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Tales From The Shadowhunter Academy

A tale from Tokyo to Kyoto <<1>>

Die Geschichte folgt Akiro, einem 16-jährigen Jungen aus einem abgeschiedenen Dorf, das von Legenden und Relikten eines alten Krieges geprägt ist. Das Dorf verehrt die mystische Gottheit Tokyo, obwohl viele jüngere Bewohner diese nur als Mythos ansehen. Akiro ist von einer tiefen Verbindung zur Natur geprägt und lebt nach strengen Prinzipien von Harmonie und Respekt gegenüber allem Leben. Eines Tages besucht er den alten Tempel Tokyos, wo er seltsame Visionen hat. Ein Gespräch mit dem Geschichtenerzähler Argon über die Helden vergangener Tage enthüllt, dass Opfer und alte Rituale eine zentrale Rolle in der Vergangenheit spielten. Akiro beginnt, diese Mysterien zu hinterfragen, während er gleichzeitig Hiori Sora begegnet, einem geheimnisvollen Fremden, der scheinbar eine Verbindung zu den Legenden des Dorfes hat. Während Akiro mehr über die alten Geschichten und seine eigene Rolle erfährt, zeigt sich, dass er eine tiefere Verbindung zur Vergangenheit hat. Durch Visionen und Begegnungen mit der Gottheit Tokyo wird er mit dem Schicksal der früheren Helden konfrontiert. Das Schicksal von Akiro scheint eng mit dem Kampf gegen eine uralte Dunkelheit verbunden zu sein, die das Dorf bedroht. Die Geschichte verbindet Elemente von Mythologie, persönlichem Wachstum und der Suche nach der eigenen Identität. Sie spielt in einer Welt, die reich an spirituellen und kulturellen Symbolen ist, und untersucht, wie alte Legenden das Leben der Menschen prägen können.
Kyototsukishiro · 522 Views

The Tales of Theltorra

In the folds between realities, where the laws of nature bend and break, lies a realm that defies mortal understanding. Theltorra - an endless plain where five suns paint the sky and thirteen moons weave their silver threads through the cosmic tapestry. Here, day and night are not mere passages of time, but territories carved into the very fabric of existence. Stand in the Twilight Lands, where most dare to build their lives, and you might see it all - the perpetual radiance of the Eternal Day bleeding into the horizon on one side, its searing light a prison for those who dared to hide their crimes in shadow. Turn to the other horizon, and the endless night awaits, a darkness so complete it serves as judgment for those who sinned beneath open skies. But do not mistake Theltorra for a simple realm of justice and punishment. This is a world where magic and machine have danced so long they no longer remember which partner led first. Watch as a traditional dragon soars past, its scales shimmering with elemental might, while its mechanical cousin thunders alongside, its breath transmuting matter through the very laws of chemistry. Ancient unicorns gallop through twilight meadows, their horns glowing with healing magic, as their cybernetic counterparts race beside them, dispensing nanites that knit flesh and mend bone. Here, a hobbit might rise to challenge gods, while a demon's AI construct ponders the nature of digital souls. Elven bio-engineers work alongside dwarven cyber-miners, their differences set aside in the eternal competition for resources - at least for today. Tomorrow, they might be at each other's throats, for the law of the jungle rules all, from the humblest goblin tinker to the mightiest wandering god. Speaking of gods - look to the spaces between spaces, and you might glimpse them. The wandering ones, hundreds from each species, beings who transcended their mortal forms through power, immortality, and mysteries yet untold. Some were once Wardens, those eternal guardians of Day and Night who watched over their realms until they ascended beyond even that duty. Others found their own paths to divinity, their legends whispering hope to those who dream of following in their footsteps. But take care as you travel these lands. The bridges spanning prison zones might seem secure, the blockades impenetrable, but Theltorra brooks no complacency. In the Eternal Day, prisoners harvest resources under never-ending light, while in the Eternal Night, their counterparts toil in perpetual darkness. Even free citizens brave these zones, testing their might against the realm's harshest conditions for the chance at gathering precious materials. This is Theltorra - where human cyborgs wage war against demon-sourced AI, where hobbit and goblin carry on an age-old rivalry with both blade and binary code, where every being from the smallest nanite collective to the greatest mechanical dragon might one day rise to godhood. A realm of endless plains and endless possibilities, where light and shadow do not mark time's passage, but territory's boundaries, and where the next wandering god might arise from the most unexpected place. Welcome to the eternal plains, traveler. Mind the dragons - both flesh and metal - and remember: in Theltorra, destiny knows no species, only potential.
A_Gardner_Writez · 431 Views

Adventure Academy

Explore the realmsverse, battle monsters of myth and legend, die trying... and then come back to life stronger with the advantage of hindsight! Rinse and repeat. Death holds no power over Will Wisdom, a boy who’d once been sacrificed to the altar of the gods of death only to reincarnate moments later. Will’s a teenager stuck with Extra-Life, a curse that lets him relive the same day of every death with all the gruesome details of his latest demise intact to help him survive in his next run of whatever realm, dungeon, or adventuring class he’s decided to challenge next. Returning to life after each harrowing encounter is a useful hack for a teenager enrolled in the legendary Academy, a school that teaches young adventurers to become the kind of heroes who chase after the big monster bounties and uncover the great mysteries of the Realmsverse. Mysteries such as finding the cult of evil ljósálfar who’d cursed Will with Extra-Life in the first place, and then exacting his revenge on these bright elf bastards! The Academy is the perfect place for Will to achieve his hopes and dreams too. Assuming he does well in Swords and Sorcery, Apprentice Alchemy, Dungeon Excursions, P.E., and a whole host of crazy training courses in his novice schedule. Will may need a little help with that. Welcome to the Academy, Will Wisdom—hope you live to see graduation day! *** Aside from daily chapter releases, I will release extra chapters every Sunday depending on power stones earned during the same week. 200 stones = 1 additional chapter! *** Temporary cover created with PixAI
GD_Cruz · 1M Views

WILMER ACADEMY

"Hello, is anybody here?" Tracy called out, her voice echoing through the forest. "Aaaaaaaaaah!" Tracy screamed as the hag revealed her decaying smile. "Welcome, chosen one," the hag sneered. "Mom, I think there's something you need to know," Tracy whispered, clutching her injured shoulder. "Lately, I've been having these creepy dreams... and the injuries I get in the dreams appear when I wake up," Tracy confessed. "Your father was one of the angels," Mrs. Hayley revealed, tears welling up in her eyes. "Run, run, run!" Mrs. Hayley yelled as the Hades attacked, sacrificing herself to save Tracy. "Welcome to Wilmer Academy," Principal Wilmer greeted with a warm smile. "Here, you'll learn to be the best version of yourself." "Hi, I'm Daisy. Welcome to Wilmer Academy," Daisy said with a bright smile. "Nice one, babe," Shadley commented after Daisy's witty retort to Sharpay. "What's up with the gloves?" Tracy asked, curious about Shadley's accessory. "They help me manage my psychometric abilities," Shadley explained. Tracy Kendall wakes up in the woods, with no idea how she got there. Her calls for help go unanswered until she finds an eerie, seemingly abandoned cottage. Inside, she's confronted by a malevolent hag who calls her the "chosen one," sending monstrous Hades after her. Just as she's about to be captured, she wakes up, realizing it was another of her disturbingly realistic nightmares, complete with real injuries. Tracy's mother, Mrs. Hayley, notices her daughter's distress and the mysterious scratch on her shoulder. Tracy confesses her nightmares and the inexplicable injuries. Mrs. Hayley then reveals a shocking truth: Tracy is the descendant of angels who were banished from heaven, and her father was one of them. As they prepare to flee from the dark forces pursuing Tracy, Hades attack, killing Mrs. Hayley. Tracy is saved by five teenagers with supernatural abilities from Wilmer Academy, a school for the gifted. At Wilmer Academy, Tracy learns about her heritage and the significance of her powers. The academy, led by the enigmatic Principal Wilmer, becomes her new home where she must uncover her abilities and prepare for the dangers ahead. Among her new friends are Daisy, who can create portals, and Shadley, the principal's son with the power of psychometry.
Praizy_7 · 27K Views
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