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War Of The Rohirrim News

The War of Curse Art

In a world where negative human emotions — fear, grief, rage — give birth to living curses, the boundary between man and monster is no longer clear. These twisted beings lurk in the corners of hospitals, schools, and alleys, unseen by most… yet deadly to all. At the heart of it all is a boy bound to something no one should ever carry — a cursed soul born from love and tragedy. Marked as a danger to society, he is dragged into the hidden world of curse warfare: a shadow conflict waged by modern-day sorcerers trained to exorcise the horrors spawned from human suffering. But this war runs deeper than exorcisms and rituals. Across the nation, a new generation of fighters rises — each carrying wounds from a past that refuses to stay buried. As tensions escalate, an underground rebellion stirs: a movement that rejects the old laws, seeking to tear down the fragile balance between sorcerers and curses… and rebuild something terrifying in its place. As city streets become battlegrounds and long-forgotten secrets resurface, those who wield cursed techniques are forced to question the very powers they were taught to master. Ideals will clash. Friendships will fracture. And in a world where every spell comes at a cost, survival means more than just winning — it means enduring the weight of what must be sacrificed. Because in the end, the greatest threat may not be the curses that haunt the dark. It may be what humanity becomes… when it believes it’s already lost.
Sam_Shenon · 849 Views

Heroes of Avangard: War of the Celestianites

ARC 1, ARC 2, AND ARC 3 This fantasy-based, young adult, middle grade story is about a 12-year-old male main character named "Lens Don the Celestianite". He's known for having the most embarrassing moments ever, and is also as seen as someone who can't fight, unintelligent, and he is pretty insecure of himself. When he enters Insane Middle School, he's determined to face any challenge against him, and will become a hero he's always dreamt to be--to prove to everyone that he is more than meets the eye. That's until a prophecy bestows upon him, telling him to fulfill the first part: "Celestial's Fight". The prophecy is about the raging war between the Celestianites and Lunaranites that is currently happening. They've been fighting for the Lost Key for years, and before King Vigilzante died to the King of the Lunaranites, he wrote a prophecy where it says that five heroes must go on an adventure to find the Lost Key. If they don't, the Lunaranites will prevail, and the land of Avangard will turn into dust and fail. King Dreadixz wants to rule the entirety of Avangard, which has caused the war. If they find the Lost Key, the Celestianites will win, and peace will be restored. When Don has to fulfill "Celestial's Fight", he has to go through all of the continents in Avangard that have the most powerful beasts known to man. And once Don defeats them, he'll have to fight Dreadixz and kill him in order to become the next King of the Celestianites after King Vigilzante died. Will Don fulfill "Celestial's Fight" with the help of his friends, Olsen, Prince, Demaurion, Archie, Ella, and Power? Will he prove to everybody that he's not weak, but instead is a hero full of determination? Find out in Heroes of Avangard: War of the Celestianites.
Astraldude · 11.9K Views

The War of Mortal Against Gods

The War of Mortals Against Gods When ancient myths are no longer legends, but revelations of the universe's ultimate horror. In 2024, China accidentally touched a forbidden secret on the far side of the moon, awakening the "Primal Chaos" that had slept for ten millennia—a group of immortal "Ancient Gods" who manipulate the laws of the cosmos. Every five years, they descend upon Earth, wielding powers beyond mortal comprehension to conduct a bloody harvest. The fate of human civilization is thrust into a "War of Mortals and Gods" spanning ten thousand years. From Chang'e's tragic sacrifice to suppress the gods, to the tear-stained epic of the Great Flood and Nüwa mending the heavens, the legends passed down through generations of mortals turn out to be real imprints of resistance against the deities. Facing this divine judgment, humanity awakens from initial ignorance, internal strife, and arrogance through bloodshed. Through repeated, agonizing "Five-Year Curses," they cast aside all selfish desires, forging "Law Weapons" with their flesh and blood, using technology to wield the first sharp blade against the gods. However, this is not the end. When the "Primal Chaos" reveals new, more cunning and psychologically devastating abilities, humanity's only hope rests on a solitary ark named the "Ark of Hope." It will carry humanity's last vestiges of faith, sailing 200,000 light-years into unknown deep space, to seek the fabled "Friendly Gods" who supposedly once aided humanity. This is an epic about sacrifice, unity, technology, and faith. With each passing "Five-Year Curse" countdown, can mortals defy fate, secure a glimmer of hope for civilization, and perhaps even bring a definitive end to this ten-thousand-year destiny?
ZongYu · 5.9K Views

Seduction is the new war

Every fifty years, war is replaced by something far more dangerous. To keep the peace between realms, Celestia and the Abyssal Domain send their most powerful champions into the heart of the human world—not to fight, but to seduce. Their mission: blend into modern life, collect the most potent crystals of raw emotion, and outwit, outlast, and out-burn their rival. The reward? Absolute power for their realm… and bragging rights for the next half-century. Lyra Elaris is Celestia’s coldest weapon: a prodigy of violet fire and iron discipline, raised to win with honor, never surrendering to chaos or desire. Her only rule? Never let a demon close enough to see her bleed. Alayah Drax is the Abyss’s wildest legend: a heartbreaker with black-and-white hair, black fire in her veins, and a smile made to start wars. She collects lust and secrets for sport, living for the thrill of making even the proudest opponents fall. They are forced to live side by side as rivals—two queens in exile, sparks flying at every word, every look, every accidental touch. Lyra refuses to let herself be seduced or outplayed. Alayah refuses to play by the rules. But as they battle for dominance in a game where every emotion can turn into a monster, something far more dangerous kindles between them—a hunger that can’t be controlled, a connection that defies both realms’ laws, and a passion that threatens to set the world on fire. Enemies, rivals, and the last thing either of them ever expected: temptation. Let the games begin. In a world where love is a weapon, only the boldest hearts survive the flames.
K_Mopo · 11K Views
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