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Nightwing Omnibus

Drifter Omnibus

Fet and Shalam find themselves in desperate situations. Fet is trapped in a prison, with no knowledge of how he got there or how long he will be there. Meanwhile, Shalam is being held captive by insect-like creatures and forced to do their bidding. Desperate to escape, she finds herself in a dangerous situation as she is sent on a mission to map the remaining part of a mysterious land called the Node. As they struggle to survive in their respective predicaments, Fet and Shalam's paths eventually cross, and they must work together to overcome the challenges that lie ahead. With danger lurking at every turn, past reconnecting with the present, and the present changing the future, the stakes are getting higher than ever. Will they be able to make it out of the Node alive? Drifter Omnibus: Shalam is a gripping tale of survival, magic, and the (un)breakable human spirit. --- The story is told from the perspective of Fet, who for some reason is also the author of the book. by sending me a (Neorealist) weekly journal written in a magical format and device, to which I cannot share more details on what and how I can translate it into what Fet calls Earth Tongue (it's just English) for public consumption. Though, I am not sure how long will he keep on sending me his journals, I do not know. For now, I have been translating them so that we can all enjoy the process of finding his lost memory. --- Also, there is no tentative date of release yet. But I am making sure to translate the journal as rapidly as I can. --- Note from the Author: The story is based on true events unless 'says otherwise'. However, please note that any resemblance to actual events, living or dead, on Earth or across the Pan universe, is or are purely coincidental. The author takes no responsibility for any consequences that may arise from reading this story, including but not limited to the desire to become a wizard, join a fellowship, start a quest to destroy a magical ring, or sign a petition reinstating Henry Cavill's back as the Witcher. Note from the Translator: I say otherwise.
Neorealist · 551 Views

Shadows of the Steel City

In the heart of Steel City, a sprawling urban jungle riddled with corruption, crime, and decay, Jack Steele leads a double life. By day, he's an unassuming mechanic at a small, rundown garage, struggling to make ends meet. By night, he becomes "Shadowforge," a vigilante wielding advanced technology and an indomitable will to clean up the streets. Jack's transformation into Shadowforge began with a tragedy: the murder of his brother, a brilliant scientist working on a top-secret project. Jack discovers his brother's hidden workshop, filled with cutting-edge tech designed to combat the city's rampant crime. Determined to avenge his brother and protect Steel City's vulnerable, Jack dons the prototype armor, a sleek exoskeleton equipped with advanced weaponry and cloaking capabilities. Key Characters: Jack Steele / Shadowforge: A mechanic turned vigilante, donning a high-tech battle suit to fight crime and corruption. Dr. Michael Steele/a brilliant scientist: creator his brother gadgets and weapons The Architect: A mysterious and manipulative crime lord controlling Steel City's underworld. Detective Laura Harris: A tenacious investigator with a personal vendetta against The Architect, slowly uncovering Shadowforge's identity. Eli Parker: Jack's tech-savvy ally and his brother's former assistant, helping upgrade the Shadowforge arsenal. Dr. Emily Clarke: A scientist researching alien technology, inadvertently dragged into Shadowforge's world when her work becomes a target. Organizations: Steel City Police Department (SCPD): Struggling with corruption within its ranks, but housing a few honest officers like Detective Harris. The Architect's Syndicate: A network of criminal enterprises controlled by The Architect, including gangs, corrupt officials, and corporate puppets. Shadowforge HQ: Hidden beneath Jack's garage, it's the nerve center for his vigilante operations, filled with advanced technology and weaponry. Alien Species: The Krelaxians: A mysterious alien race whose advanced technology is sought after by The Architect for his nefarious plans. Technology and Gadgets: Shadowforge Battle Suit: An advanced exoskeleton with enhanced strength, agility, cloaking capabilities, and a variety of integrated weapons. Combat Suit: A streamlined version of the battle suit, used for high-speed engagements and stealth missions. Shadowcraft: A state-of-the-art battle ship equipped with heavy artillery, cloaking devices, and advanced navigation systems. Neon-light HUD: An advanced heads-up display in the battle suit, providing real-time data, enemy tracking, and tactical analysis. Grappling Hooks, EMP Grenades, and Plasma Blades: Various gadgets at Shadowforge's disposal for combat and infiltration. Vehicles: Nightwing: A sleek, armored motorcycle designed for high-speed chases and urban maneuverability. Stealth Hovercraft: Used for covert operations and rapid deployment across Steel City. Major Locations: Steel City: A sprawling, neon-lit urban landscape with towering skyscrapers, dilapidated districts, and a stark divide between wealth and poverty. Shadowforge HQ: A high-tech command center hidden beneath Jack's garage, equipped with advanced technology and weaponry. The Architect's Lair: A heavily fortified and secretive base of operations for The Architect, filled with traps and security measures. As Shadowforge's war on crime intensifies, Jack faces moral dilemmas that test his resolve. The line between justice and vengeance blurs, and the consequences of his actions grow more severe. With each battle, Jack must confront his own demons and the haunting memories of his brother's death. "Shadows of the Steel City" is a gritty, action-packed tale of justice, redemption, and the relentless fight against darkness. It explores the complexities of heroism in an urban landscape, where every victory comes at a price and the true enemy often lies within.
Abraham_Sote23 · 32.5K Views
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