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Traveling Merchant Terraria

I became the Merchant of the Apocalypse

In 2090, Aman is among the last remnants of "Night Walker," a mysterious group with an air of mystery and a mission to safeguard the universe from supernatural forces. Their foreboding motto, "We walk on behalf of Death," predicts their horrific mission and peculiar worldview. Following a catastrophic war—dubbed the War of 10,000 Families, Countries, and Clans—humanity is on the verge of extinction. 10,000 individuals survived the apocalyptic war, but nations feared their new power and eliminated them. Unbeknownst to humanity, their actions destroyed the thin walls that shielded the universe, releasing supernatural powers that brought the world to an irreversible apocalypse. In his 80s now but blessed with a longer life that refuses to yield to time, Aman possesses a power conferred upon the war survivors. Being the last of the "Night Walkers," he bears the weight of remembering and willing his comrades who did not survive. Pursued continuously for the knowledge he possesses, Aman takes on a new persona—The Merchant of the Apocalypse. With the power to move between dimensions, he sells forbidden artifacts and knowledge, moving through a world forever changed by chaos and fear. But as supernatural creatures infiltrate Earth, vengeful rulers plotting against him, and mysterious prophecies of a worse disaster, Aman needs to face his past and the burden of his decisions. When the veil between dimensions is on the verge of collapse, he understands that his quest will not only decide the destiny of human beings but also the nature of the universe itself.
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