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Charlotta And Alex Into The Woods

The Witch in the Woods: The Transmigration of Hazel-Anne Davis

They say she’s a monster. A myth. A demon wrapped in human skin. They call her the Witch in the Woods. They should have called her a warning. Hazel-Anne Davis was raised in the Devil's Playground for the end of the world—part human, part demon, full survivalist, and absolutely done with it all. When she wakes up in the dying body of a child in a foreign world, she doesn’t cry or panic. She builds. She kills. She survives. The mountains become her home, and she becomes the nightmare whispered about in drunken taverns and frightened war councils. No army ever returns. No trespasser lives. Until she met them. Dragged from her mountain, drugged and bound in a trunk like some barbaric trophy, Hazel-Anne is forced into the glittering prison of the royal court—a place where daggers hide behind fans, poison is poured in porcelain cups, and obedience is expected from women who should know their place. Hazel does not know her place. And if she does, she refuses to stay in it. Five powerful men—each dangerous in their own right—are about to learn that the “witch” they stole is no savage. She’s smarter than they are. Deadlier than their worst enemies. And she’s done playing by anyone else’s rules. Now all of them—the scarred warrior prince, the genius Crown Prince, the demon-eyed general, the assassin in the shadows, and the merchant wrapped in silk and lies—will have to decide: Will they try to control her? Or will they kneel before the storm they’ve unleashed? Either way, at the end of the day, the Witch will have her revenge.
Devilbesideyou666 · 70.3K Views

Into the stars

It all began in the grim aftermath of a devastating mech war on the desolate planet Virelia-7. The battlefield stretches endlessly beneath twin suns, littered with the ruined remains of massive mechanical titans and fallen warriors. Amid this vast graveyard of steel and death, a lone 15-year-old boy awakens—injured, disoriented, and alone. His body is battered, his clothes tattered, and his memory is gone. He doesn’t know his name, where he came from, or what side he fought for. All he remembers is the sky. Around him, war machines lie shattered, their pilots still strapped in their death positions. Clan insignias—the lion’s head torn in half and the twin-bladed wing—decorate broken steel, but they mean nothing to him. He wanders the wreckage in confusion, haunted by the stillness of it all, until hunger drives him into action. Strange scavenger creatures called Black Ravines pick at the corpses. Birdlike in shape but entirely alien, with bone-hooked limbs and oily feathers, they feast on the dead without fear. Desperate, the boy tries to hunt one but fails. On instinct, he plays dead, and when one comes close, he kills it with a shard of mech metal and devours it raw, choking through nausea to survive. Unbeknownst to him, his mind is fractured into three entities:1) The Amnesiac Self – the current version of him, living moment to moment on raw survival instinct. 2) The Aggressive Voice – violent, impulsive, and bloodthirsty. It tempts him to surrender control for power. 3) The Calculative Voice – cold, brilliant, and tactical. It watches from within, feeding him strategic thoughts and survival data when he’s close to death.
Adu_Wisdom · 1.2K Views

Into The Neverwhere

After millennia of waiting, their tongues had yearned for the flavour of earth. Hymns from the dark ages and stories about the gods have clambered into the twenty-first century. The plains were inhabited by gods and the paranormal long before light touched the earth. Stories of power and mountains were created as their limbs dragged across the terrain. Like a virus on a canvas, their fear spread throughout society. However, all stories. Must come to an end. Humans forgot, the gods aged, and time went by. Their stories were eventually recited by midwives to frighten children; their voices had reverberated into the void that had swallowed them up. The years went by like brushstrokes. Humanity had reached its pinnacle, or so they believed. One fateful day, the gods made their way back to the twenty-first century. The rich, opiate-like smell of blood and fear filled their nostrils. Like seeds of evil, they were sprayed out of the abyss that had swallowed them. It was on this day that people saw the tales they believed their grandparents had scattered. However, there were also people like Shinjiro Yurei among the terror. Who had nothing to lose. It is the laws of fate that create stories. Follow Shinjiro as he travels to the abyss they refer to as "The Neverwhere," a story about a boy who has a promise. Will he be able to bring his sister back to life and fulfil a long-forgotten promise, or will he fall apart and disappear like historical dust?
Tensai_Kuroshiro · 625 Views
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