From that night onward, the De Lolce mansion became the stage for a series of unexpected events, as the once-ordinary lives of Castel and Aerwyna took a turn toward the extraordinary—all because of a single, accidental spill that altered the course of their family’s destiny. Note: This is more like a long script rather than a novel type.
ShananeShanane · 59K Views

The Lord of Villains Is Just an Ordinary Civil Servant

For most, transmigrating into a fantasy world is the start of an epic adventure—wielding legendary weapons, gaining overpowered abilities, and living a life of grandeur. For our protagonist, however, it’s nothing but a bureaucratic nightmare. One moment, he was a burnt-out office worker finishing reports at midnight, and the next, he found himself inside Pinnacle of Mysteries, a cutthroat RPG infamous for its merciless difficulty. Worse, he’s not a hero, a villain, or even a major character—just an unknown captive on the verge of execution. To survive, he strikes an unlikely bargain with an ancient, forgotten being: the Lord of the Forgotten Abyss—a calamity sealed away long before the game's timeline even begins. Their pact grants him power, but it comes with a maddening catch: the Abyss Lord, for now, manifests as an overly proud fox with a tendency to give cryptic advice and demand extravagant meals. Navigating this world is far from easy. Powerful factions rule with an iron grip, and the forces of fate seem determined to shove him into the path of disasters. To make matters worse, he soon realizes that reality diverges from the game in ways he never expected. Events happen too early, key figures behave unpredictably, and unknown forces manipulate the world from the shadows. The storylines he once memorized? Useless. The safe zones? Now battlegrounds. The villainous factions? More fractured and cunning than they ever were in the game. As he struggles to piece together his place in this world, he finds himself entangled with figures who should be far beyond his reach. Yet, these are just the beginning of his troubles. The game’s hidden routes, thought to be mere flavour text by players, hold dark truths about the world's foundations. The Gods who shaped civilization have grown silent, and something ancient and hungry stirs beneath reality. Meanwhile, the villains he once dismissed as mere bosses—criminal lords, rogue sorcerers, and exiled royals—are beginning to notice him. Some want him dead, some want to use him, and some… some whisper that he may be exactly what they’ve been waiting for. Faced with conspiracies, betrayals, and relentless pursuit, he must navigate treacherous political landscapes, outwit enemies far beyond his level, and keep his not-so-helpful abyssal fox companion from making things worse. But as he delves deeper, one question haunts him: Did he truly transmigrate into the game he knew? Or was Pinnacle of Mysteries always something far, far greater? The Lord of Villains Is Just an Ordinary Civil Servant is a tale of deception, survival, and the absurdity of bureaucracy in a world where power reigns supreme. In a place where fate is written in blood and magic, he will have to carve out his own path—whether that means being a hero, a villain, or something else entirely. But really, all he wants is a stable job, a decent salary, and a way to avoid getting stabbed every other day. Unfortunately, fate has other plans.
The_Laughing_Clown · 2.3K Views
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