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Shloka Concepts

'Seed of Chaos' System

Chaos. Screams, a strange omni-colored fire, falling buildings, and a resounding bestial roar that dominates the skies. This is Faxton, a city in a highly advanced human society that has long since conquered the stars. On April 17, 3501 AST (After Space Transcention), Faxton is destroyed by an unknown alien beast. Two months after the attack, Alesha Williams wakes up to discover that a mystical entity, The 'Seed of Chaos' System, has bonded to her and is determined to mold her life to its liking! This story is about her journey coping with the uninvited, obstinate being in her head and growing in strength while she tries desperately to keep her humanity--which the System seems intent on getting rid of. While trying to figure out whether this new 'System' is more of a blessing or a curse, Alesha's life takes several unexpected turns, her worldview is flipped upside down, and she changes in ways she will never be able to take back. ---- Cover Art digitally painted by me! Do not reuse in any way, shape or form. Absolutely NO AI is utilized in the creation of my story or its concept art. Other concept art for this series is published here: https://www.deviantart.com/lewhimsira/gallery/94239058/-seed-of-chaos-system ---- Chapters range from 725 - 1500 words on average (most commonly ~1100 words), with a few chapters being longer. I am an uncontracted author, so all chapters are FREE! :D Current posting schedule is 2-3 chapters a week.
LeWhimsira · 113.7K Views

Temporal Pearls

Using the brain as an Axis to process large amounts of data, an Advance Computer was made that is faster, accurate and more efficient than Quantum Computers. The only downside was it consumed an infinite amount of energy within a short period of time and also make the human brain stop functioning after prolonged use. Nevertheless, when a looming threat of destruction encroached on Earth for the second time due to excessive Energy emitted by Beta Asteroid Core, humanity decided to use the Advance Computer to siphon away the excess Energy! And the fastest way to do that was to make a VR MMORPG Cabin that will allow billions of people to dive in and make use of the Energy. **** Seth was born with a very low body constitution that made him almost a cripple due to his body getting stressed very fast from any extended physical activity. He escaped reality by gaming and when he met with an accident he stopped gaming. But when the ultimate game was out, Asteroid Online, Seth was asked to dive again. Sadly, he found an exact replica of his real-life body in the game. At first, he detested it, but on that first day, Seth was intrigued by the game and wished to explore more. To his utter shock, when he raised his Skills to Talent in the game, his real-life skill also improved. A series of other unexplainable events keep happening to him which steel his resolve to crack the game mystery. **** I don't know if the concept of this story was used before but I have not seen it anywhere. So, the story may have its unique concept and slightly different classes that were used in other VR Games. Don't worry, you will not be disappointed! *** https://discord.gg/TWRVdZH2
The_Celestial_King · 1M Views

The genealogy of morals

On the Genealogy of Morality: A Polemic (Genealogy of Morals) is an 1887 book by German philosopher Friedrich Nietzsche. It consists of a preface and three interrelated essays that expand and follow through on concepts Nietzsche sketched out in Beyond Good and Evil (1886). The three trace episodes in the evolution of moral concepts with a view to confronting "moral prejudices", specifically those of Christianity and Judaism. Some Nietzsche scholars consider Genealogy to be a work of sustained brilliance and power as well as his masterpiece. Since its publication, it has influenced many authors and philosophers. In the "First Treatise", Nietzsche demonstrates that the two opposite pairs "good/evil" and "good/bad" have very different origins, and that the word "good" itself came to represent two opposed meanings. In the "good/bad" distinction, "good" is synonymous with nobility and everything which is powerful and life-asserting; in the "good/evil" distinction, which Nietzsche calls "slave morality", the meaning of "good" is made the antithesis of the original aristocratic "good", which itself is re-labelled "evil". This inversion of values develops out of the resentment of the powerful by the weak. In the "Second Treatise" Nietzsche advances his thesis that the origin of the institution of punishment is in a straightforward (pre-moral) creditor/debtor relationship. Man relies on the apparatus of forgetfulness in order not to become bogged down in the past. This forgetfulness is, according to Nietzsche, an active "faculty of repression", not mere inertia or absentmindedness. Man needs to develop an active faculty to work in opposition to this, so promises necessary for exercising control over the future can be made: this is memory. Nietzsche's purpose in the "Third Treatise" is "to bring to light, not what ideal has done, but simply what it means; what it indicates; what lies hidden behind it, beneath it, in it; of what it is the provisional, indistinct expression, overlaid with question marks and misunderstandings" (§23). As Nietzsche tells us in the Preface, the Third Treatise is a commentary on the aphorism prefixed to it. Textual studies have shown that this aphorism consists of §1 of the Treatise (not the epigraph to the Treatise, which is a quotation from Nietzsche's Thus Spoke Zarathustra). This opening aphorism confronts us with the multiplicity of meanings that the ascetic ideal has for different groups: (a) artists, (b) philosophers, (c) women, (d) physiological casualties, (e) priests, and (f) saints. The ascetic ideal, we may thus surmise, means very little in itself, other than as a compensation for humanity's need to have some goal or other. As Nietzsche puts it, man "will rather will nothingness than not will".
Davidplays_5397 · 6.6K Views
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