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The Tower of Infintium

Miguel Tañon is a retired construction worker, a lifelong gamer, and a man searching for purpose after the loss of his wife and the growing distance from his adult children. When he volunteers to beta test a revolutionary fully immersive VR game, The Tower of Infinitium, he sees it as a chance to rekindle his love for gaming and escape the loneliness of his everyday life. But the game is more than just a simulation—it is a world governed by an advanced AI, Eos, and an ever-evolving Tower filled with challenges, hidden lore, and dangers beyond imagination. Unlike traditional RPGs, there are no fixed classes or skill trees—everything must be learned, mastered, and shaped by the player’s ingenuity and determination. At first, Miguel takes his time, slowly building his skills, forming bonds with the villagers, and uncovering hidden quests that most testers overlook in their rush for power. However, when a cataclysmic event—triggered by a hidden chain quest—unleashes a beast tide, Miguel is forced to fight for survival. In a desperate moment, he unknowingly unlocks a forbidden power, awakening the Necromancer class by resurrecting the boy who had come to see him as family. His overwhelming power surge shatters the balance of the Tower, altering the game’s very fabric, triggering system-wide anomalies, and forcing the AI, Eos, to make an unprecedented decision—to pull Miguel’s consciousness into the game’s core to preserve his life. Now, unable to log out, Miguel is no longer just a player—he is becoming part of the Tower itself. As the real-world technicians struggle to understand what’s happening, and his children begin to question his absence, Miguel must navigate a world that is changing around him, responding to his presence in ways no game should. The Tower is evolving. New forces are awakening. And Miguel is at the center of it all. But is he still just a player? Or is he becoming something else entirely? ---
Bigwall1296 · 6.7K Views

The Tower of Destiny

The Legend of the Seven Fates… There once was an ancient library filled with all the knowledge in the world. The keepers of that library were the fates.       The fates were named Regalia, Clara, Melodie, Amara, Mia, Desirae, and Gailia. The fates were tasked with knitting scarves for the destiny of all mortals with plain material like wool, cotton, and yarn. One day the fates get an anonymous gift and the youngest fate, Gailia opens it.       Since Gailia is a fabled fate, fearless and immortal, she pulls on the string of the glowing box without caring to read the letter that was sent along with it. Gailia sees a glittering purple silk laying in the box and quickly stops knitting her boring destinies to make her new masterpiece.       As Gailia knits her new scarf Desirae, the sixth fate, takes note and decides she wants a masterpiece too. So Desirae stops knitting her plain cotton destiny and chooses a sparkling sapphire silk instead.      Mia, the fifth fate, walks by while knitting her almost finished yarn scarf and is drawn to a fiery looking carnelian. Mia sits down next to her two sisters and starts to finish this nearly finished scarf with the new and energetic carnelian.      But the fourth fate, Amara, is tired of not getting enough attention as the middle most fate. So Amara plans to knit her next mortal destiny as well as she can manage with a strong deep black diamond silk.       Melodie, the third fate, gasps at her sister’s neglect in knitting mortal destinies and grabs a deep emerald silk to show her older sisters. But the power in the silk overwhelms her and she instead collapses on the ground. Not knowing what else to do she skillfully knits a complex and delicate pattern into her newly acquired powerful jade silk.      Clara, the sixth fate, walks by and notices her sisters knitting something beautiful with a strange new material. Clara knows she’s never seen anything like these materials so she shouts for her eldest sister. Regalia, the oldest, knows what has happened and instantly goes over towards her younger siblings.       Regalia hopes that she can make it in time to stop Clara from falling into this trap as well. But as Regalia bursts into the library her skin turns pale. All of her younger siblings are knitting part of their lives into mortal destinies.  Even Clara is standing a few feet in front of Regalia knitting a destiny out of shining gold and silver. Regalia nods because her sisters have already chosen their paths.      Regalia wakes her sisters and picks up a dull and colorless grey silk that pulses with raw potential. The sisters know their mistake and follow Regalia as they knit a prophecy over top of the silks.       The seven fates knit a faith-filled prophecy out of the stable earthly silk and connect this to a place they call The Tower of Destiny. They write down that one day the chosen will unseal the library of knowledge at the top of The Tower.      They can only hope that whoever does this will be kind enough to revive them so that they can continue knitting mortals in order to save the world. Though as the sisters take their last breath before slumber that can’t help but have faith.
The_Ninth_Fate · 863 Views

Dungeon of Niflheim

In the grand world of Nova, many different races exist such as elves, humans, dwarves and beastmen and through years of war, strife and competition the world has grown, becoming home to great empires and countries throughout the oceans and five continents. However, to the great creators the world has become stagnant and boring, ever since the calamity that was the Church of Light and their Holy White empire. Now the Dark God has created a new race after years upon years of dedicated effort. A species that is like none other and his hope for Nova’s future….Dungeon cores, beings that have the ability to reshape the very world itself, entering the domain of the gods. Join Frost a newly born first generation Dungeon core as he embarks upon his journey within Nova and carves out his place in the world. How will the world’s current denizens react to his birth? Will they be friends or foes? And most of all how the Light God react to this new addition to the world, will he accept them or seek to destroy them? This novel incorporates dungeon building and management but most of that won't fully take off until the later volumes when Frost has much more floors and money to play around with. This is not a solely dungeon story as the MC Frost will have to explore and interact with the world of Nova much like how an adventurer would and forewarning the story is slow. There's a lot of details and avenues which the story goes into, not simply battles, wars and action, it follows all aspects of Frost's life, his growth and interactions with Nova not only as a Dungeon core but also as a person.
Sword_immortal1 · 1.8M Views
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