Torn World
The Large Continent of SanJin. Since time immemorial, prophecies can sway the land. Four nations dwell there. The Northern country of Is, ruled by Ulv Raygard is very skilled in ice magic and wind magic, not only that the cold world of theirs trained them to be fearless fanatics. The South, ruled by the Hegemony of Leven, the king KreyGer Sven, controls the southern trade sea. The Eastern monarchy of Riben, ruled by Asahi Matsukawa, owns the Continental desert trade route, giving them all the mercenaries they need. And the western empire of Zapad, ruled by Ian Ericson, it's military might comes mostly from the more advanced researchers and better equipment provided for the highly trained soldiers.
These four nations wanted no peaceful alliance against an enemy that never tires. They want supreme rule. Just like that, war came. Many innocent people died, and cities destroyed. Until on the southern encampments, Skirmishers ransacked the whole camp. This causing a disturbance, follow Kuro, who only has the power of an ordinary man, lead his people to fight and reclaim what he calls his own.