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The Raven Does Not Choose Its Master

The Strongest Curse Master

Born into a lower middle class family, Ace Lander grew up being told there was a simple formula for success: get an education, graduate, and work hard to build a prosperous future. But that formula failed him during the final stretch of his senior year when a local gang targeted him, putting everything he had and was building towards at risk. Trapped and desperate, Ace felt his life spiraling out of control—until Ria Hart, a fellow classmate, discovering Ace's innate aptitude to become a Curse Master, a being capable of wielding curse energy and abilities but haunted by Curselings, took pity and introduced him to the secret world hidden beneath the mundane surface of their world, the World of Curses. Awakening as a Curse Master, Ace discovers he possesses an extraordinary innate curse tool: the Cursed Toybox. This tool comes with a unique class, Toymancer, granting Ace powers unlike any curse master the world has seen before. The Cursed Toybox allows him to animate and actualize toys, transforming them into powerful, living beings bound to his will. From overpowered heroes to legendary gods, any toy that falls into Ace's Cursed Toybox springs to life with powers beyond one's imagination but bound to him in eternal servitude. Armed with his Toy Summons, Ace must navigate the perilous world of curses, protect his loved ones, and reclaim control of his destiny before the gang—and the darkness of the hidden world—consume him entirely. [ — Status Screen — > Your Cursed Toybox is animating the doll 'Silicone Sailor Stella' as a toy summons… > Your Cursed Toybox has animated the doll 'Silicone Sailor Stella.' > Toy summon 'Silicone Sailor Stella' added to your toy space. > Toymancer can now summon Sailor Stella. Summoning Toy Summons... Name: Stella Race: Curse Tool Class: Toy summon Title: Silicone Sailor Durability: (100/100) Enchantment: 1-Star Individuality: (100/100) Curse Energy Consumption: 5 units per hour Skills: Toy Actualization, Seamanship, Armed Security, Adult Gratification. Toy Actualization: Bring Toy Summons' original character design and skills to existence when they are animated based on their individuality stats. Addition Effect: Toy Physiology. Seamanship: Expertise in navigation, sailing, and ship handling alongside wilderness survival, first aid, and emergency procedures. Armed Security: Proficiency in the use of small arms and other naval weaponry with training in close quarters combat, surveillance, and counterintelligence. Adult Gratification: Creatively addressing emotional, mental, and physical needs of Toymancer till gratification.] "Cursed armies, Curselings, and Curse slaves are nothing—I've got a Toy legion of overpowered action figures and unrealistically beautiful silicone goddess." ~Toymancer Join the saga of the Toymancer's rise to become the Strongest Curse Master.
IGotStones · 672.5K Views

Lord Raven's Court

In the year 556 of the Runtallian Calendar, a war broke out in the eastern frontier of the Kingdom of Runtallia between the eastern overlord, Duke Gaverone Walruse of Regalia, and the barbarian chief-thane known as Dariun Drunzelle of the Shiradonii tribe, one of the Four Great Tribes of Norsmund, a nation that borders the Kingdom, deemed to be the land of brutes and savages. As the Duke of Regalia marches with his army to defend the disputed land of Kurlon, the barbarians have taken such an opportune moment to launch another incursion near the eastern border of Regalia near the town of Flendle, with the intention of dividing his army. However, despite accepting the town and the surrounding local lords' territories as lost cause in the war in favor of Kurlon– a newly discovered territory bountiful with veins of iron and other minerals– the Duke tasks his third son, Lord Velmund Walruse, along with his retinue, the Order of the Raven Knights, to fend off the attack. Now faced with the plight of defending the border town against a 5,000-strong Norsmundi army with his few yet skilled knights, along with an ill-equipped and undermanned militia, Lord Velmund has no choice but to fulfill his duty as a noble, relying upon his wits and his few but capable retainers to survive his first battle at the tender age of sixteen summers and winters. Contrary to his timid, youthful, and innocent appearance, however, lies his sly and scheming nature, evident by his fondness of dark magical arts specializing in illusion spells. Nevertheless, he himself has no idea of what he is capable of, and what he is destined to become. Meanwhile, further east at the frontier with Norsmund, a plot hatches to ensnare the Duke within the clutches of his treacherous vassals. Not only his life is threatened by these schemes, but his sons Theo and Varus as well. With this scheme put into motion, the Duke and Velmund's siblings, Varus and Theo, would taste fate's twisted humor, with the former meeting his demise in a blaze of glory amidst the field of battle, and the latter two vanishing in incidents shrouded by mysteries. With the death of the patriarch of Regalia and his heirs' disappearance, the young lord who was initially third in line for the succession of the ducal seat became its temporary occupant. And thus, the tale of him and his court begins… CHAPTER RELEASE: January 1st at 12:00 UTC
SlothfulChronicler · 621.2K Views
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