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Nightmare Tales

Prehistoric Nightmare

In a world hauntingly reminiscent of our own, the very fabric of reality is violently ripped apart when prehistoric titans—monstrous beings long relegated to the pages of history and legend—emerge from the shadows of time. Towering and primal, these colossal creatures wreak havoc on cities, their thunderous roars reverberating through the remnants of modern civilization as humanity grapples with an unimaginable cataclysm. Yet the chaos is only beginning. As the earth quakes beneath the weight of these ancient giants, something even more profound stirs. The gods of old—primordial forces once revered, feared, and ultimately forgotten—awaken from their millennia-long slumber. Their return is anything but gentle; it is seismic. Their mere presence distorts reality itself, reshaping the world to reflect their ancient dominion. No longer just symbols of myth, these deities walk among the ruins, awe-inspiring and terrifying, their motives shrouded in mystery as they seek to reclaim a world that has long forsaken them. In the midst of this upheaval, one unfortunate man finds himself chosen by one of these gods as a champion. But to truly embody this role, he must prove his worthiness—not just as a servant but as a devoted slave to a mighty lord, navigating a treacherous path that challenges the very essence of his humanity. As he grapples with the weight of his new destiny, he must confront the gods' wrath, the titans' fury, and the lingering question: what does it truly mean to be worthy?
Cobble_Timber · 1.9K Views

Vault of Nightmares

In The Vault of Nightmares, a group of elite operatives is tasked with infiltrating the mind of one of the world’s most powerful and secretive figures—Billionaire tech mogul, D'Arcy. He has built a fortress inside his own mind, a maze of elaborate defenses meant to protect his darkest secrets. As they navigate his mental labyrinth, each step forward takes them deeper into a web of lies, manipulations, and personal demons that D'Arcy has spent decades hiding from the world. At the heart of the Vault lies D'Arcy's fear of exposure—a fear so deep that he built a prison around it, designed to protect himself from the truth. As the team dives into his subconscious, they are forced to confront their own darkest fears, illusions, and buried truths, as the Vault twists reality, blurring the lines between what is real and what is a construct of D'Arcy’s psyche. Each layer of the Vault reveals more about D'Arcy’s brutal ascent to power and the moral compromises he made along the way, forcing the team to question their own motives and the true cost of stopping him. As the Vault’s defenses grow more aggressive and the line between enemy and ally begins to blur, Eva, the team leader, realizes that their mission is no longer about exposing D'Arcy’s secrets—it’s about surviving the truth of what they’ve uncovered. They must decide whether to bring D'Arcy down at all costs or save him from the very darkness he created. The stakes grow higher as they approach the core of his mind, where the final confrontation will determine the fate of D’Arcy and the team—and the future of the world they’ve sworn to protect.
Elitos001 · 2.3K Views

Nightmare Mythos

Nightmares Creatures that appeared from the unknown a millennium ago continuously threatened humanity, pushing and pressuring people who once inhabited it aside. These Entities brought the world into utter chaos, furthering their influence to what was once a land that belonged to its rightful owner. In the end, humanity was forced to adapt. They kept trying different ways to fend off the Nightmares, and the solution they finally settled on was… why not become one themselves? Cesar Sparrow, an unfortunate fellow born in an era full of corruption, horror, and the unknown, was desperately trying to escape from its clutches… until he found an enigmatic, dying eyeball that latched itself onto him. “Hehehe, what a great fellow you are,” “How are you talking—. Just what are you…?” The dying eye that latched itself to his empty, bleeding eye socket chuckled, its voice groggy as it answered. “What do you think am I? I’m just an old and weak Nightmare, Sparrow. Though, you can call me Eyes of Deceit. And I'll borrow your body for a moment if you won't mind. Hehe,” "No, why would I give you my body?! Get the fuck out!" Entrapping himself in a series of encounters, uncovering secrets that belong to the Nightmares… and the humanity wanted to remain hidden, Cesar Sparrow ventures into the unknown. To keep struggling, to keep resisting, to keep persevering… will all that be enough? Will he be finally the one to break the chains humans had found themselves in, ending a millennium of suffering? Or succumb to the curse of the Nightmares? ******* Cover not mine. All credits belonged to the owner. Discord Link: https://discord.gg/wcFfu4SP
Ordki_Hozei · 107.8K Views

The Tales of Theltorra

In the folds between realities, where the laws of nature bend and break, lies a realm that defies mortal understanding. Theltorra - an endless plain where five suns paint the sky and thirteen moons weave their silver threads through the cosmic tapestry. Here, day and night are not mere passages of time, but territories carved into the very fabric of existence. Stand in the Twilight Lands, where most dare to build their lives, and you might see it all - the perpetual radiance of the Eternal Day bleeding into the horizon on one side, its searing light a prison for those who dared to hide their crimes in shadow. Turn to the other horizon, and the endless night awaits, a darkness so complete it serves as judgment for those who sinned beneath open skies. But do not mistake Theltorra for a simple realm of justice and punishment. This is a world where magic and machine have danced so long they no longer remember which partner led first. Watch as a traditional dragon soars past, its scales shimmering with elemental might, while its mechanical cousin thunders alongside, its breath transmuting matter through the very laws of chemistry. Ancient unicorns gallop through twilight meadows, their horns glowing with healing magic, as their cybernetic counterparts race beside them, dispensing nanites that knit flesh and mend bone. Here, a hobbit might rise to challenge gods, while a demon's AI construct ponders the nature of digital souls. Elven bio-engineers work alongside dwarven cyber-miners, their differences set aside in the eternal competition for resources - at least for today. Tomorrow, they might be at each other's throats, for the law of the jungle rules all, from the humblest goblin tinker to the mightiest wandering god. Speaking of gods - look to the spaces between spaces, and you might glimpse them. The wandering ones, hundreds from each species, beings who transcended their mortal forms through power, immortality, and mysteries yet untold. Some were once Wardens, those eternal guardians of Day and Night who watched over their realms until they ascended beyond even that duty. Others found their own paths to divinity, their legends whispering hope to those who dream of following in their footsteps. But take care as you travel these lands. The bridges spanning prison zones might seem secure, the blockades impenetrable, but Theltorra brooks no complacency. In the Eternal Day, prisoners harvest resources under never-ending light, while in the Eternal Night, their counterparts toil in perpetual darkness. Even free citizens brave these zones, testing their might against the realm's harshest conditions for the chance at gathering precious materials. This is Theltorra - where human cyborgs wage war against demon-sourced AI, where hobbit and goblin carry on an age-old rivalry with both blade and binary code, where every being from the smallest nanite collective to the greatest mechanical dragon might one day rise to godhood. A realm of endless plains and endless possibilities, where light and shadow do not mark time's passage, but territory's boundaries, and where the next wandering god might arise from the most unexpected place. Welcome to the eternal plains, traveler. Mind the dragons - both flesh and metal - and remember: in Theltorra, destiny knows no species, only potential.
A_Gardner_Writez · 524 Views
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