Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Mouth Moving

Midnight Dungeon

………………………… All these things would be with 18+ characters only so please don’t imagine strange things and cause me trouble. By the way, I accept suggestions but not negative comments that can spoil my mood, if you don’t like my work just f8ck off instead of wasting my time. ……………………………… A woman suddenly woke up in a dazed state with confused eyes. “Don’t I die in the dungeon world?” (Will be another novel) “This is my room when I am at the end of high school.” She took out her phone to check the date 23/12/25. It is around 10 PM then the beta dungeon would appear at 00:00 AM in 2 hours on 24/12/25. Unfortunately it is my birthday and I turn 18. At that time all the people between the ages of 18 to 48 would wake up from their sleep or see a monster like mouth opening beside them with a staircase inside. They are attracted to enter this monster mouth and walk down the stair case entering the first floor of the dungeon. …………………………… There are 100 levels in this beta dungeon and one can only cross 1 floor in a day. The monster mouth would appear 00:00 AM at every night and there is no attraction from the second day. If they decided not to enter then they would stop entering directly with monster mouth never appearing again from the next day. The time spent in the dungeon world is only an instant and the time never moves from 00:00 AM no matter how much time you spent in the dungeon world. The death in the dungeon world is real death and the pain is more real. Anything obtained in the dungeon world cannot be brought out except for the skills or abilities that are obtained. Also they cannot be used to cause damage to the world, unless they want to be erased. The time limit for this dungeon is only 100 days. After that the real problem appeared. The world population irrespective of age was transferred to the dungeon world divided into villages throughout that world as refugees. ………………………………… The midnight dungeon is the only thing I am writing here which is a 100 day on. Based on the results I will write the dungeon world story as continuation. If it did not get response then I will stop with this. ……………………………………
souryourer · 1.8K Views

Blood red sun day kill Ghost (Will be moved into a new link)

The spectral legions of Zephyr the Abyssal, Dark Lord of the Abyss, bring an icy death to the world. Bleached bone mountains rise, a testament to his tyranny, while tormented souls, twisted into demonic servants, bolster his ever-growing army. Humanity's vibrant history is a fading memory, swallowed by the encroaching darkness. Yet, against this overwhelming despair, the sun's life-giving warmth persists, nurturing the fragile seeds of hope. The embers of peace, though faint, still glow, a defiant spark against the abyssal night. Nestled at the foot of the imposing Mount Cinderfang, within the protective circle of the ancient bronze Citadel of Whispers, lies the secluded hamlet of Whisperwind. This sacred site, home to the Celestial Monastery, is guarded by monks imbued with righteous might. Within the Monastery, these monks maintain a tireless vigil, their disciplined ranks a bulwark against the encroaching darkness. Their sacred duty: to protect the people of Whisperwind from the formidable magical forces that threaten from beyond the Citadel of Whispers. The memory of Elder Theron's stand against Zephyr the Abyssal and his legions still echoes—a battle of unparalleled ferocity that stained the autumn afternoon with the blood of countless fallen. Good and evil clashed with a rage unseen before, overwhelming the Celestial Monastery. Forced to retreat to the sanctuary of Mount Cinderfang, Elder Theron, grievously wounded, hid a peerless spiritual treasure deep within a secret chamber beneath Oracle Falls before his death. With his last breath, he merged with the surging energies... Creating the Infernal Lock formation, the people of Whisperwind, protected by the Citadel of Whispers, have withstood countless attacks from the demonic hordes over the years. This powerful shield afforded the Celestial Monastery precious time to train exceptional disciples, true paragons of martial prowess. The legend of a hero who would vanquish tyranny would remain untold were it not for the appearance of a certain individual: Drakon, an orphan boy from Whisperwind. Fate led this youth to encounter the Sunfire Drake, a divine beast hatched from a colossal golden egg, possessing the power to unleash devastating flames. Drakon's destiny was forged in three blades: Crimson Edge, a longsword representing humanity's strength; Dawnbreaker, a legendary blade imbued with divine power; and Nightshade, the infernal blade of the demonic legions, a weapon that bound the fearsome Obsidian Drake. This duality—the Sunfire Drake against the Obsidian Drake, light against darkness—mirrored the internal conflict within Drakon, the eternal struggle between good and evil, the choice between righteous and wicked paths. With his draconic companion and his ultimate weapons, Drakon ascended to the pinnacle of power, a figure who challenged both the demonic world and the forces of light. To understand better, I invite you to step into the world of mysterious stories, accompany me in this novel "Blood red sun day kill Gohts"!
ONEOTWO_Tinh_Do · 20.6K Views

Horrifying Tales of Haunted Places-(Moved to a New Link)

Horror stories written by Joseph Kohtz The Ghoulish Haunted Mansion: On Halloween, a group of kids decides to go inside an old abandoned mansion to see if it's haunted and end up getting scared out of their minds by all sorts of monsters and ghosts. While inside, the kids meet up with a talking cat and jack-o-lantern who try to protect them from the spirits and try to convince one of them to read a spell from a book to get rid of the ghosts. Return to The Ghoulish Haunted Mansion: On a field trip, Susan Piper takes her class to The Wellington Mansion and tells them how it was haunted before she got rid of the ghosts a decade ago on Halloween with her friends' help. She also told her class how to re-haunt the house and warned them not to do so. The next day, on Halloween, six of Susan's students enter the mansion, bring the ghosts and monsters back, and get scared out of their wits. Jack, the jack-o-lantern who knew their teacher, protects them with help from Alvin, the ghost puppy, and tries to convince Victoria to read the same spell Susan read when she was in the mansion to get rid of the ghosts. The Spooky Halloween Sleepover in The Haunted Woods: After a few of their friends go missing, a group of kids investigates The Dead Woods to find them. While there, they run into monsters and ghosts that pick them off. Since their friends are disappearing, they decide to have a sleepover in the haunted woods until they find their friends, but they soon all go missing after the hauntings get worse. Fear Itself: After being told a ghost story around the campfire, a group of kids who go to a camp gets scared to death while ghosts and monsters haunt the camp and forest. They get scared, but some think it's all a prank by one of the counselors at first, even when the campers and the counselors start to get picked off one by one. Even though things look bad, some campers still think it's a fraud, at least until things get worse. Because the longer they stay and ignore the ghosts' warnings, the worse the hauntings get. Then they become convinced and start to get scared out of their wits.
Joseph_Kohtz · 22.9K Views
Related Topics
More