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Hand And Stone Greer

Mystic Calling:Stone of Glory

Year 2035. A groundbreaking game—"Glory Lords: Arcane War"—takes the world by storm. With cutting-edge VR immersion, players can feel the pulse of magic, the tremors of battle, and the weight of every decision. But more than just a game, it becomes the ultimate stage for global esports. Elite teams rise, billion-dollar prize pools emerge, and the entire world is swept into the frenzy. But for Ethan Parker, this isn’t just a game. It’s a gamble with fate itself. Las Vegas. Midnight. A secret high-stakes game. On the table lies the world’s only Legendary-tier artifact—the Stone of Glory. Its value? Far beyond a billion dollars. Because hidden within it is a secret—one that can rewrite the very rules of reality. Ethan bets everything. And loses. In that moment, he doesn’t just lose the artifact—he loses his future. Then, the world changes. The game and reality merge. Earth is no longer the world it once was. Society collapses, replaced by a brutal new order where a person’s rank in "Glory Lords: Arcane War" determines their status in real life. The strongest players become kings. The weakest? Slaves. And the one who won the Stone of Glory—Griffin Musk—rises to absolute power, ruling over this new world as its supreme leader. As for Ethan? Once the #1 player in the world, he loses everything—his account, his status, his freedom. Reduced to the lowest class, he suffers, tortured until his final breath. But now—he’s back. Reborn with the memories of his past life, he returns to the moment it all began. This time, he wins the gamble. This time, he won’t let the world fall into Griffin’s hands. But fate has more in store for him… When he logs into the game, he realizes something is off. Not only is he the first player in the world to own private territory, but he also acquires something unheard of—the only Legendary-tier unit in existence: the Green Dragon. And then—something even more shocking. These two Green Dragons aren’t just powerful units. They’re heroes. With growth potential and combat abilities surpassing even top-tier players, they have the power to change the course of the entire game. At that moment, Ethan knows—his path to the top has begun. But the real world isn’t done with him yet. Governments, military forces, corporate giants, secret organizations—and even Griffin himself—are now watching his every move. This time, it’s not just about revenge. This time, he’s taking control of the future. The war of heroes has only just begun…
IvyWoods · 185.1K Views

The second hand of the clock clicked forward with a soft tick, echoing

1. Uniqueness and Appeal of the Story (Condensed) 1. Worldbuilding: Historical Grit Meets Supernatural Spectacle Setting: 1930s America/Europe: Blends Great Depression realities (NYC soup kitchens, corrupt Wall Street alchemists) with occult threats. Nazi "Lebensborn" experiments resurrect through cursed artifacts, while vampire clans like Sanctum Sanguinis manipulate London's underworld. Core Innovation: Merges noir detective drama, Lovecraftian cosmic horror, and vampire political epics into a cohesive "dark fantasy" universe. Protagonist Wayne navigates gangster-ruled streets and eldritch rituals with equal pragmatism. 2. Plot Architecture: Layered Mysteries & Explosive Payoffs Opening Hook: A seemingly routine infidelity case unravels into a cult conspiracy marked by glowing cat eyes and radioactive mushroom-induced visions. The mundane detective office becomes a gateway to hidden wars. Key Conflicts: Personal: Wayne’s quest to find his sister Gwen—a victim of 1935 Nazi experiments—while battling his own physical decay (corpse-like stench, stopped pocket watch). Supernatural: Vampire dynasties, hellish legions, and secret societies (Mirror Sect) clash over the "Living Grail," a sentient artifact granting control over reality. Historical: Nazi occultists infiltrate America using gold-skull rituals; Federal Reserve corruption fuels supernatural arms races. Climactic Sequences: Holy Grail War: Wayne’s ragtag Vowbound Cross faction battles vampire hordes in London, with alchemically enhanced revolvers firing self-guided silver bullets. Leviathan Rising: A kaiju-like beast emerges from Liverpool’s waters, countered by undead dragons and Vatican light magic. Twist Ending: Gwen is revealed as a Nazi-made proto-vampire, forcing Wayne to sacrifice himself as a vessel to seal an elder god—leaving moral ambiguity lingering. 3. Characters: Moral Complexity & Jarring Contrasts Wayne (Protagonist): Flawed Antihero: A whiskey-drinking PI masking survivor’s guilt with sarcasm. His fake "model citizen" diary clashes with ruthless tactics (blackmail, radioactive interrogations). Duality: Protects street orphans while exploiting clients, embodying Depression-era moral erosion. Veronica & Wilhelm: Noble Fugitives: Veronica’s aristocratic German past and Wilhelm’s swastika-etched knife hint at dark histories. Posing as a secretary/gardener, they manipulate Wayne’s investigations. Comic Relief: Wilhelm’s mountain-like physique paired with cat-obsessed campiness ("sailor outfits") offsets existential dread. Antagonists: Preacher Jacob: A vampiric zealot who views bloodsucking as divine sacrament, mirroring Wayne’s nihilism. Dr. Isaac: A Nazi eugenicist weaponizing vampirism, blending scientific rigor with monstrous ambition. 4. Narrative Craft: Noir Aesthetics & Pseudoscience Multi-Perspective Storytelling: Wayne’s cynical first-person narration intercuts with newspaper clippings (Jack the Ripper Returns), cult parchments, and Veronica’s encrypted journals to piece together the puzzle. Stylized Language: Gritty metaphors: "Wall Street fog smells of rusted dreams," "Veronica’s hair outshines Coney Island neon." Symbolism: Bulletproof doors adorned with Citizen Kane posters critique hollow American idealism; cash-stuffed Bibles mock religious hypocrisy. Sci-Fantasy Systems: Vampire "sun weakness" explained as uranium radiation side effects. "Eldritch whispers" rationalized as infrasound brainwashing; hell reimagined as a quantum dimension. Weapons: Rune-engraved silver bullets, alchemy-modified revolvers blending mysticism and tech.
yu_xu_7087 · 328 Views

The Ancestral Stones: Tales Of The Hidden Civilization

In the heart of an untouched African continent, where the sun-kissed landscapes cradle ancient secrets, two rival nations, Haben and Abaddon, exist hidden in plain sight. Once united under the protection of the Ancestral Beings, a powerful order gifted with the mastery of nature’s elements, peace reigned supreme. But that harmony was shattered by the ambition of Akuji Musinga, the fifth Ancestral Being, whose insatiable thirst for power led him down a dark path. Consumed by the seed of immorality, Akuji turned against his kin, believing he was destined to rule Haben alone. As Akuji forged a new nation in Abaddon, a rift tore through the Hidden Civilization. The remaining Ancestral Beings desperately fought to bring their brother back to reason; however, their efforts were in vain. The Ancestral War erupted, a cataclysmic clash that left scars on both kingdoms and echoed through time. Now, generations later, the rivalry between Haben and Abaddon simmers beneath a fragile surface. Amidst whispers of an impending war fueled by ancient grudges and unyielding pride, a young hero emerges from the ashes of history. With the fate of both nations hanging in the balance, this unlikely champion must rediscover the lost legacy of the Ancestral Beings and unlock their powers once more. As secrets unravel and alliances are tested, will they be able to bridge the divide between Haben and Abaddon? Or will Akuji's dark legacy consume them all? Embark on a thrilling journey through mystic landscapes and ancestral lore in "Ancestral Stones: Tales of the Hidden Civilization," where destiny is forged by courage and unity can break even the strongest curses.
ildapindi_18 · 905 Views

Stone Witch And Her 'Weird' Apprentice

To Corvina, half a century alive practicing magic and experimenting with ingredients in the vastness of the world was obvious; she was a Witch, after all, and it was her job to pioneer new avenues of magic and alchemy so that the rest of the world might enjoy a better life going forwards. Power came to her naturally, her fifty years of life having been devoted to acquiring it, and while she very much enjoyed the solitude of being a Witch, things change when someone interesting pops into her life all of a sudden. A weird, peculiar woman about half her age, saying things that don't make sense, doing things and acting in ways that seemed far too... practiced to simply be the mistakes that she claims they are; this woman caught Corvina's interest, especially since she was a hopeful woman with paltry skills in magic attempting to become a Witch. And yet where others found her to be merely a intriguing yet worthless prospect, Corvina saw something in her, something that she wasn't entirely aware would spark into something that would change her life forever. This is going to be a romance between a futanari (Corvina) and a woman, with quite a fair amount of smut eventually when everything has reached that point between them; there will be no PoV switches as I want to show everything from the older, more 'set' character compared to the fascinating and mysterious woman she meets. Fantasy, more about character interaction than action, slice of life between two interesting characters, and even more generic yet comforting chapters to read (hopefully) daily... If you like Futa on Female, Yuri, Fantasy and a good story, then please come on in and read~!
Ketsueki_Hasu · 53.8K Views

Sword in Stone

Artie had lived her whole life feeling like a joke. Whether it came to her full name, her parents ‘abandoning’ her and her next door neighbours taking her in, or finding out that her lover was part of a cult and was cheating on her. Said lover then stabbed her. It felt like she just couldn’t catch a break. So when she found herself in a puddle of her own blood, staring up at a fake painted sky, she could only find humour in the situation, and prayed that the next life was kinder. Only she woke up. In the same body, with the same stab wound, only in a world full of magic, swords, and a dead King Arthur? Yup. The round table existed, the knights existed, and so did everyone of legend that she’d heard about as a child. Only it was the beginning of their tales. Nothing had happened yet, except the formation of Camelot, the crowning of the King, and then the sudden death of the King of Legend, King Arthur Pendragon. She would have thought this was another cruel joke if everyone wasn’t wandering around in mourning clothes. If this was a practical joke, it wasn’t a very funny one. Artie was tired. She’d already spent almost a decade working as a police officer, and then a detective, so she felt like she had earned her peace. Especially after all the shit she’d been put through, but someone had different plans. And Artie’s life wasn’t quite done yet. In fact, it seemed like in the eyes of the creatures of this world, this was where she was always meant to be. The time she spent getting her ass handed to her in the other dimension? Just a warm up. And now she was expected to just…go along with what everyone else wanted her to do? Including magical beings who were responsible for taking her from one dimension to another. Artie felt like she was in over her head, even if there were several concerned, attractive knights around her. She wasn’t sure if she was going to run away from all the new responsibilities, or embrace them. She wasn’t a rule breaker by nature, but maybe now was the time to change?
CalyB · 163.7K Views

Black Hand Over the Sky

"Black Hand Over the Sky" —— In this Marvel-like world filled with danger and opportunity, the rise of a time traveler begins! Anthony Stark, an ordinary modern individual, accidentally crosses over into a parallel world that blends superheroes with gangsters. In this world, he becomes the heir of a medium-sized gang family in New York City. Faced with a family crisis, he has no choice but to take a path different from that of traditional heroes—using gang power to protect himself and his family. Anthony possesses a mysterious "golden finger"—a lottery system that can randomly obtain various special abilities or items. He uses this system to gradually regain control of his family, resolve the equity issues of the Free Daily, and establish his power base in New York City at the Caesar Palace. However, this is just the beginning of his rise. In an unexpected turn of events, Anthony's mother is mysteriously cured, which makes him realize that he needs even greater power to protect his family. Thus, he decides to enter other worlds in search of resources and strength. Through his lottery system, he obtains a dimensional base seed, which allows him to enter different worlds and establish bases. He successively enters the world of "Wanted" and "Hunter x Hunter," acquiring powerful abilities and resources through his adventures in these worlds. In this process, Anthony not only has to deal with internal gang power struggles but also face threats from outside, including challenges from other gangs, interventions from superheroes, and investigations by government agencies. He uses various means, including collaborating with supervillains and utilizing high-tech equipment, to gradually enhance his strength. Ultimately, Anthony's goal is to establish a powerful force that can protect his family and allow him to stand firm in this dangerous world.
Ireson_Vidrio · 11.2K Views

House of Stone

Two friends. One mysterious 'System'. A second chance at life. Adrian and Marcus never expected to die young. Yet, when they awaken in a cosmic void, a voice gives them a compensation deal: reincarnation in a brand-new world, with their memories and sense of being intact. Given a finite pool of Karmic Points, they must carefully choose their advantages, their starting position, and even the world itself where they will be reborn. Adrian—ever the strategist—opts for long-term gain, while Marcus, impulsive and bold, just craves excitement. Together, they make a fateful decision: they will be reborn as a minor noble brothers in the Azura Federation, a land of shifting allegiances, merchant-noble, and cutthroat politics. When the time comes to spend their last remaining Karmic Points, Marcus proposes a radical gamble: rather than buying minor advantages, they sacrifice everything for unrestricted access to the System’s hidden exchange mechanics. The deal is struck—but at a cost they don’t fully understand. Now, as they navigate a world of noble houses, military conflicts, and hidden agendas, Adrian and Marcus must use every advantage at their disposal to not only survive this life—but to try finding a way of securing their place in the next cycles of life in the far future. What happens if they fail? If their Karmic points reach zero when they die in this new life they are about to embark? The System refuses to say. With magic, danger, and unseen cosmic forces lurking in the shadows, the two must play the ultimate game of strategy. But as they rise, one other question always looms over them: Did they even have a chance to break the System… or did the System merely just trap them in an even deeper game?
Yura_C · 2.1K Views
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