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Tinkers Guild

Rise Online : Le retour du joueur légendaire

Dans le jeu Myth2, Klaus Park était déjà considéré comme un joueur de haut niveau à seulement 13 ans. Avec sa connaissance avancée du jeu et ses méthodes pour s'adapter aux situations les plus variées, il est devenu un champion du monde plus jeune que quiconque. Cependant, à cause d'un tragique incident, il a quitté son équipe et le monde du jeu un an plus tard. Maintenant, 7 ans après avoir quitté la scène professionnelle, il est revenu pour jouer au VRMMORPG éminent appelé Rise Online, un jeu unique de liberté sans restrictions dont le nombre de joueurs dépasse déjà les cent millions. Ce jeu permet aux joueurs d'utiliser des compétences du monde réel telles que les arts martiaux, le tir à l'arc, la forge ou le temps de réaction à leur propre avantage, en plus de la liberté d'explorer 7 mondes colossaux et mythologiques. Planifier comment conquérir des donjons ? Combattre contre des guildes puissantes ? Tuer le Roi Loup-Garou ? Affronter des hordes de milliers de zombies ? Avoir le pouvoir de ressusciter les morts ? Ou découvrir des techniques de combat inconnues ? Rien de tout cela n'est impossible pour Klaus, un joueur légendaire, et détenteur de la Classe Psych, lui permettant de voir et de parler aux esprits, de copier des capacités, de lancer des objets magiques et de voir les signes que personne d'autre ne peut voir à travers les mondes. Son véritable objectif est d'atteindre le trône du monde paranormal et le sommet des classements de joueurs et de guildes de Rise Online. Peu importe ce qui se trouve devant lui, il y fera face de front avec son meilleur, que ce soit le Haut Seigneur des Vampires ou le plus fort des Maîtres de Guilde. Tags principaux : Action, Faibleàfort, Protagoniste masculin, Jeu vidéo et évolution. Calendrier : 14 chapitres/semaine. Longueur des chapitres : 1000 - 2000 mots ------------------------------------------- Discord : https://discord.gg/bpqq9u4gS8
NandoFalske · 34.7K Views

Ascendancy Protocol

Nexus Online—a game launched by an unknown publisher—was shunned at first but became the world's most popular phenomenon within a year. From its virtual landscapes, players rose as superstars, industries poured billions into sponsoring high-ranking players, and guilds flourished into powerful factions. But Nexus was no mere game. Slowly, its reality began to seep into the real world. Stats, skills, and items crossed over, creating a global sport—and a new world order. Guilds thrived, corporations strengthened, and humanity stood in awe. But none of it could stop the Fracture, the day the creatures of Nexus broke into reality. Only one person was chosen to stop it, but he failed. Raine Shepard failed. 400 regressions. 400 deaths. 400 failures. He had tried everything—alliances, betrayals, brute force, treasure hunts—but nothing worked. The Fracture always came. On his 400th attempt, broken and on the brink of surrender, Raine awaited death. But as the final blow struck, the treasure bound to him—the Key of Eternity—activated on its own. For the first time in three years, he regressed again. But this time, something was different. “You’re really stubborn, you know that? It seems like you can’t do this alone,” a voice said. A mysterious AI, one that called itself Echo, emerged from the shadows of the Nexus system. It offered him something new: knowledge, guidance, and the possibility of success. The goal? To unlock the Ascendancy Protocol, a mythical program hidden within Nexus Online that could shatter the level cap and grant limitless potential. To achieve it, Raine must take a new path—a path to find the five other Keys of the game hidden deep within Nexus. “Maybe, just maybe, this time I can succeed…” But in a world where the lines between game and reality blur, "maybe" is never a guarantee.
Dexter_Sled_1111 · 113 Views

Etherea Online: The Seeker’s Revenge

“I swear, I will destroy this damn game.” In the year 2100, a mysterious VRMMORPG called Etherea Online took the world by storm. With its surreal graphics and unprecedented gameplay, it quickly became a second world for nearly the entire population. Ray was one such person, eager to immerse himself in this virtual wonderland. However, his excitement turned to horror when his father died because of the game, plunging Ray’s life into chaos. Desperate to save his ailing mother, he became a pawn, forced to slave away for a guild that saw him as nothing more than a tool. Betrayed and broken, he was tricked into a soul-binding contract with a demon—a cruel pact that locked his level at 1 and condemned him to endless torment. Trapped in a game he once loved, Ray’s hatred for Etherea Online festered, each day a grim reminder of his shattered life. For ten agonizing years, he was trapped in a cycle of pain and resentment, compelled to play the game he despised. Then, one day, the unimaginable happened: the world of Etherea and reality intertwined. The nightmarish game became his terrifying reality. As his world shattered like glass, Ray found solace only in death. But fate had other plans. Ray awoke ten years in the past, before the launch of the accursed VRMMORPG. Armed with the knowledge of what was to come, his mission was clear. This time, his vengeance wasn’t directed at a person, a guild, or any individual foe. It was aimed at the game itself. ------------ Follow Ray's journey as he uncovers the secrets of this ordinary 'game' and messing up with the the fate of nearly everything he seeks answers. he seeks the truth. He doesn’t just seek vengeance. He seeks to rewrite fate. But will the cost of knowing the truth be too high? ------------ Chapters update daily at 12:30PM GMT
Morphyo · 12.1K Views
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