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Jihad Dune

her gentle jihad

Her Gentle Jihad Three stories. One family. No one gets out unchanged. Emris Varlowe doesn't believe in love. A notorious heartbreaker with charm and chaos in equal measure, he lives by his own rules-until he meets Aisha Farooq. She's sharp, composed, and immune to everything he throws at her. When their rivalry explodes in a university debate hall, what begins as intellectual warfare becomes something far more personal-and impossible to walk away from. Years later, Aisha and Emris have built a life wrapped in quiet storms and complicated love. But their children carry their own battles. Sofia, quiet and disciplined, finds herself reluctantly tutored by Daelen Reeve-an aloof university senior with shadows behind his calm. She only wants to pass commerce. He only wants to finish the job. But late-night sessions turn into something deeper, something neither of them dares to name. ara, their adopted daughter, moves through the world unnoticed-but never unaffected. Witty, perceptive, and fiercely loyal, she wrestles with belonging in a family that loves loudly but often looks right past her. Meanwhile, Jungkook Farooq-the family's high-achieving son and rising CEO-returns from abroad burned out by ambition. But in the chaos of his carefully constructed life, he finds something S unexpected: a woman who challenges his view of loyalty, ambition, and the kind of love he never thought he needed. Her Gentle Jihad is a layered exploration of emotional rebellion, inner transformation, and the slow-burning relationships that change us most-whether we want them to or not.
_luviesupp · 3.7K Views

DUNE: Kael Atreides — Legacy of the Stars

In an empire where prophecies are woven by the Bene Gesserit and the Noble Houses battle in an ancient power game, some are born marked not by destiny... but by the fear they inspire. Kael Atreides, firstborn of Leto and Jessica, was not conceived to be a mere cog in the Brotherhood's schemes. From birth, his abilities defied expectations, and the Reverend Mothers saw in him a threat that not even the Kwisatz Haderach could contain. The decision was stark: banishment. No trial. No explanation. Only an order sealed by silence. Aboard a rudderless pod, Kael was launched beyond the known routes, into the eternal void... until the void answered. In the farthest reaches of the universe, where neither CHOAM nor the Emperor could cast their gaze, a colossus of metal and mystery awaited him: a Ring forgotten by human history. There, an ancient intelligence—a Monitor of the Installation—saw not a lost child, but the worthy heir to an impossible legacy. Raised among titanic structures and the secrets of a technology that defied the laws of the Empire, Kael grew up far from Arrakis, from the intrigues of the Landsraad, and from the echo of the spice. But he did not forget his name. Nor his blood. Years later, when the Monitor declares his apprenticeship over, Kael returns to the known universe—not as the exiled son, but as the wielder of a power the Great Houses cannot understand or confront. As Paul Atreides faces his own destiny in the arena of Arrakis, Kael contemplates a broader horizon: He will not fight for a throne... He will fight to rewrite the rules of the game. But even in his unstoppable rise, questions haunt him: Is he master of his own will, or just another cog in a design even more ancient than the Bene Gesserit? Can a man molded by machines retain his humanity... or is Kael Atreides the first emperor of a new age where flesh no longer rules?
ZirGOOD · 62.2K Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 8.8K Views
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