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How Much Storage Does Valorant Take

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.5K Views

MOON: Take it easy, big shots!

If you enjoy this story, please add it to your favorites. I will continue to update it regularly. You are also welcome to share your thoughts in the comments section so that we can work together to create a better story. Your support through favorites and comments will greatly motivate me. When Ellara was five years old, her mother died in childbirth. Her unfaithful father not only seized her mother’s inheritance but abandoned Ellara, leaving her to fend for herself in exile. On a stormy night, she stood in the pouring rain, accepting the blade handed to her by the man across from her. That moment marked her entry into MOON—a powerful yet enigmatic organization. The man claimed to be a friend of her mother, but Ellara didn’t care. The only thing that mattered to her was whether, one day, she could wield the blade of revenge against her father. Seraphina, too, once had a happy and loving family. But a devastating fire consumed everything she held dear. She knew that behind the flames lay a tangled web of power and conspiracy. From that day, she swore to uncover the truth. Ellara and Seraphina crossed paths on their journeys of vengeance, forging a deep bond as they supported each other. Together, they shattered layer upon layer of deceit, only to unveil an even greater conspiracy lurking in the shadows. One day, an official of the International Federation was assassinated, throwing the organization into chaos. Days later, the headquarters of a notorious arms dealer exploded, and its leader was found dead. The Federation was in an uproar again. Amid the growing turmoil, Ellara leaned against the wall, twirling a knife lazily between her fingers. “Can’t they give me something more interesting next time?” Without missing a beat, Seraphina tossed a file at her. “Sure. Here’s a task for you—babysit.” Ellara glanced skeptically at the subject of this so-called task: a high school girl standing smugly atop a pile of defeated thugs, her foot pressing down on someone’s head with unapologetic arrogance. “You sure this one needs me to babysit?” Ellara asked dryly. Seraphina smirked. “Have fun.”
is_caryl · 3.2K Views
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